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TeamShieldRestore ShieldTotemMediumBundle LargeTeamShieldPack
Restores Shields to all squad members. Pulses 35 Shield every 7.5s for 30s.
—In-game Description
Restores Shields to all squad members. Pulses 100 Shield every 7.5s for 30s.
—In-game Description
Restores Shields to all squad members. Pulses 300 Shield every 7.5s for 30s.
—In-game Description

The Squad Shield Restore is a consumable type that can be put in your gear pack to use in game. There are three variants, Small, Medium and Large. When activated, a plate is dropped which pulses every 7.5 seconds for a total of 4 times.

The maximum amount of Shield restored varies on the variant of the item. Small can restore up to 140 Shield, Medium 400 Shield and Large 1200 Shield.

If used while a player's shield is at full capacity, Squad Shield Restore will create an overshield that increases the player's shield capacity beyond its maximum. This overshield does not regenerate automatically and has a maximum capacity of 1,200 shield points.

Acquisition[]

Small[]

The reusable blueprints for 1x and 10x Squad Shield Restore (Small) can be purchased from market for Credits64 500 and Credits64 250,000 respectively.

1x Squad Shield Restore (Small)
Manufacturing Requirements
Credits64
1,000
Ferrite
400
Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits 500


10x Squad Shield Restore (Small)
Manufacturing Requirements
Credits64
9,000
NanoSpores
3,600
Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits 250,000


Medium[]

The reusable blueprints for 1x and 10x Squad Shield Restore (Medium) can be acquired through research in a Dojo's Energy Lab. They can be replicated (bought) for Credits64 5,000 (1x) and Credits64 250,000 (10x).

Fieldron is required before researching this item.

1x Squad Shield Restore (Medium)
Manufacturing Requirements
Credits64
4,000
Ferrite
600
AlloyPlate
150
Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits 5,000
Energy Lab Research • ClanAffinity643,000
Credits64
5,000
FieldronSample
30
Rubedo
100
NanoSpores
500
PolymerBundle
200
Time: 72 hrs
Prereq: Mutagen Mass
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100


10x Medium Shield Restore
Manufacturing Requirements
Credits64
9,000
NanoSpores
3,600
Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits 250,000
Energy Lab Research • ClanAffinity643,000
Credits64
5,000
FieldronSample
30
Rubedo
100
NanoSpores
500
PolymerBundle
200
Time: 72 hrs
Prereq: Mutagen Mass
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Large[]

The reusable 10 x Squad Shield Restore (Large) blueprint can be bought as a rank 3 reward for 25,000 standing from Cephalon Suda.

You cannot sell the Blueprint.

Manufacturing Requirements
Credits64
9,000
AlloyPlate
1,000
Ferrite
2,500
Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: ReputationLarge 25,000

The reusable 100 x Squad Shield Restore (Large) blueprint can be acquired through research in a Dojo's Energy Lab.

Manufacturing Requirements
Credits64
90,000
AlloyPlate
10,000
Ferrite
25,000
Time: 2 min
Rush: Platinum64 10
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits 250,000
Energy Lab Research • ClanAffinity643,000
Credits64
25,000
FieldronSample
550
Titanium
3,500
Isos
100
Komms
5
Time: 72 hrs
Prereq: 10x Squad Shield
Restore (Medium)
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Patch History[]

Update 29.10 (2021-03-19)

  • (Undocumented) 100x Squad Shield Restores: 6,750 Copernics and 300 Isos research requirement replaced by 3,500 Titanium and 100 Isos.

Update 27.2 (2020-03-05)

100x Restore Blueprints (Scaling Costs):

We are adding a new series of Restore Research and Blueprints that yield 100 of given Restore. Visit the Clan Dojo to research, and prepare your Railjack Resources accordingly!

Upon research, you will be able to build in batches of x100 with costs scaled from the x10 Blueprints!!

Why: The frequency at which players use these in missions vs. the 1 minute wait times for building 10x meant we could level up the batches here. Railjack Resources are being used for Research to give another use for what you are picking up!

Update 22.15 (2018-03-07)

  • Fixed Gear item (Energy, Health, etc) Restores not appearing when placed on elevators.

Update 20.0 (2017-03-24)

  • Added detailed information to Energy/Health/Ammo Restores to tell you how much you'll be getting how often on each burst.

Update: The Silver Grove (2016-08-19)

  • Fixed ‘Restore’ items appearing black in Archwing missions.

Update 16.2 (2015-04-01)

  • Updated the sound of Team Restore items.

Update 15.7 (2014-12-17)

  • Players can no longer sell Large Restore Blueprints of any variety for credits.

Update 15.2 (2014-11-13)

  • Removed Neural Sensor Requirements from Large Restore Crafting Recipes.

Update 15.0 (2014-10-24)

  • Large Restore items introduced.

Hotfix 14.5.1 (2014-08-30)

  • Fixed restores not traveling with players in moving elevators.

Update 13.3 (2014-05-14)

  • Fixed an issue with Team Restore items having in game collision.

Hotfix 10.6.2 (2013-11-05)

  • Fixed Team Heal/Ammo/Shield/Energy drops permanently remaining on client, also removed collision from them and fixed missing effects.

See Also[]

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