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A Lone Tenno
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  • Heyo!

    So I noticed your recent edits to the Rage and Hunter Adrenaline pages about energy regen not being effected by armor when taking damage. From the tests I just performed a few minutes ago that does not seem to be that case; that is to say, energy regen is effected by armor damage reduction.


    For my tests I simply used an R30 Nidus with only Umbral Vitality and a max Hunter Adrenaline, and let some rockets from a lvl. 50 Corrupted Bombard hit me. I consistently received only 50 energy from his attacks on my health with Nidus' 450 armor.

    Next I put an R5 Umbral Fiber and Umbral Intensify on Nidus as well, boosting his armor from 450 to 765. When I then let the bombard hit me with his rockets I consistently received just 34 energy this time.

    Using Rage yielded that same type of results: 44-45 energy with 450 armor, and 30 energy with 765 armor.


    If you could, would you mind telling me how you got to your results/what your testing method was exactly?

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    • FINNER wrote:
      Heyo!

      So I noticed your recent edits to the Rage and Hunter Adrenaline pages about energy regen not being effected by armor when taking damage. From the tests I just performed a few minutes ago that does not seem to be that case; that is to say, energy regen is effected by armor damage reduction.


      For my tests I simply used an R30 Nidus with only Umbral Vitality and a max Hunter Adrenaline, and let some rockets from a lvl. 50 Corrupted Bombard hit me. I consistently received only 50 energy from his attacks on my health with Nidus' 450 armor.

      Next I put an R5 Umbral Fiber and Umbral Intensify on Nidus as well, boosting his armor from 450 to 765. When I then let the bombard hit me with his rockets I consistently received just 34 energy this time.

      Using Rage yielded that same type of results: 44-45 energy with 450 armor, and 30 energy with 765 armor.


      If you could, would you mind telling me how you got to your results/what your testing method was exactly?


      It looks like my IP changed for whatever reason, but this is my new one I guess...

      And sorry for the late reply if you ever see this. The testing method I did was flawed due to the way that the game seems to handle damage to energy calculation upon death/final blow.

      In my case, I was just taking the total of how much energy I gain from full health using Rage, then letting a level 100 Corrupted Gunner drop me to 0 health. I would constantly end up with more energy gained having Steel Fiber and Gladiator Aegis equipped than with no armor mods at all. It seemed to suggest that having more armor, and therefore being able to recieve more of the same shots (before death) means that energy gain is not reduced by armor.

      With more testing, I found it doesn't always get consistent results, especially with different levels of enemies yielding different numbers.

      With another test on a per-hit basis with Butchers (not sure why I didn't test like this to begin with), it's clear that armor definitely does reduce the amount of energy gained.

      But thanks for dropping by anyway. I'll be continuing to contribute to the Wiki in good faith, although we all make mistakes sometimes.

      Warframe is an extremely convoluted game, and players (especially newer ones) deserve a good resource.

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    • A Lone Tenno
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