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With a steady hand and quick reflexes, Mesa is a true gunfighter.

This is Mesa, the vagabond, the outcast.

Do you feel lucky, Tenno? Mesa's got the fastest guns in the stars.

Release Date: November 27th, 2014

The gunslinger Mesa wields both style and power to overcome her foes in a rapid shower of ballistic ordnance. Mesa shot first in Update 15.5 (2014-11-27).

Acquisition

Mesa's main blueprint can be purchased from the Market. Mesa's component blueprints from defeating Mutalist Alad V on Mutalist Alad V Assassinate, Eris.
Source Chance Expected Nearly Guaranteed
Chassis Blueprint 38.72% 6 – 7 27 ± 9
Neuroptics Blueprint 38.72%
Systems Blueprint 22.56%
All drop rates data is obtained from DE's official droptables.

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.


Manufacturing Requirements
Credits64.png
25,000
Neuroptics
1
Chassis
1
Systems
1
OrokinCell.png
1
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png 325 Blueprint Price: Credits64.png 30,000
Neuroptics
Credits64.png
15,000
AlloyPlate.png
1,500
NeuralSensors.png
2
PolymerBundle.png
350
Plastids.png
500
Time: 12 hrs
Rush: Platinum64.png 25
Chassis
Credits64.png
15,000
Morphics.png
1
Oxium.png
50
Plastids.png
300
NanoSpores.png
1,000
Time: 12 hrs
Rush: Platinum64.png 25
Systems
Credits64.png
15,000
ArgonCrystal.png
1
NanoSpores.png
1,600
PolymerBundle.png
300
Circuits.png
500
Time: 12 hrs
Rush: Platinum64.png 25

Warframe Guides

Photo-4.png
“I am the Lotus. I will guide you, but we must hurry.”
Guides are created by users like you. They aren't as strictly regulated as most pages, so keep an eye out for dated or subjective information.
Have your own build and playstyle? You can contribute too! Instructions are within.

See Category:Mesa Guides to read user-made guides on how to play this Warframe.

Notes

  • Though Mesa is not a quest-driven Warframe, completion of Patient Zero quest is a prerequisite in order to obtain her component blueprints.

Trivia

  • After OberonIcon272.png Oberon, Mesa is the second Warframe whose main blueprint sells for Credits64.png 30,000.
  • The line in Lotus' summary, "Do you feel lucky, Tenno?" is a direct reference to one of Dirty Harry's most popular quotes
  • Mesa was first revealed in Devstream 41, when Art Director Mike "Mynki" Brennan displayed her concept art.
    • According to Brennan her default helmet is actually blindfolded, as she enjoys a challenge during fights.
  • With her gunslinger theme, Mesa's name is most likely a reference to the land formation of the same name which is common in the Western and Southwestern United States.
    • The word mesa is the Portuguese and Spanish word for "table"; the mesa land formation is an elevated area of land with a flat top.
  • Mesa is the second Warframe to come with built-in exalted weapons, following ValkyrIcon272.png Valkyr.
    • ExcaliburIcon272.png Excalibur's ExaltedBlade130xDark.png Exalted Blade was added after Mesa was introduced, despite being a Warframe that came before both Mesa and Valkyr.
    • The firing hammers for Mesa's Regulator pistols are mounted on her thumbs.
    • Mesa's Regulator pistols are colored separately in their exalted weapon menu rather than the main Warframe color selection.
  • Some related files refer to Mesa as "Cowgirl", which was most likely her name used during development.
  • The name of Mesa's 4th ability, Peacemaker, is probably derived from the Colt Single Action Army revolver, which was also called the Colt Peacemaker. Keeping with Mesa's Western theme, the revolver saw considerable use in the American Old West.
    • Additionally, the name of Mesa's Regulator Pistols might be a reference to the Regulators, a posse from the American Old West said to have been co-founded by Billy The Kid.
  • The style of movement during Peacemaker is inspired by the Gun Kata from the movie Equilibrium. The dual gun poses and near-instant transitions from one pose to another are almost the same as that movie.

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AladVPortrait d.png
“Market forces dictate that you need to evolve or die.”
Mesa is Vaulted.
The Void Relics for this item have been removed from the drop tables at this time and are no longer farmable. Vaulted Void Relics in player inventories are not affected and can still be opened.

Cast a long shadow with this lethal enforcer. Featuring altered mod polarities for greater customization.

Release Date: December 18th, 2018

Mesa Prime is the Primed variant of MesaIcon272.png Mesa, possessing increased health, armor, and energy capacity, and additional Vazarin Pol.svg and Madurai Pol.svg polarities. Mesa Prime was released alongside AkjagaraPrime.png Akjagara Prime and RedeemerPrime.png Redeemer Prime.

Acquisition

Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Mesa Prime's Relic Drops
Chassis Blueprint Systems Blueprint Blueprint Neuroptics Blueprint
VoidRelicGoldIcon64.png Axi H4 Common (V)
VoidRelicGoldIcon64.png Axi M1 Common (V)
VoidRelicIronIcon64.png Lith R1 Common (V)
VoidRelicIronIcon64.png Lith S10 Common (V)
VoidRelicBronzeIcon64.png Meso C4 Common (V)
VoidRelicSilverIcon64.png Neo A3 Common (V)
VoidRelicSilverIcon64.png Neo C1 Common (V)
VoidRelicSilverIcon64.png Neo R4 Common (V)
VoidRelicIronIcon64.png Lith M6 Rare (V)
VoidRelicSilverIcon64.png Neo H3 Uncommon (V)
VoidRelicSilverIcon64.png Neo M2 Rare (V)
VoidRelicSilverIcon64.png Neo M3 Rare (V)
VoidRelicIronIcon64.png Lith C6 Uncommon (V)
VoidRelicIronIcon64.png Lith D1 Uncommon (V)
VoidRelicIronIcon64.png Lith N9 Uncommon (V)
VoidRelicBronzeIcon64.png Meso P3 Uncommon (V)
VoidRelicBronzeIcon64.png Meso R2 Uncommon (V)
VoidRelicSilverIcon64.png Neo Z2 Uncommon (V)
VoidRelicSilverIcon64.png Neo Z3 Uncommon (V)
VoidRelicGoldIcon64.png Axi M3 Rare (V)
VoidRelicIronIcon64.png Lith M3 Rare (V)
VoidRelicIronIcon64.png Lith M4 Rare (V)
VoidRelicIronIcon64.png Lith M5 Rare (V)
Manufacturing Requirements
Credits64.png
25,000
Neuroptics Chassis Systems OrokinCell.png
5
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png N/A Blueprint Price: Credits64.png N/A
Neuroptics
Credits64.png
15,000
ArgonCrystal.png
2
NeuralSensors.png
2
Rubedo.png
350
Ferrite.png
1250
Time: 12 hrs
Rush: Platinum64.png 25
Chassis
Credits64.png
15,000
DENitainExtract.png
2
Gallium.png
3
NanoSpores.png
575
PolymerBundle.png
450
Time: 12 hrs
Rush: Platinum64.png 25
Systems
Credits64.png
15,000
Morphics.png
5
ControlModule.png
3
Circuits.png
275
Salvage.png
625
Time: 12 hrs
Rush: Platinum64.png 25

Warframe Guides

Photo-4.png
“I am the Lotus. I will guide you, but we must hurry.”
Guides are created by users like you. They aren't as strictly regulated as most pages, so keep an eye out for dated or subjective information.
Have your own build and playstyle? You can contribute too! Instructions are within.

See Category:Mesa Prime Guides to read user-made guides on how to play this Warframe.

Notes

  • Mesa Prime, compared to MesaIcon272.png Mesa:
    • Higher Health (135/405 vs. 125/375)
    • Higher Armor (125 vs. 100)
    • Higher Energy (125/188 vs. 100/150)
    • Different Polarities (Naramon Pol.svgNaramon Pol.svgVazarin Pol.svgMadurai Pol.svg vs. Naramon Pol.svgNaramon Pol.svg)
  • As a Prime Warframe, Mesa Prime possesses a special passive ability where contact with an Orokin Void Death Orb will make them release an energy pulse that grants 250 Energy to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed.
  • Mesa Prime's BallisticBattery130xDark.png Ballistic Battery features multi energy lines instead of scattered energy particles.

Trivia

  • Information about Mesa Prime was first unintentionally leaked through Prime Access program for Nintendo Switch.
  • Mesa Prime's Prime Access was the first to feature a Primed alternative helmet.
  • Mesa Prime's hat bears a resemblance to that of Limbo Prime's.
  • Mesa Prime's EWRegulators.png Regulators also have a unique model as compared to her non-Prime variant.

Media


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Passive

MesaIcon272.png Mesa has improved proficiency with secondary weapons, and gains a health bonus at the expense of not having a melee weapon equipped. The following are passive bonuses available to Mesa:

Abilities 

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BallisticBattery.png BallisticBatteryIcon.png
ENERGY:
25
KEY
1
Ballistic Battery
When activated, this power stores damage caused by guns. When triggered again, that damage is channeled through the next gunshot.
Strength:40% / 50% / 60% / 70% (damage percentage)
20 / 50 / 90 / 140 (max damage per instance)
400 / 800 / 1200 / 1600 (max stored damage)
Duration:N/A
Range:N/A
Expand/Collapse


ShootingGallery.png ShootingGallery2.png
ENERGY:
50
KEY
2
Shooting Gallery
Gives an ally extra damage while jamming the guns of nearby enemies. This power shifts between team members.
Strength:10 / 15 / 20 / 25 % (damage bonus)
Duration:15 / 20 / 25 / 30 s (duration)
Range:10 / 12 / 14 / 16 m (target radius)
Misc:3 (number of targets per stun)
1.5 s (stun interval)
2 (instances in coop play)
Subsumable to Helminth


ShatterShield.png ShatterShield2.png
ENERGY:
75
KEY
3
Shatter Shield
Envelops Mesa in a barrier of energy, reflecting back incoming bullet damage.
Strength:50% / 60% / 70% / 80% (damage reduction)
Duration:10 / 15 / 20 / 25 s
Range:5 / 7 / 9 / 11 m
Misc:95% (damage reduction cap)
45° (deflect angle for non-hitscan)
90° (divert angle for hitscan)
∞ (hitscan reflect range)
Expand/Collapse


Peacemaker.png Peacemaker2.png
ENERGY:
25
KEY
4
Peacemaker
With intense focus, Mesa draws her Regulator pistols, shooting down her foes in rapid succession.

Energy Drain: 15 s-1

Strength:100% / 115% / 133% / 150% (damage bonus)
Duration:N/A
Range:N/A
Misc:50 (damage)
50 m (maximum shooting distance)
15° (minimum FoV)
Expand/Collapse


Strength Mods

IntensifyModU145.png

Duration Mods

ContinuityModU145.png

Range Mods

StretchModU145.png

BallisticBatteryIcon.png
ShootingGallery2.png ShootingGallery2.png ShootingGallery2.png
ShatterShield2.png ShatterShield2.png ShatterShield2.png
Peacemaker2.png Peacemaker2.png Peacemaker2.png

Edit Tab

Update 30.7 (2021-09-08)

  • Fixed clip issues with the Zundi Pistol Skin when used with Mesa’s Idle Animation.
  • Fixed a script error related to Mesa’s Shooting Gallery.

Update 29.5 (2020-11-19)

Hotfix 29.2.2 (2020-10-06)

  • Fixed a script error when deactivating Mesa’s Ballistic Battery ability.

Hotfix 29.0.8 (2020-09-10)

  • Fixed certain Warframe abilities (Mesa's Shattered Shield) that create reflecting bullets counting towards hits that increase the Hata-Satya Critical Chance buff. Only hits performed by Soma Prime should increase the Hata-Satya Critical Chance buff.

Update 27.4 (2020-05-01)

  • Fixed tilted position of the Telos Boltace when holstered on Mesa’s back.

Update 27.2 (2020-03-05)

  • Armor Change:
    • Mesa: 65 to 100
    • Mesa Prime: 85 to 125
    • Why: The conversation surrounding Arcane Guardian led to a significant review of Armor stats on Warfarmes. The Majority of Warframes received an increase in the Armor stat to increase survivability. Compounded with Shield Gating and the numerous other changes covered, we expect a much more fair feeling playing field for all Warframes.
  • Fixed Mesa’s Peacemaker deactivating Melee-only mode if it was active before the ability was cast.

Hotfix 27.0.12 (2020-01-23)

  • Mesa ability videos have been added to her Arsenal!

Hotfix 25.7.6 (2019-09-18)

  • Fixed Mesa being unable to use abilities or melee when using the Venka after casting Peacemaker.
  • Fixed Mesa Immortal Skin not applying properly to Mesa Prime.

Update 25.7 (2019-08-29)

  • Fixed Mesa using her primary weapon in bleedout if it was the last weapon equipped before being downed with Peacemaker active.

Update 25.6 (2019-08-08)

Muzzle Flash - Shooting Gallery Augment - Mesa
  • For kills made by a player (self or ally) with Shooting Gallery activated, generate a blinding AoE when threshold is met

Hotfix 25.5.2 (2019-08-02)

  • Fixed invalid colour options being shown for Mesa Prime Pistols.

Hotfix 25.1.2 (2019-06-12)

  • Mesa Prime can now be used in Conclave.

Hotfix 25.0.4 (2019-05-28)

  • Significantly reduced the radial blur from Mesa’s Peacemaker.

Hotfix 24.2.8 (2019-01-15)

  • Added missing offsets for Mesa Presidio on some Armor sets so that when the Skin is equipped on Mesa Prime, the proper offsets are used.
  • Adjusted the texture weight of Mesa’s rear area to avoid collapsing.
  • Further improvements towards Mesa Prime’s Attachments when enabled on TennoGen Skins, equipping Emblems, and overall texture issues.
  • Fixed Mesa’s Peacemaker weapon damage not showing correctly in the Simulacrum.

Hotfix 24.2.7 (2018-01-09)

  • Fixed Mesa’s Shooting Gallery ability applying to Operators damage output.
  • The ‘Toggle Prime Details’ has been added back to Mesa Prime! The team has made improvements towards the blending of both Mesa TennoGen Skins and her Prime Details.

Hotfix 24.2.2 (2018-12-18)

  • Introduced Mesa Prime.

Hotfix 23.0.4 (2018-06-20)

  • Fixed Mesa Regulator upgrades being applied twice for Clients.

Update 23.0 (2018-06-15)
MODDABLE ‘EXALTED’ WEAPONS!

Warframes with unique Ability-driven (Exalted) Weapons can now be separately Modded in your Arsenal! This includes the ability to customize their appearance too!

If you own any of the following Warframes, their “Exalted” Weapon have been added to your Arsenal:

  • Mesa’s Regulators
    • If you own or purchase the Mesa Presidio Skin, you will automatically receive the Presidio Regulators skin to equip onto Mesa’s Regulators.

Exalted Weapons work in the following ways:

  • They appear in your Arsenal as an unranked moddable Weapon option once you’ve unlocked the Ability.
  • All Exalted weapons use the Mod classes expected for the class of weapon.
  • While Exalted Weapons can be ranked, they do not count towards Mastery Rank (with the exception of Khora’s Venari).
  • Riven Mods are not generated for Exalted Weapons.

Hotfix 22.18.1 (2018-04-20)

  • Fixed Clients possibly getting stuck with Mesa’s Peacemaker active if they fall into a pit.

Update 22.14 (2018-03-01)

  • Fixed Mesa's Ballistic Battery ability's interaction with Beam weapons to behave like other weapon types: the Damage bonus is now only applied to one Damage hit, but it is not affected by the Beam weapon ramp-up and always applies full Damage.

Update: The Index Preview (2016-10-20)

  • Conclave: Energy can no longer be picked up when Ballistic Battery ability is active.

Hotfix: The Silver Grove 3 (2016-08-23)

  • Fixed a crash related to Peacemaker.

Update: The Silver Grove (2016-08-19)

  • Conclave: Increased the percentage of damage stored per hit in Ballistic Battery.
  • Fixed Ballistic Battery at rank 0 being able to absorb up to 200 damage per shot when it was meant to be 20.

Hotfix: Specters of the Rail 11 (2016-07-19)

  • Adjusted holster positioning of Peacemaker so it's more centered on her arms.
  • Conclave: Reduced Mesa's passive health bonus with no melee equipped to 25 from 30.
  • Fixed Peacemaker pistols being holstered incorrectly while in Archwing.

Hotfix: Specters of the Rail 5 (2016-07-12)

  • Fixed Mesa Warframe blueprint being unobtainable from the Market.

Update: Specters of the Rail (2016-07-08)

  • Conclave: Peacemaker can now only be activated at 100 energy.
  • Conclave: Increased damage of Peacemaker.
  • Pistol Fire Rate mods will now affect Peacemaker.

Hotfix 18.13.2 (2016-06-01)

  • Fixes Peacemaker effects sticking around permanently in rare situations.

Hotfix 18.13.1 (2016-05-27)

  • Multishot Secondary Mods are now properly inherited with Mesa’s Peacemaker.
    • Only non-weapon specific Secondary Mods scale with Peacemaker.
    • Regulators base damage was reduced to compensate for Multishot inheriting damage potential.

Update 18.13 (2016-05-27)

  • Peacemaker now scales with Secondary Weapon Mods
    • Peacemaker's base stats have been reduced to accommodate the increase in power.
  • Shooting Gallery will now grant her a permanent buff, but Allies will still have it rotate.

Update 18.9 (2016-04-20)

  • Fixed Mesa’s cape turning blue and sticking to her face when casting Peacemaker.

Hotfix 18.5.6 (2016-03-10)

  • Conclave: Reduced Mesa’s passive health from +50 to +30 when no melee weapon is equipped.

Update 18.5 (2016-03-04)

  • Conclave: Mesa is now available for use in Conclave.
  • Conclave Augment: Peacemaker - Mod TT 20px.png Mesa's Waltz
  • Shooting Gallery will no longer jam or stun boss-type enemies.
  • Augment: Muzzle Flash will no longer blind boss-type enemies.
  • Fixed Mesa’s Specter / Infested Mesa not being able to cast Peacemaker.

Hotfix 18.4.3 (2016-01-27)

  • Fixed an issue with Peacemaker target range ring was barely visible.

Update 18.1 (2015-12-16)

  • Fixed Mesa Specters being able to use Peacemaker while moving, allowing them to indefinitely shoot everything.

Update 17.9 (2015-10-28)

  • Fixed the blur effect from Peacemaker still showing when the player has entered a bleedout state.

Update 17.8 (2015-10-21)

  • Fixed a possible loss of functionality when spamming the activation of Peacemaker.

Hotfix 17.5.3 (2015-10-02)

  • Fixed Peacemaker not showing correct aiming UI for Clients.

Update 17.5 (2015-10-01)

  • Peacemaker now roots Mesa in place while creating a focus ring on the HUD.
    • Pressing Fire will have Mesa automatically attack all enemies inside the ring, and each enemy slain will decrease the radius of the ring while increasing Mesa’s damage dealt.
    • While in Peacemaker players can look in any direction.
    • Range Mods will affect the size of Peacemaker’s ring.

Update 17.0 (2015-07-31)

  • Fixed kills earned by Peacemaker not properly counting as kills for the player.

Hotfix 16.11.5 (2015-07-15)

  • Adjusted audio FX on Peacemaker shots.

Update 16.8 (2015-06-10)

  • Augment: Shatter Shield - Mod TT 20px.png Staggering Shield
  • Fixed Regulator pistols appearing when previewing other Warframes.
  • Fixed Regulator pistols not being holstered when viewed in the Archwing Arsenal.
  • Fixed bullet deflection effects not playing on Shatter Shield.

Update 16.0 (2015-03-19)

  • Fixed an error that would occur when using Shatter Shield to deflect Panthera blades.
  • Fixed Peacemaker not playing its firing sounds correctly.

Update 15.16 (2015-02-25)

  • Fixed hip and syandana collision on Mesa.


Update 15.13 (2015-02-05)

  • Fixed Mesa Spectres getting stuck in Peacemaker.

Update 15.12 (2015-01-30)

  • Fixed an issue with Mesa’s kills with Peacemaker not accounting properly as kills from the Warframe.
    • This should rectify issues with suit XP not being earned at full value.

Update 15.9 (2015-01-08)

  • Fixed scale and placement of Targis Prime armor when used on Mesa.
  • Fixed visual issues with Targis Prime armor when used during Peacemaker.

Hotfix 15.7.2 (2014-12-19)

  • Made small tweaks to Peacemaker pistol draw / holster animations.
  • Fixed Regulator Pistols persisting on non-Mesa Warframes when switching loadouts in Arsenal.

Update 15.7 (2014-12-17)

  • Fixed unique case of Regulator pistols still being usable after Peacemaker ends.
  • Fixed screen never returning from blackout after using Peacemaker while falling into a pit.

Update 15.6 (2014-12-11)

  • Augment: Shooting Gallery - Mod TT 20px.png Muzzle Flash
  • Regulator pistols will now need to be holstered before her Peacemaker Ability is considered to be finished / deactivated.
  • PvP: Fixed Shooting Gallery buffing enemy players.
  • Fixed players becoming stuck in Peacemaker after repeated use of the Ability.

Hotfix 15.5.9 (2014-12-08)

  • Peacemaker will now automatically target enemies that enter her range when holding down the trigger button.
    • Ramp up time will not reset when all nearby enemies are killed.
  • Fixed Regulator pistols not being removed upon deactivation if the player has no other weapons.
  • Fixed Mesa becoming stuck in Peacemaker while being mind controlled by Mutalist Alad V.

Hotfix 15.5.8 (2014-12-05)

  • Made various audio tweaks to Regulator pistols, in addition to some visual tweaks to Peacemaker’s effects.
  • Players can no longer gain energy while in Peacemaker.
  • Fixed Daedelus Shoulder Plates not attaching to Mesa properly.

Hotfix 15.5.7 (2014-12-03)

  • Fixed Mesa’s Peacemaker displaying ‘Invalid Target’ where there are no enemies nearby to fire at.
  • Fixed Mesa’s Peacemaker not applying camera shake effect when firing.
  • Fixed Mesa’s Peacemaker shooting toward player crosshair instead of directly at enemies.

Hotfix 15.5.5 (2014-12-01)

  • Fixed Mesa’s Ballistic Battery effects showing as being used when activating the ability.
  • Fixed Mesa’s Shooting Gallery buff animation pathing incorrectly when standing near a wall.
  • Fixed Mesa’s Peacemaker, NyxIcon272.png Nyx’s Psychic Bolts, and LimboIcon272.png Limbo’s Cataclysm affecting enemies that are immune to Tenno abilities.
  • Fixed an issue where Mesa’s Alt Helmet was given, for free, to anyone who crafted the frame or purchased her independently. Helmets acquired this way are no longer in inventories.

Hotfix 15.5.4 (2014-11-29)

  • Fixed some sound problems with Ballistic Battery and Shooting Gallery

Hotfix 15.5.3 (2014-11-28)

  • Fixed leveling up and Power Strength Mods making Shatter Shield damage reduction less effective.
  • Fixed placement of Dendra Armor on Mesa.

Hotfix 15.5.1 (2014-11-27)

  • Fixed Peacemaker costing zero energy to use
  • Fixed Peacemaker allowing players to still move during bleedout.

Update 15.5 (2014-11-27)

  • Introduced.

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Ability SFX

  • Using any ability

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