Melee Guidance is an aura mod that extends the Melee Combo Counter of allies at the cost of reducing the user's Combo Counter.


Rank Combo Duration Ally Combo Duration Cost *
0 -1 sec +2 sec -2
1 -2 sec +4 sec -3
2 -3 sec +6 sec -4
3 -4 sec +8 sec -5
4 -5 sec +10 sec -6
5 -6 sec +12 sec -7

* Aura mods increase the amount of Mod Capacity

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Arbitrations Arbitrations C 3.5% 1 0.035

See in-game World State Window, must complete all nodes on Star Chart

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.


  • If all four players in a squad equip this mod, each player will get +30 seconds.
    • In the case of Mod TT 20px Swift Momentum, four of these equipped will give +24 seconds combo duration while giving +120% Heavy Attack Wind Up speed.

Patch History[]

Update 35.0 (2023-12-13)

  • Fixed a script error caused by the Melee Guidance Aura Mod.

Update 30.0 (2021-04-13)

  • Fixed Melee Guidance not being affected by Aura Strength Mods. This was causing Ash’s Blade Storm clones (also likely Mirage & Equinox clones) to give you temporary Melee Combo Duration buffs from their auras.

Hotfix 25.7.6 (2019-09-18)

  • Introduced

See Also[]

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)