For Orokin-era smugglers, this fearsome handheld shotgun was a favored tool for 'dispute resolution'.

The Mara Detron is a Void Trader-exclusive variant of the DECorpusHandCannon.png Detron that has altered stats along with a unique animated skin.

Characteristics[edit | edit source]

This weapon deals DmgRadiationSmall64.png Radiation damage.




  • Mara Detron, compared to Detron:
    • Higher critical chance (8% vs. 4%)
    • Higher status chance (13.71% vs. 12.86%)
    • Longer range before damage falloff starts (16m vs. 13m)
    • Longer range before damage falloff ends (30m vs. 22m)
    • Larger max damage reduction due to falloff (62.5% vs. 62.31%)
    • Larger magazine (8 rounds vs. 5 rounds)
    • More accurate (13 vs. 7)
    • Higher Mastery Rank required (9 vs. 6)
    • Lower disposition (1 vs. 1.15)

Acquisition[edit | edit source]

  • The Mara Detron can be purchased from Baro Ki'Teer in the Concourse section of the Tenno Relay for Credits64.png200,000 and PrimeBucks.png500. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.
  • Like Syndicate Weapons, unranked Mara Detrons without Forma and Orokin Catalysts can be traded between players.

Tips[edit | edit source]

  • The Mara Detron's increased fire rate means that mods like Mod TT 20px.png Lethal Torrent make it fire faster than can be clicked. Giving the fire button a secondary binding to the mouse wheel can alleviate this.
  • The Mara Detron is a secondary shotgun so multi shot mods Mod TT 20px.png Lethal Torrent and Mod TT 20px.png Barrel Diffusion will increase the pellet count.
  • As the Mara Detron is essentially an improved DECorpusHandCannon.png Detron, refer to the Detron's Tips for more upgrade/optimization possibilities.

Trivia[edit | edit source]

  • The Mara Detron can be visually identified from the standard Detron by the diffuse cloud textured animation on its body.
    • This animated texture is based off the weapon's energy color, and thus can be changed to match any hue the user wishes for.
    • As with the Syndicate reward weapons, when the Mara Detron is stolen by a Drahk Master it will appear as a regular DECorpusHandCannon.png Detron on the ground and will revert to its Mara variant when picked up.
  • The Mara Detron has a distinct sound when fired, closer to traditional shotguns than the energy-based weapons regularly used by the Corpus.
  • Despite being from the Orokin Era, it does not appear to be manufactured by the Orokin. As a smuggler's weapon, it may be implied this weapon was designed outside of their authority. It might similarly be speculated this could be a clue to the very early origins of the Corpus.
  • The Mara Detron ejects its magazine when reloading.
    • Oddly, however, it reverts to its default colors (black with orange lights) when ejected, rather than any applied custom colors.
  • The flowing effect on the weapon is similar to the flowing effect on Steam's Phased Skins promotional items, as well as the Prisma weapons that Baro also occasionally sells, only reddish-orange instead of sea-green or bluish-cyan, respectively.
    • This may possibly imply that the weapon uses Prisma crystals in its construction, or a similar material, given its similarities to a Prisma weapon.
  • The Mara Detron was leaked as an entry in a player's Profile under Equipment, along with the ImperatorVandal.png Imperator Vandal, before it was revealed to be sold by the Void Trader Baro Ki'Teer.
  • Mara is a Hebrew female adjective, meaning bitter.
  • This is currently the first and only Mara-type weapon. Despite this, however, both the statistic and visual enhancements are extremely similar to a Prisma weapon.
  • On Baro's 50th visit, this item could be purchased at half price for Credits64.png100,000 and PrimeBucks.png250.

Mara Detron Skins Edit

Media[edit | edit source]

Patch History[edit | edit source]

Update 27.4

  • Cleaned up FX to improve performance with the Mara Detron, and tweaked their projectile lifetime to 3-5 seconds.

Update 27.2

Greater than 100% Status having meaning

Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.

Shotguns as a special case means we have buffed the Status Chance of all Shotguns by x3 or greater. The UI now behaves to show the reality that you are determining Status Chance per pellet.

  • (Undocumented) Status chance per projectile increased from 4.5714285714286% to 13.714285714286%.

Update 25.7

  • Fixed the FX on the edge of the War fading out very quickly if the Mara Detron is equipped.

Hotfix 25.0.4

  • Fixed Mara Detron projectile firing incorrectly when in Glaive+Gun mode.

Hotfix 22.13.1

  • Fixed numerous projectile weapons (Detron, etc) having incorrect Status Chance calculations.

Update 22.12

  • Damage increased from 30 to 40 (per pellet).
  • Status chance increased from 20% to 32%.
  • Critical chance increased from 5% to 8%.
  • Fire rate decreased.

Update 21.0

  • Damage increased from 20 to 30.
  • Damage fall off added starting from 16m and ending at 32 with a minimum damage of 15.
  • Status Chance increased from 10% to 20%.
  • Critical chance increased from 2.5% to 5%.
  • Increased Accuracy for hip and aimed fire.
  • Mastery Rank 9 required.

Hotfix 19.8.1

  • Fixed the Detron Mara having the name switched as Mara Detron.

Update 18.0

  • Detron series now available for use in Conclave.

Hotfix 15.6.3

  • Introduced to Baro Ki'Teer's rotating stock.

Last updated: Hotfix 23.6.2

See also[edit | edit source]

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