Magus Overload is an Arcane Enhancement for the Operator. When using Void Sling on Robotic enemies, these enemies will be stunned for 3 seconds, then discharge electricity, dealing Electricity damage scaling with the overloaded enemy's max health to anyone within 25m.
Effect[]
Rank | % Health |
---|---|
0 | 15% |
1 | 30% |
2 | 45% |
3 | 60% |
4 | 75% |
5 | 80% |
Acquisition[]
Can be bought from Vox Solaris (Syndicate) for 10,000 upon reaching the rank of Shadow.
Notes[]
- While only Robotic enemies can be overloaded, the following discharge can damage any other enemy in the vicinity.
- The discharge does not ignore Armor.
- This effect does not stack: one must wait for the discharge to happen to overload the same enemy again.
- Killing an overloaded enemy will trigger the discharge sooner. However, if the enemy is killed by the Void Blast meant to apply the overload, then nothing will happen.
- Despite having Robotic health, Teralysts, Gantulysts and Hydrolysts are completely immune to the effect, as well as Kyta Raknoids and the Profit-Taker Orb.
- Overloaded enemies, along with being stunned, have electricity matching the Operator's chosen energy color coursing through their bodies.
Media[]
Patch History[]
Update 32.0 (2022-09-07)
- Fixed Magus Overload’s explosion not dealing damage if the enemy affected was rising from ragdoll.
- Fixed Magus Overload instantly killing robotic enemies on Void Sling.
- Fixed an issue where ‘On Void Sling’ Arcanes were mistakenly applying multiple times. This also applied to:
- Magus Overload
Update 31.6 (2022-06-09)
- ARCANE STAT CHANGES PER RANK
We’ve adjusted the values of older Arcanes with the goal of making lower rank Arcanes more viable, and more desirable while collecting as a result. In short, there are three stats that each Arcane tends to have (speaking generally) -- for example, a percentage chance, a stat buff, and the duration of the buff.
Certain Arcanes increase all of these stats per rank (making them scale exponentially), but we are changing it so that only one stat is affected by rank (making it scale linearly). The other stats will now be at the max-rank value regardless of the Arcane Rank, thereby buffing lower-rank Arcanes as a result.
- Magus Overload
On Void Sling: Stun robotic enemies for 3s, which then discharge Electricity Damage dealing 15%/80% of their Max Health to anyone within 25m (was 5m).
Update 27.2 (2020-03-05)
- Magus Overload
On Rank 5: On Void Blast: Stun robotic enemies for 3s, which then discharge Electricity Damage dealing 80% of their Max Health to anyone within 25.
Update 24.2 (2018-12-18)
- Introduced.