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MendMaimModx256 MendMaim130xWhite
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Mend & Maim

In Night Form, allies are healed with each nearby enemy killed. In Day Form, nearby enemies are bled and then subjected to a wave of slashing force.


Introduced in Update 17.0 (2015-07-31)

Strength: 10 / 15 / 20 / 25 (shields per kill)
Duration: N/A
Range: 10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (hitpoint conversion)

Strength: 75 / 100 / 125 / 150 (aura DmgSlashSmall64 Slash damage)
Duration: N/A
Range: 10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (damage conversion)

Info

Night form
  • Night Equinox emits a regenerative aura that grants AbilityStrengthBuff10 / 15 / 20 / 25 Shield per enemy killed within range to Equinox and her allies inside the aura. Mend accumulates 50% / 55% / 60% / 75% of damage dealt to killed enemies' shield and health while they are within the aura radius. Upon deactivating Mend, all stored hitpoints are evenly distributed to the shields and health of Equinox and her allies within range.
    • Shields gained from enemies killed can accumulate Overshields.
    • The total amount of accumulated hitpoints is visible under Mend's icon beside Equinox's shield and health indicators.
    • Hitpoints restored per ally is calculated with the following expression: HP Restored per Ally = Total Accumulated HP ÷ (Equinox + Number of Allies).
    • When Equinox and her allies are healed, health restoration is prioritized over shield restoration (i.e., Mend will fully restore health before it can fully restore shields). This becomes apparent should there be an insufficient amount of stored hitpoints to completely heal Equinox and her allies within range when Mend is deactivated.
    • Allies are only healed up to their maximum shields and health; therefore, any excess accumulated hitpoints are effectively lost.
    • Affected allies includes all Warframes, Companions, Eidolon Lures, summoned allied units such as Specters, allied Invasion units, Hostages, Kavor Defectors, Sortie and Arbitrations Defense Operatives, and Defense Objects.
      • On Defense Objects, Mend restores up to 500 shields over 5 seconds which does not stack with similar restoration effects.

Day form
  • Day Equinox emits a lacerating aura that deals AbilityStrengthBuff75 / 100 / 125 / 150 DmgSlashSmall64 Slash damage with a 100% status chance and RollingDroneAvatar Stagger to all enemies within range. Maim accumulates 50% / 55% / 60% / 75% of damage dealt to killed enemies' shield and health while they are within the aura radius as DmgSlashSmall64 Slash damage. Upon deactivating Maim, all stored damage is released in a violent burst that affects all enemies within range.
    • Aura damage is affected by Ability Strength, while the damage conversion percentage is not.
    • Enemies damaged by the aura are temporarily stunned.
    • The aura damage, proc, and stun will only apply once to each individual enemy.
    • Aura damage does not affect Objects, such as Storage Containers or Kubrow Dens, while releasing stored damage does.
    • The total amount of accumulated damage is visible under Maim's icon beside Equinox's shield and health indicators.
    • Upon deactivation the total accumulated damage is transformed into an area of effect DmgSlashSmall64 Slash damage, which bypasses obstacles in the environment, against all enemies currently within the aura. Damage diminishes with distance but is not divided among the enemies.
      AoE Damage (for each enemy) = Accumulated Damage × (1 - Distance to the Enemy ÷ Aura Radius)
      • Damage calculation here is before enemy's damage reduction.
  • Affected enemies are visually lashed by energy whips as they receive damage.
  • Maim can be recast to apply the aura damage, proc, and stun on previously affected enemies; however, recasting requires deactivation which will discharge all stored damage.


  • Aura range is visibly determined by the glistening wave-like energy on all surfaces around Equinox.
  • Enemies in range are highlighted in Equinox's energy color at its highest color intensity.
  • Cast delay of 2 seconds and deactivation delay of 1 second are affected by Casting Speed.

Augment

EnergyTransferMod
Main article: Energy Transfer

Energy Transfer is a Warframe Augment Mod for EquinoxIcon272 Equinox that allows MendMaim130xWhite Mend & Maim to remain active when switching forms via Metamorphosis130xWhite Metamorphosis, transforming the stored damage OR health charge into the corresponding opposite.

Energy Transfer

Tips & Tricks

  • Mend can easily acquire a sufficient amount of charge to heal any allies and recover shields.
  • Mend & Maim will only absorb allies' damage on enemy health if a Warframe ability is involved.[citation needed]
  • While active, Mend & Maim will continue to store damage even in operator mode.
  • As Maim's Accumulated Damage release deals only DmgSlashSmall64 Slash damage and does not inflict status effects, it does not bypass Armor.
    • Maim is, however, quite effective against the Infested as they possess no armor and, except for Infested Deimos, are vulnerable to DmgSlashSmall64 Slash damage.
  • As damage accumulation/health conversion rate is not affected by Ability Strength, Mend & Maim wouldn't require high Ability Strength to be effective, especialy if built for effect upon deactivation.
    • Note that Mend's shield restored per kill is still affected by Ability Strength.

Maximization

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This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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See Also[]

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