Melee Guidance is an aura mod that extends the Melee Combo Counter of allies at the cost of reducing the user's Combo Counter.
Stats[]
Rank | Combo Duration | Ally Combo Duration | Cost * |
---|---|---|---|
0 | -1 sec | +2 sec | -2 |
1 | -2 sec | +4 sec | -3 |
2 | -3 sec | +6 sec | -4 |
3 | -4 sec | +8 sec | -5 |
4 | -5 sec | +10 sec | -6 |
5 | -6 sec | +12 sec | -7 |
* Aura mods increase the amount of Mod Capacity
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Arbitrations | Arbitrations | C | 3.5% | 1 | 0.035 |
See alerts tab in in-game World State Window, must complete all nodes on Star Chart |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- If all four players in a squad equip this mod, each player will get +30 seconds.
- In the case of
Swift Momentum, four of these equipped will give +24 seconds combo duration while giving +120% Heavy Attack Wind Up speed.
- In the case of
Patch History[]
Update 35.0 (2023-12-13)
- Fixed a script error caused by the Melee Guidance Aura Mod.
Update 30.0 (2021-04-13)
- Fixed Melee Guidance not being affected by Aura Strength Mods. This was causing Ash’s Blade Storm clones (also likely Mirage & Equinox clones) to give you temporary Melee Combo Duration buffs from their auras.
Hotfix 25.7.6 (2019-09-18)
- Introduced
See Also[]
Auras | |
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(Offensive) |
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(Defensive) |
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(Utility) |
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Unreleased | ![]() ![]() ![]() ![]() ![]() |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)