Material Structures
Material Structures are textures used in 3D texture mapping in order change the surfaces of WARFRAME 's cosmetics.
Mechanics [ ]
To change the material structures of a Voidshell skin, players can go into the the "Appearance" tab in their Arsenal like they do with customizing colors. Note that only Voidshell skins will have the option to change material structures. Normal skins will not have this capability.
List Of Material Structures [ ]
Default [ ]
These are available on getting your first Voidshell cosmetic:
Hombask [ ]
These can be earned by using Standing to purchase from Hombask in the Chrysalith :
Hombask's Voidshell Bundle [ ]
From the in-game Market for 100 Platinum 100 :
Focus School [ ]
These are available only if all nodes in a Focus school have been unlocked and fully ranked. They are purchasable for 1,000,000 Focus Points each:
Warframe Voidshell Skins [ ]
These can obtained by purchasing the respective Voidshell skin collection for the following Warframes (90 Platinum 90 each):
Sonar Ripples
(
Banshee Voidshell Collection )
Eris Surface
(
Mesa Voidshell Collection )
Necrotic Stitch
(
Nekros Voidshell Collection )
Cosmetics With Changable Textures [ ]
Warframe [ ]
Operator [ ]
Drifter [ ]
Trivia [ ]
Patch History [ ]
Hotfix 32.3.5 (2023-02-28)
Fixed being unable to chat link the “Phenaureus Bark” Material Structure.
Hotfix 32.2.4 (2022-12-07)
Fixed the Material Structure options showing even if you aren’t wearing a Voidshell Skin when equipping certain attachments (notably the Sorex Armor Set).
Hotfix 32.0.7 (2022-09-28)
Fixed Material Structure options showing up if you equip a Warframe attachment that has Voidshell support on a Warframe that does not have a Voidshell skin.
This was a UI only issue - Material Structures were not applied when selected.
Update 31.5 (2022-04-27)
See Also [ ]
PBR - physical based rendering
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