Medi-Ray is a Sentinel and MOA precept mod that allows either to periodically restore a percentage of its owner's health over 4 seconds.
Stats[]
Rank | Total HP Regen | Cost |
---|---|---|
0 | 2% | 0 |
1 | 4% | 1 |
2 | 6% | 2 |
3 | 8% | 3 |
4 | 10% | 4 |
5 | 12% | 5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Kela De Thaym | 100% | 11.11% | 11.11% | 9 | 1 | 0.1111 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- This ability has a 60 second cooldown
- The total healing is based on your Warframe's maximum health, including mods. For example, with 300 maximum health, you will regenerate 36 health. With 600 health using
Vitality, you will regenerate 72 health.
- Since the full heal takes four seconds to complete, this mod regenerates 1/4 of the listed percentage per second.
- As the health restored is percentage-based, this mod will have a more noticeable effect on Warframes with higher health pools such as
Inaros.
Trivia[]
- This mod, along with the other Executioner mods, are the second set mods to feature non-generic enemies on the mod card, the first being
Vengeful Revenant.
Media[]
Patch History[]
Hotfix 18.10.2 (2016-04-30)
- Fixed the new Medi Ray Mod not dropping from Kela de Thaym.
Update 18.10 (2016-04-29)
- Introduced.
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MOA Companion | ||
---|---|---|
Components | ||
Bracket • Core • Gyro • Model | ||
Mods | ||
Lambeo | ![]() ![]() | |
Oloro | ![]() ![]() | |
Para | ![]() ![]() | |
Nychus | ![]() ![]() | |
Other | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hound Companion | ||
---|---|---|
Components | ||
Bracket • Core • Model • Stabilizer | ||
Mods | ||
Audit (Model) | ![]() ![]() ![]() | |
Denial (Bracket) | ![]() ![]() ![]() | |
Prospectus (Stabilizer) | ![]() ![]() ![]() | |
Other | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)