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(update 25.7 made it so that old status effects will now run its normal duration while frozen)
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*Gara coats herself in a shell of hardened glass, becoming immobile, invulnerable to damage, and immune to [[Status Effect]]s as she unleashes a radial ring of molten glass that expands outward and downward. Ring expansion occurs over '''3''' seconds, initially draining '''3''' energy per second which ramps up to '''5''' energy per second over the course of expansion. The molten glass ring's initial horizontal radius from Gara is '''2''' meters, which expands up to a maximum horizontal radius of '''8 / 8.75 / 10.25 / 11''' meters. The molten glass ring's initial height is '''3''' meters high, which expands downward up to a maximum height of '''12''' meters.
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*Gara coats herself in a shell of hardened glass, becoming immobile and invulnerable to damage as she unleashes a radial ring of molten glass that expands outward and downward. Ring expansion occurs over '''3''' seconds, initially draining '''3''' energy per second which ramps up to '''5''' energy per second over the course of expansion. The molten glass ring's initial horizontal radius from Gara is '''2''' meters, which expands up to a maximum horizontal radius of '''8 / 8.75 / 10.25 / 11''' meters. The molten glass ring's initial height is '''3''' meters high, which expands downward up to a maximum height of '''12''' meters.
 
**Initial horizontal radius is affected by [[Ability Range]], while initial and maximum ring heights are '''not'''.
 
**Initial horizontal radius is affected by [[Ability Range]], while initial and maximum ring heights are '''not'''.
 
**Maximum horizontal radius is affected by both [[Ability Range]] and [[Ability Duration]].
 
**Maximum horizontal radius is affected by both [[Ability Range]] and [[Ability Duration]].
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***Damage multiplier is applied once the enemy is completely crystallized.
 
***Damage multiplier is applied once the enemy is completely crystallized.
 
**Effect duration is affected by [[Ability Duration]], while crystallization time is '''not'''.
 
**Effect duration is affected by [[Ability Duration]], while crystallization time is '''not'''.
*Existing [[Status Effect]]s on crystallized enemies will remain active until status effect duration runs out.
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*Crystallized enemies are '''not''' immune to new status effects.
*Crystallized enemies '''can''' receive new status effects while frozen.
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**Any duration-based status effect, such as a [[Bleed]] proc, that is applied before an enemy is crystallized will run its normal duration.
 
*If Gara or allies are affected by a {{Icon|Proc|Radiation|text}} proc, allies may also be vitrified. This includes [[Sortie]] Defense Operatives, [[Syndicate]]s Operatives, and [[Defection|Kavor Defectors]] in addition to fellow Tenno.
 
*If Gara or allies are affected by a {{Icon|Proc|Radiation|text}} proc, allies may also be vitrified. This includes [[Sortie]] Defense Operatives, [[Syndicate]]s Operatives, and [[Defection|Kavor Defectors]] in addition to fellow Tenno.
 
*On death, crystallized enemies shatter into glass with visual and sound effects.
 
*On death, crystallized enemies shatter into glass with visual and sound effects.

Revision as of 06:27, September 25, 2019

MassVitrify GaraMassVitrify
ENERGY
75
KEY
4
Mass Vitrify
Create an expanding ring of molten glass that slowly crystallizes enemies who enter. When the expansion is complete, the ring hardens to block weapons fire. The ring draws extra strength from the health and shields of crystallized enemies. Use Shattered Lash to smash the ring and send razor-sharp glass flying outward.


Energy Drain: 3 s-1, ramp up to 5 s-1

Strength:20% / 30% / 40% / 50% (damage multiplier)
1,125 / 1,375 / 1,625 / 2,225 (ring segment base health)
? / ? / ? / 350 (segment explosion damage)
500 / 600 / 700 / 800 (shatter explosion damage)
Duration:3 s (expansion time)
10 / 12 / 14 / 16 s (effect duration)
Range:2 m (ring initial radius)
8 / 8.75 / 10.25 / 11 m (ring max radius)
5 / 6 / 7 / 8 m (segment explosion range)
8 / 10 / 12 / 15 m (shatter explosion range)
Misc:3 m (ring initial height)
12 m (ring max height)
3 s (crystallization time)
12 (ring segments)
Expand


See Also

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