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http://warframe.wikia.com/wiki/Peacemaker |
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==Marksman's Dexterity== |
==Marksman's Dexterity== |
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{{WF|Mesa}} has improved proficiency with secondary weapons, and gains a health bonus at the expense of not having a melee weapon equipped. The following are passive bonuses available to Mesa: |
{{WF|Mesa}} has improved proficiency with secondary weapons, and gains a health bonus at the expense of not having a melee weapon equipped. The following are passive bonuses available to Mesa: |
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− | *'''+15%''' fire rate with dual wielded sidearms. |
+ | *'''+15%''' [[fire rate]] with [[:Category:Dual_Sidearms|dual wielded sidearms]]. |
− | *'''+25%''' reload speed for one handed sidearms. |
+ | *'''+25%''' [[reload speed]] for [[:Category:Single_Sidearm|one handed sidearms]]. |
− | *'''+50''' health when |
+ | *'''+50''' [[health]] when no [[:Category:Melee Weapons|melee weapon]] is equipped. |
− | ** |
+ | **Health bonus is not affected by mods and (similar to buffs from [[aura]]s) is not shown in the arsenal. |
==Abilities == |
==Abilities == |
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+ | <span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="expand-all">Expand All</span><br /> |
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{{:Ballistic Battery}} |
{{:Ballistic Battery}} |
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{{:Shooting Gallery}} |
{{:Shooting Gallery}} |
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{{:Shatter Shield}} |
{{:Shatter Shield}} |
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{{:Peacemaker}} |
{{:Peacemaker}} |
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+ | <span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="collapse-all">Collapse All</span> |
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{{AbilityModBenefits |
{{AbilityModBenefits |
Revision as of 21:57, 5 December 2019
Marksman's Dexterity
Mesa has improved proficiency with secondary weapons, and gains a health bonus at the expense of not having a melee weapon equipped. The following are passive bonuses available to Mesa:
- +15% fire rate with dual wielded sidearms.
- +25% reload speed for one handed sidearms.
- +50 health when no melee weapon is equipped.
- Health bonus is not affected by mods and (similar to buffs from auras) is not shown in the arsenal.
Abilities
Expand All
1 25 |
Ballistic Battery When activated, this power stores damage caused by guns. When triggered again, that damage is channeled through the next gunshot. Introduced in Update 15.5 (2014-11-27) |
Strength:40% / 50% / 60% / 70% (damage percentage) 20 / 50 / 90 / 140 (max damage per instance) 2000 / 3000 / 4000 / 5000 (max stored damage) | |
Duration:N/A | |||
Range:N/A |
2 50 |
Shooting Gallery Gives an ally extra damage while jamming the guns of nearby enemies. This power shifts between team members. Introduced in Update 15.5 (2014-11-27) |
Strength:10 / 15 / 20 / 25 % (damage bonus) | |
Duration:15 / 20 / 25 / 30 s (duration) | |||
Range:10 / 12 / 14 / 16 m (target radius) | |||
Misc:
3 (number of targets per stun) | |||
Subsumable to Helminth |
3 75 |
Shatter Shield Envelops Mesa in a barrier of energy, reflecting back incoming bullet damage. Introduced in Update 15.5 (2014-11-27) |
Strength:50% / 60% / 70% / 80% (damage reduction) | |
Duration:10 / 15 / 20 / 25 s | |||
Range:5 / 7 / 9 / 11 m | |||
Misc:
95% (damage reduction cap) |
4 25 +15/s |
Peacemaker With intense focus, Mesa draws her Regulator pistols, shooting down her foes in rapid succession. Introduced in Update 15.5 (2014-11-27) |
Strength:1.00x / 1.15x / 1.33x / 1.50x (damage multiplier) | |
Duration:N/A | |||
Range:N/A | |||
Misc:
50 (damage) |
Collapse All
Strength Mods | Duration Mods | Range Mods |
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