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MendMaim.png MendMainIcon.png
ENERGY:
50
KEY
4
Mend & Maim
In Night-Form, allies’ Shields are replenished with each nearby enemy killed. In Day-Form, enemies are inflicted with the Bleed Status Effect. Deactivate to cast a wave of slashing force, or restore Health and Shields to Equinox and allies in Night Form.
Energy Drain: 3.5 s-1

Maim
Strength:10 / 15 / 20 / 25 (shields per kill)
Mend
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (hitpoint conversion)

Maim
Strength:75 / 100 / 125 / 150 (aura DmgSlashSmall64.png Slash damage)
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (damage conversion)

Info
  • Equinox calls forth the serenity of night or calamity of day, surrounding herself in an aura of moonlight's gleam or sunlight's glare with a radius of 10 / 12 / 15 / 18 meters.
  • Mend & Maim drain 3.5 energy per second while active. Mend & Maim will end when Equinox's energy is depleted, Equinox is incapacitated, Mend & Maim is deactivated by casting Metamorphosis130xDark.png Metamorphosis, or by pressing the ability key again (default 4 ).
  • Equinox utilizes different versions of the ability depending on her current form:

Night form
  • Night Equinox emits a regenerative aura that grants 10 / 15 / 20 / 25 Shield per enemy killed within range to Equinox and her allies inside the aura. Mend accumulates 50% / 55% / 60% / 75% of damage dealt to enemies' shield and health while they are within the aura radius. Though the accumulation occurs only when the enemy is killed, whether they are still inside the aura or not. Upon deactivating Mend, all stored hitpoints are evenly distributed to the shields and health of Equinox and her allies within range.
    • Shield per kill is affected by Ability Strength, while hitpoint conversion percentage is not.
    • Shields gained from enemies killed can accumulate Overshields.
    • The total amount of accumulated hitpoints is visible under Mend's icon beside Equinox's shield and health indicators.
    • Hitpoints restored per ally is calculated with the following expression: HP Restored per Ally = Total Accumulated HP ÷ (Equinox + Number of Allies).
    • When Equinox and her allies are healed, health restoration is prioritized over shield restoration (i.e., Mend will fully restore health before it can fully restore shields). This becomes apparent should there be an insufficient amount of stored hitpoints to completely heal Equinox and her allies within range when Mend is deactivated.
    • Allies are only healed up to their maximum shields and health; therefore, any excess accumulated hitpoints are effectively lost.
    • Affected allies includes all Warframes, Companions, Eidolon Lures, summoned allied units such as Specters, allied Invasion units, Hostages, Kavor Defectors, Sortie and Arbitrations Defense Operatives, and Defense Objects.
      • On Defense Objects, Mend restores up to 500 shields over 5 seconds which does not stack with similar restoration effects.

Day form
  • Day Equinox emits a lacerating aura that deals 75 / 100 / 125 / 150 DmgSlashSmall64.png Slash damage with a 100% status chance to all enemies within range. Maim accumulates 50% / 55% / 60% / 75% of damage dealt to enemies' shield and health while they are within the aura radius as DmgSlashSmall64.png Slash damage. Though the accumulation occurs only when the enemy is killed, whether they are still inside the aura or not. Upon deactivating Maim, all stored damage is released in a violent burst that affects all enemies within range.
    • Aura damage is affected by Ability Strength, while the damage conversion percentage is not.
    • DmgSlashSmall64.png Slash status effect causes a Bleed DoT on the target that inflicts 35% of Maim's base damage per tick for a total of 6 ticks over 6 seconds. The Bleed damage bypasses armor.
    • Enemies damaged by the aura are temporarily stunned.
    • The aura damage, proc, and stun will only apply once to each individual enemy.
    • Aura damage does not affect inert objects with health pool, such as Storage Containers or Kubrow Dens, while releasing stored damage does.
    • The total amount of accumulated damage is visible under Maim's icon beside Equinox's shield and health indicators.
    • Upon deactivation the total accumulated damage is transformed into an AoE DmgSlashSmall64.png Slash damage, which bypasses obstacles in the environment, against all enemies currently within the aura. Damage diminishes with distance but is not divided among the enemies.
      AoE Damage (for each enemy) = Accumulated Damage × (1 - Distance to the Enemy ÷ Aura Radius)
      • Damage calculation here is before enemy's damage reduction
  • Casting MendMaim130xDark.png Maim while PacifyProvoke130xDark.png Provoke is active will increase the aura damage.
  • Affected enemies are visually lashed by energy whips as they receive damage.
  • Maim can be recast to apply the aura damage, proc, and stun on previously affected enemies; however, recasting requires deactivation which will discharge all stored damage.


  • Aura range is visibly determined by the glistening wave-like energy on all surfaces around Equinox.
  • Enemies in range are highlighted in Equinox's energy color at its highest color intensity.
  • Cast delay of 2 seconds and deactivation delay of 1 second are affected by Mod TT 20px.png Natural Talent.

Augment
EnergyTransfer.png
Main article: Energy Transfer

Energy Transfer is a Warframe Augment Mod for EquinoxIcon272.png Equinox that allows MendMaim130xDark.png Mend & Maim to remain active when switching forms via Metamorphosis130xDark.png Metamorphosis, transforming the stored damage OR health charge into the corresponding opposite.


Rank Charge Conserved Cost
0 50% 6
1 65% 7
2 80% 8
3 100% 9

Tips & Tricks
  • Mend can easily acquire a sufficient amount of charge to heal any allies and recover shields.
  • Mend & Maim will only absorb allies' damage on enemy health if a Warframe ability is involved.[citation needed]
  • While active, Mend & Maim will continue to store damage even in operator mode.
  • As Maim deals only DmgSlashSmall64.png Slash damage, it is less effective against heavily armored enemies like Grineer.
    • Maim is, however, quite effective against the Infested as they possess no armor and their health classes, except for Sinew, are vulnerable to DmgSlashSmall64.png Slash damage.
  • As damage accumulation/health conversion rate is not affected by Ability Strength, Mend & Maim wouldn't require high Ability Strength to be effective, especialy if built for effect upon deactivation.
    • Note that Mend's shield retored per kill is still affected by Ability Strength.

Maximization
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See Also[]

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