The Mara Detron is a Void Trader-exclusive variant of the Detron that has altered stats along with a unique animated skin.
Characteristics[]
- This weapon deals
Radiation damage.
- Can use the
Detron-exclusive
Thermagnetic Shells mod.
Advantages:
- Very high overall status chance.
- Good accuracy.
- Innate multishot of 7 pellets.
- Fast Projectile Speed.
- Very ammo efficient.
- Medium spread.
- Normal Attack
- High reload speed
Disadvantages:
- Has linear damage falloff from 100% to 37.5% from 16m to 30m target distance (distances are affected by Projectile Speed).
- Projectiles have travel time.
- Normal Attack
- Low crit chance
- Low magazine
- Below average damage
- Low effective fire rate
- Below average average number of procs per shot
- Very low average number of crits per shot
- Below average multishot
- Below average status chance
- Low disposition
- Very low crit multiplier
Comparisons:
- Mara Detron (Normal Attack), compared to Detron (Normal Attack):
- Equal base damage, but different composition:
- Higher base critical chance (8.00% vs. 4.00%)
- Higher base status chance (13.71% vs. 12.86%)
- Higher average damage per tap (291.2 vs. 285.6)
- Higher burst DPS (969.69 vs. 951.04)
- Higher sustained DPS (674.77 vs. 559.67)
- Farther starting damage falloff distance (16.0m vs. 13.0m)
- Farther max damage falloff distance (30.0m vs. 22.0m)
- Greater max damage reduction at ending falloff distance (62.50% vs. 62.31%)
- Larger magazine (8 vs. 5)
- More accurate (13.3 vs. 7.1)
- Higher Mastery Rank required (9 vs. 6)
Comparisons:
- Mara Detron (Normal Attack), compared to Tenet Detron (Normal Attack):
- Higher base damage per projectile (40 vs. 26) (individual damage types below exclude any Progenitor bonus)
- Higher
Radiation damage (40 vs. 26)
- Higher
- Lower total damage (using max +60% Progenitor bonus if applicable) (280 vs. 416)
- Lower base critical chance (8.00% vs. 18.00%)
- Lower base critical multiplier (1.5x vs. 2.0x)
- Higher base status chance (13.71% vs. 10.00%)
- Lower average damage per tap (using max +60% Progenitor bonus if applicable) (291.2 vs. 490.88)
- Lower burst DPS (using max +60% Progenitor bonus if applicable) (969.69 vs. 1634.63)
- Lower sustained DPS (using max +60% Progenitor bonus if applicable) (674.77 vs. 1032.77)
- Closer starting damage falloff distance (16.0m vs. 26.0m)
- Closer max damage falloff distance (30.0m vs. 52.0m)
- Greater max damage reduction at ending falloff distance (62.50% vs. 44.60%)
- Lower multishot (7 vs. 10)
- Larger magazine (8 vs. 6)
- Less accurate (13.3 vs. 20)
- Lower Mastery Rank required (9 vs. 16)
- Higher disposition (●●●●○ (1.15x) vs. ●●○○○ (0.80x))
- Higher base damage per projectile (40 vs. 26) (individual damage types below exclude any Progenitor bonus)
Acquisition[]
- The Mara Detron can be purchased from Baro Ki'Teer in the Concourse section of the Tenno Relay for
200,000 and
500. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.
- Like Syndicate Weapons, unranked Mara Detrons without Forma and Orokin Catalysts can be traded between players.
Tips[]
- The Mara Detron's increased fire rate means that mods like
Lethal Torrent make it fire faster than can be clicked. Giving the fire button a secondary binding to the mouse wheel can alleviate this.
- The Mara Detron is a secondary shotgun so Multishot mods
Lethal Torrent and
Barrel Diffusion will increase the pellet count.
- As the Mara Detron is essentially an improved
Detron, refer to the Detron's Tips for more upgrade/optimization possibilities.
Trivia[]
- The Mara Detron can be visually identified from the standard Detron by the diffuse cloud textured animation on its body.
- This animated texture is based off the weapon's energy color, and thus can be changed to match any hue the user wishes for.
- As with the Syndicate reward weapons, when the Mara Detron is stolen by a Drahk Master it will appear as a regular
Detron on the ground and will revert to its Mara variant when picked up.
- The Mara Detron has a distinct sound when fired, closer to traditional shotguns than the energy-based weapons regularly used by the Corpus.
- Despite being from the Orokin Era, it does not appear to be manufactured by the Orokin. As a smuggler's weapon, it may be implied this weapon was designed outside of their authority. It might similarly be speculated this could be a clue to the very early origins of the Corpus.
- The Mara Detron ejects its magazine when reloading.
- Oddly, however, it reverts to its default colors (black with orange lights) when ejected, rather than any applied custom colors.
- The flowing effect on the weapon is similar to the flowing effect on Steam's Phased Skins promotional items, as well as the Prisma weapons that Baro also occasionally sells, only reddish-orange instead of sea-green or bluish-cyan, respectively.
- This may possibly imply that the weapon uses Prisma crystals in its construction, or a similar material, given its similarities to a Prisma weapon.
- The Mara Detron was leaked as an entry in a player's Profile under Equipment, along with the
Imperator Vandal, before it was revealed to be sold by the Void Trader Baro Ki'Teer.
- Mara is a Hebrew female adjective, meaning bitter.
- This is currently the first and only Mara-type weapon. Despite this, however, both the statistic and visual enhancements are extremely similar to a Prisma weapon.
- On Baro's 50th visit, this item could be purchased at half price for
100,000 and
250.
Mara Detron Skins
Media[]
Patch History[]
Update 27.4 (2020-05-01)
- Cleaned up FX to improve performance with the Mara Detron, and tweaked their projectile lifetime to 3-5 seconds.
Update 27.2 (2020-03-05)
- Greater than 100% Status having meaning
Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.
Shotguns as a special case means we have buffed the Status Chance of all Shotguns by x3 or greater. The UI now behaves to show the reality that you are determining Status Chance per pellet.
- (Undocumented) Status chance per projectile increased from 4.5714285714286% to 13.714285714286%.
Update 25.7 (2019-08-29)
- Fixed the FX on the edge of the War fading out very quickly if the Mara Detron is equipped.
Hotfix 25.0.4 (2019-05-28)
- Fixed Mara Detron projectile firing incorrectly when in Glaive+Gun mode.
Hotfix 22.13.1 (2018-02-15)
- Fixed numerous projectile weapons (Detron, etc) having incorrect Status Chance calculations.
Update 22.12 (2018-02-09)
- Damage increased from 30 to 40 (per pellet).
- Status chance increased from 20% to 32%.
- Critical chance increased from 5% to 8%.
- Fire rate decreased.
Update 21.0 (2017-06-29)
- Damage increased from 20 to 30.
- Damage fall off added starting from 16m and ending at 32 with a minimum damage of 15.
- Status Chance increased from 10% to 20%.
- Critical chance increased from 2.5% to 5%.
- Increased Accuracy for hip and aimed fire.
- Mastery Rank 9 required.
Hotfix 19.8.1 (2017-01-27)
- Fixed the Detron Mara having the name switched as Mara Detron.
Update 18.0 (2015-12-03)
- Detron series now available for use in Conclave.
Hotfix 15.6.3 (2014-12-12)
- Introduced to Baro Ki'Teer's rotating stock.
Last updated: Hotfix 23.6.2 (2018-08-31)
See also[]
Detron, the normal counterpart of this weapon.
Tenet Detron, the Tenet counterpart of this weapon.
- Baro Ki'Teer, the vendor who can sell the weapon.
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