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m (Made costs positive like on every other mod)
(Removed outdated infos about the damage bonus triple dipping into gas)
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| rarity = Rare
 
| rarity = Rare
 
| autoDrops = auto
 
| autoDrops = auto
}}'''Mecha Empowered''' is a [[Set Mods|set mod]] that grants bonus damage against a marked enemy.
+
}}'''Mecha Empowered''' is a [[Set Mods|set mod]] that grants multiplicative bonus damage against marked enemies.
   
 
==Stats==
 
==Stats==
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! [[Mod#Attributes|Cost]]
 
! [[Mod#Attributes|Cost]]
 
|-
 
|-
| 0 || +25% || 2
+
| 0 || +25% || -2
 
|-
 
|-
| 1 || +50% || 3
+
| 1 || +50% || -3
 
|-
 
|-
| 2 || +75% || 4
+
| 2 || +75% || -4
 
|-
 
|-
| 3 || +100% || 5
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| 3 || +100% || -5
 
|-
 
|-
| 4 || +125% || 6
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| 4 || +125% || -6
 
|-
 
|-
| 5 || +150% || 7
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| 5 || +150% || -7
 
|}
 
|}
   
 
==Notes==
 
==Notes==
  +
*The extra damage is a multiplicative bonus applied each time damage is calculated against a marked enemy.
*
 
  +
**When applying a damaging status effect to the enemy ({{Icon|Proc|Electric|Text}}, {{Icon|Proc|Heat|Text}}, {{Icon|Proc|Slash|Text}}, {{Icon|Proc|Toxin|Text}}, or {{Icon|Proc|Gas|Text}}), the bonus will be applied twice, for a total of 6.25 times damage with just one Mecha Empowered. 
  +
***This stacks multiplicatively with similar sources of bonus damage, such as [[Faction Damage Mods|faction damage]], which also multiply damage with each calculation.
  +
***When a [[Status Effect]] is transferred through the set bonus, its damage and duration are each roughly doubled, further multiplying its effectiveness.
  +
*You must have a [[Kubrow]] companion equipped to make use of the set bonus.
  +
*The extra damage also applies to enemies marked by allies' kubrows.
   
  +
==Trivia==
  +
*This is the first [[Set Mods|set mod]] to also be an [[Aura]].
  +
  +
{{clr}}
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|24.1}}
  +
*Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped.
  +
{{ver|24.0.10}}
  +
*Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.
  +
{{ver|24}}
  +
*Introduced.
  +
}}
  +
{{ver/Lu|24.1}}
 
{{AuraNav}}
 
{{AuraNav}}
 
{{SetModsNav}}
 
{{SetModsNav}}
 
__NOTOC__
 
__NOTOC__
  +
[[de:Mecha: Verstärkung]]
 
  +
[[es:Potenciamiento de Meca]]
should
 
 
[[Category:Set Mods]]
 
[[Category:Set Mods]]
 
[[Category:Mecha Mods]]
 
[[Category:Mecha Mods]]
 
[[Category:Update 24]]
 
[[Category:Update 24]]
 
[[Category:Auras]]
 
[[Category:Auras]]
  +
[[Category:Naramon Mods]]
  +
[[Category:Warframe Mods]]

Revision as of 12:49, 3 June 2020

Mecha Empowered is a set mod that grants multiplicative bonus damage against marked enemies.

Stats

Rank Bonus Damage Cost
0 +25% -2
1 +50% -3
2 +75% -4
3 +100% -5
4 +125% -6
5 +150% -7

Notes

  • The extra damage is a multiplicative bonus applied each time damage is calculated against a marked enemy.
    • When applying a damaging status effect to the enemy (Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., or Script error: The function "Proc" does not exist.), the bonus will be applied twice, for a total of 6.25 times damage with just one Mecha Empowered. 
      • This stacks multiplicatively with similar sources of bonus damage, such as faction damage, which also multiply damage with each calculation.
      • When a Status Effect is transferred through the set bonus, its damage and duration are each roughly doubled, further multiplying its effectiveness.
  • You must have a Kubrow companion equipped to make use of the set bonus.
  • The extra damage also applies to enemies marked by allies' kubrows.

Trivia

Patch History

Update 24.1 (2018-11-22)

  • Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped.

Hotfix 24.0.10 (2018-11-21)

  • Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.

Update 24.0 (2018-11-08)

  • Introduced.

Last updated: Update 24.1 (2018-11-22)