An ancient weapon designed by the Entrati for use by their Necramechs. Primary fire siphons life essence from the target to fuel a devastating alt fire. Punishing automatic primary fire and an alt mode that charges up to unleash a destructive beam of energy with a large explosion at point of impact.

The Mausolon is an ancient Necramech fully automatic heavy rifle designed by the Entrati, serving as the primary armament for the Voidrig Necramech. It can be used by Warframes as an Arch-gun.

Boasting high critical chance, status chance, accuracy, magazine size, and fire rate, the primary fire shoots fully automatic explosive rounds that builds charges on kills to allow use of the Alternate Fire, an obliterating explosive laser.


The Mausolon is automatically acquired together upon completion of a Voidrig Necramech as its default weapon option. Thus it also comes with the necessary Gravimag already pre-installed.


This weapon deals primarily Heat b Heat and Puncture b Puncture damage.


  • Innate Heat b Heat damage – effective against Cloned Flesh, Infested, and Infested Flesh.
  • High Puncture b Puncture damage – effective against armor.
  • Primary fire shoots fully automatic rounds.
  • Alternate Fire discharges a powerful laser that explodes on impact.
    • Tied with Arquebex Arquebex for the second highest critical chance of all Arch-guns, behind ArchRailgun Velocitus.
    • Second highest critical multiplier of all Arch-guns, behind Velocitus.
    • Tied with Arquebex and Larkspur for the highest status chance of all Arch-guns.
    • Pinpoint accuracy.
    • Fast charge speed.
    • Does not use ammo.
    • Shots explode in a 8 meter radius on impact with a surface or enemy.
  • Tied with ImperatorVandal Imperator Vandal for the largest magazine size of all Arch-guns.
  • Innate Madurai Pol polarity.


  • Innate Heat b Heat damage – less effective against Proto Shields.
  • Low Impact b Impact damage and no Slash b Slash damage – less effective against shields and health.
  • Primary Fire:
    • Explosion has linear damage falloff from 100% to 90% from central impact in Archwing Mode.
    • Explosion has linear damage falloff from 100% to 80% from central impact in Atmospheric Mode.
  • Alternate Fire:
    • Requires 5 primary fire kills to charge a gauge and cannot fire without a full gauge.
    • Extremely low fire rate, causing a long pause after firing.
    • Explosion inflicts self-stagger.
    • Explosion has linear damage falloff from 100% to 60% from central impact.


  • As with other Arch-guns, the Mausolon's appearance can only be customized from the Archwing's primary weapons tab, as customization options do not appear on the Heavy Weapons tab nor the Necramech's primary weapons tab.
  • While it and its Gravimag can be acquired without/before participation in the Profit-Taker Orb Heists, usage as a Heavy Weapon is only possible once the Archgun Deployer has been acquired as part of the Heist.



  • The Mausolon has the highest Mastery Rank requirement of all arch-weapons at 14.
  • Its name is most likely derived from the classical ruler Mausolus, most famous for lending his name to the monument/tomb of the Mausoleum.


  • Mausolon when Equipped as an Arch-Gun
  • Mausolon when as a heavy weapon

Patch HistoryEdit

Hotfix 29.2.4

  • Fixed Force Feedback issues when firing the Mausolon.

Update 29.0

  • Introduced.

See AlsoEdit

  • Trumna Trumna, the primary counterpart to this weapon.
  • Sepulcrum Sepulcrum, the secondary counterpart to this weapon.
  • Cortege Cortege, another arch-gun counterpart to this weapon.
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