Maiming Strike is an Acolyte Melee mod that increases the chance of a critical hit on slide attacks.
Stats[]
Rank | Critical chance | Cost |
---|---|---|
0 | +25% | 2 |
1 | +50% | 3 |
2 | +75% | 4 |
3 | +100% | 5 |
4 | +125% | 6 |
5 | +150% | 7 |
Notes[]
- Maiming Strike stacks additively with similar mods. For example, an
Atterax with a max rank
True Steel, Maiming Strike,
Blood Rush at a 2.0x combo multiplier, and an
Arcane Avenger will have a 25% × (1 + 120% + 150% + (2 - 1) × 60%) + 45% = 152.5% critical chance on slide attacks.
- Does not affect Exalted Weapons.
Trivia[]
- Prior to Update 26.0 (2019-10-31), Maiming Strike provided a flat +90% critical chance slide attacks that is calculated after critical chance mods are applied.
Patch History[]
Update 29.0 (2020-08-25)
- Now drops from level 15-25 Necralisk Bounties
Update 26.0 (2019-10-31)
- Changed from an additive buff to a stacking buff, but base functionality increased from 90% to 150%.
Update: Lunaro (2016-06-15)
- Fixed the Maiming Strike Mod not applying Critical Damage if your slide was cancelled right before you attacked the enemy.
Hotfix 18.4.1 (2016-01-25)
- Added to the game as an event-exclusive drop from Operation: Shadow Debt.
Last updated: Update 26.0 (2019-10-31)
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Rifle | Chance | ![]() ![]() ![]() ![]() | |
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Shotgun | Chance | ![]() ![]() ![]() | |
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Pistol | Chance | ![]() ![]() ![]() ![]() ![]() | |
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Melee | Chance | ![]() ![]() ![]() ![]() | |
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Arch-gun | Chance | ![]() ![]() | |
Damage | ![]() ![]() | ||
Arch-melee | Chance | ![]() | |
Damage | ![]() | ||
Weapon Augment | ![]() ![]() ![]() ![]() ![]() |