Melee Prowess is a mod that increases the status chance of melee weapons.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 2 |
1 | +30% | 3 |
2 | +45% | 4 |
3 | +60% | 5 |
4 | +75% | 6 |
5 | +90% | 7 |
Notes[]
- Melee Prowess is additive with similar mods. For example, a
Galatine with a max rank Melee Prowess and
Drifting Contact will have a 20% × (1 + 90% + 40%) = 46% status chance.
- Can be stacked with
Volcanic Edge,
Vicious Frost,
Voltaic Strike,
Virulent Scourge,
Enduring Strike, and
Drifting Contact for a 355% increase in Status Chance while Channeling. On weapons with at least 22% base Status Chance, this allows them to achieve a total Status Chance value of 100%, allowing every strike to deal Status Effect procs.
Weeping Wounds can further increase the Status Chance depending on the Melee Combo Counter
Tips[]
- The
Endura,
Ninkondi,
Lacera,
Kronen Prime,
Synoid Heliocor and
Telos Boltace greatly benefit from this mod as they have a status chance of 30% or higher (in the Lacera's case 45%).
Trivia[]
- Replaced the mod Staggering Force in Update 11.0 (2013-11-20).
Gallery[]
Patch History[]
Update 27.2 (2020-03-05)
- Status Chance Mod Buffs
The Status Chance Mods we released many years ago have not been considered worthwhile - there are simply better options within the Status Mod builds (Dual Stats) or Critical builds are more appealing. We are buffing all Standalone Status Chance Mods to increase the appeal of building for Status on your Weapons:
- Rifle Aptitude increased from 15% Status Chance to 90% Status Chance
- Melee Prowess increased from 15% Status Chance to 90% Status Chance
- Sure Shot increased from 15% Status Chance to 90% Status Chance
- Shotgun Savvy increased from 30% Status Chance to 90% Status Chance
Update 11.0 (2013-11-20)
- Introduced
- Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system.
Status Mods | |||
---|---|---|---|
Status Chance | |||
Rifle | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Shotgun | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Pistol | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Melee | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Arch-Gun | ![]() ![]() ![]() ![]() ![]() | ||
Arch-Melee | ![]() ![]() ![]() ![]() ![]() | ||
Beast | ![]() ![]() ![]() ![]() | ||
Status Duration | |||
Warframe | ![]() | ||
Primary | ![]() | ||
Rifle | ![]() | ||
Shotgun | ![]() | ||
Pistol | ![]() ![]() ![]() | ||
Melee | ![]() |