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{{ModBox
 
{{ModBox
 
| image = MechaOverdrive.png
 
| image = MechaOverdrive.png
| transmutable = f
+
| transmutable =
 
| introduced = {{ver|24}}
 
| introduced = {{ver|24}}
| polarity = {{Icon|Pol|Madurai}}
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| polarity =
| rarity = Rare
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| rarity =
| autoDrops = auto
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| autoDrops =
}}'''Mecha Overdrive''' is a [[Set Mods|set mod]] that grants [[Kubrow]]s a [[status chance]] bonus based on the total status chance of the player's primary weapon.
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}}'''Mecha Overdrive''' is a [[Set Mods|set mod]] that grants [[Kubrow]]s a [[status chance]] bonus based on the modded status chance of the player's primary weapon.
   
 
==Stats==
 
==Stats==
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|-
 
|-
 
! [[Mod#Mod Rank|Rank]]
 
! [[Mod#Mod Rank|Rank]]
! Status Chance
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! [[Status chance]]
 
! Status Duration
 
! Status Duration
 
! [[Mod#Attributes|Cost]]
 
! [[Mod#Attributes|Cost]]
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==Notes==
 
==Notes==
  +
*The bonus is calculated from a weapon's total modded status chance before multishot.
 
*Though classed as a Kubrow, the [[Helminth Charger]] cannot be equipped with this mod.
 
*Though classed as a Kubrow, the [[Helminth Charger]] cannot be equipped with this mod.
   
  +
{{clr}}
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|29.0.5}}
  +
*Fixed a script error related to Kubrow’s Marking an enemy with the Mecha Mod set, the Kubrow dying, then somebody else killing the enemy while they are still marked.
  +
  +
{{ver|28}}
  +
*Fixed the Daikyu not properly affecting the stat buff of Mecha Overdrive Kubrow Mods, thus giving the player a much lower than expected Status/Crit Chance link. As reported here: https://forums.warframe.com/topic/1177050-daikyu-not-working-properly-with-mecha-overdrive/
  +
  +
{{ver|24.1}}
  +
*Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped.
  +
*Fixed the Mecha Overdrive Mod not affecting Status Chance in the Arsenal UI stats for Kubrows.
  +
  +
{{ver|24.0.10}}
  +
*Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.
  +
  +
{{ver|24}}
  +
*Introduced.
  +
}}
  +
{{ver/Lu|24.1}}
 
{{SetModsNav}}
 
{{SetModsNav}}
  +
{{KubrowNav}}
  +
 
__NOTOC__
 
__NOTOC__
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[[de:Mecha: Übersteuerung]]
  +
[[es:Sobrecarga de Meca]]
 
[[Category:Set Mods]]
 
[[Category:Set Mods]]
 
[[Category:Mecha Mods]]
 
[[Category:Mecha Mods]]
 
[[Category:Update 24]]
 
[[Category:Update 24]]
  +
[[Category:Kubrow Mods]]
  +
[[Category:Madurai Mods]]

Revision as of 20:07, 28 August 2020

Mecha Overdrive is a set mod that grants Kubrows a status chance bonus based on the modded status chance of the player's primary weapon.

Stats

Rank Status chance Status Duration Cost
0 +10% +15% 6
1 +20% +30% 7
2 +30% +45% 8
3 +40% +60% 9
4 +50% +75% 10
5 +60% +90% 11

Notes

  • The bonus is calculated from a weapon's total modded status chance before multishot.
  • Though classed as a Kubrow, the Helminth Charger cannot be equipped with this mod.

Patch History

Hotfix 29.0.5 (2020-08-28)

  • Fixed a script error related to Kubrow’s Marking an enemy with the Mecha Mod set, the Kubrow dying, then somebody else killing the enemy while they are still marked.

Update 28.0 (2020-06-11)

Update 24.1 (2018-11-22)

  • Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped.
  • Fixed the Mecha Overdrive Mod not affecting Status Chance in the Arsenal UI stats for Kubrows.

Hotfix 24.0.10 (2018-11-21)

  • Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.

Update 24.0 (2018-11-08)

  • Introduced.

Last updated: Update 24.1 (2018-11-22)