Mecha Pulse is a set mod that grants bonus armor when killing a marked enemy.
Stats
Rank | Bonus Armor | Duration | Radius | Cost |
---|---|---|---|---|
0 | +15% | 5s | 7.5m | 6 |
1 | +30% | 10s | 15m | 7 |
2 | +45% | 15s | 22.5m | 8 |
3 | +60% | 20s | 30m | 9 |
Notes
- The armor bonus counts the enemy killed in its calculation, meaning you will always gain at least +60% armor.
- If your Kubrow is equipped with Link Armor, the bonus armor will benefit it as well.
- With a full set, the Mecha set bonus also applies in a 30m radius, meaning you can use the armour bonus to gauge how many enemies were affected.
- Must have a Kubrow companion equipped to make use of the set bonus.
- The marked enemy will display a blue Mecha Set icon above its head.
Patch History
Update 24.1 (2018-11-22)
- Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped.
Hotfix 24.0.10 (2018-11-21)
- Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.
- Fixed Mecha Pulse Mod having lower (incorrect) buff values in-game than what is shown in the Mod/Arsenal UI.
Update 24.0 (2018-11-08)
- Introduced.
Last updated: Update 24.1 (2018-11-22)
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