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Mecha Empowered is a set mod that grants multiplicative bonus damage against marked enemies.

Stats[]

Rank Bonus Damage Cost
0 +25% -2
1 +50% -3
2 +75% -4
3 +100% -5
4 +125% -6
5 +150% -7

Set Bonus[]

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Mecha Set: Your Companion marks a target every X seconds for X seconds. Killing the marked target spreads any status effects on the target to all other nearby enemies within X meters.

Mods Equipped Cooldown Mark Duration Spread Range
1 60s 3s 7.5m
2 45s 6s 15m
3 30s 9s 22.5m
4 15s 12s 30m

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Fortuna Bounty Fortuna Bounty Lvl 30-50 Final Stage B 39.37% 1 0.3937
Fortuna Bounty Fortuna Bounty Lvl 30-50 Stage 4 B 11.44% 1 0.1144

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Corpus Trencher Target 20% 25% 5% 20 1 0.05

Sourced from official drop table repository.

Notes[]

  • The extra damage is a multiplicative bonus applied each time damage is calculated against a marked enemy.
    • When applying a damaging Status Effect to the targeted enemy (DmgElectricitySmall64 Electricity, DmgFireSmall64 Heat, DmgSlashSmall64 Slash, DmgToxinSmall64 Toxin, or DmgGasSmall64 Gas), the bonus will be applied twice, for a total of 6.25 times damage with just one of four possible equipped Mecha Empowered.
      • This stacks multiplicatively with similar sources of bonus damage, such as faction damage, which also multiply damage with each calculation.
      • When a Status Effect is transferred through the set bonus, its damage and duration are each roughly doubled, further multiplying its effectiveness.
  • You must have a Kubrow or Predasite companion equipped to make use of the set bonus.
  • The extra damage also applies to enemies marked by allies' Kubrows or Predasites.

Trivia[]

Patch History[]

Hotfix 34.0.7 (2023-11-02)

  • Fixed a script error with the Mecha Mod set.

Hotfix 29.0.5 (2020-08-28)

  • Fixed a script error related to Kubrow’s Marking an enemy with the Mecha Mod set, the Kubrow dying, then somebody else killing the enemy while they are still marked.

Update 24.1 (2018-11-22)

  • Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped.

Hotfix 24.0.10 (2018-11-21)

  • Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.

Update 24.0 (2018-11-08)

  • Introduced.

Last updated: Update 24.1 (2018-11-22)

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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