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| type = Purchasable |
| type = Purchasable |
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| location = [[Vox Solaris (Syndicate)]] |
| location = [[Vox Solaris (Syndicate)]] |
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− | }}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] for the [[Operator]]. Whenever the Operator performs a Void Dash, they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds; then, these enemies suffer |
+ | }}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] for the [[Operator]]. Whenever the Operator performs a [[Void Dash]], they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds; then, these enemies suffer {{Icon|Proc|Puncture|Text}} damage that scales with their maximum health. |
==Effect== |
==Effect== |
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==Notes== |
==Notes== |
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*Tethered enemies are completely incapacitated: they cannot move nor attack until they take damage from the arcane's effect. |
*Tethered enemies are completely incapacitated: they cannot move nor attack until they take damage from the arcane's effect. |
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− | **The tether's damage ''does not'' ignore [[ |
+ | **The tether's damage ''does not'' ignore [[armor]]. |
*Enemies remain susceptible to ragdolling even while tethered which can make enemies not take damage if they fall outside the arcane's range. |
*Enemies remain susceptible to ragdolling even while tethered which can make enemies not take damage if they fall outside the arcane's range. |
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*Each tether mine can only affect up to a certain number of enemies. |
*Each tether mine can only affect up to a certain number of enemies. |
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**Additional mines can only be placed once the previous mines have expired. |
**Additional mines can only be placed once the previous mines have expired. |
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− | *The damage applied is based on the target's ''current'' maximum health at the time the tether expires. As a result, a |
+ | *The damage applied is based on the target's ''current'' maximum health at the time the tether expires. As a result, a {{Icon|Proc|Viral|Text}} proc will make the arcane deal damage based on the halved health value. |
− | *Two sets of this arcane will drop two tethers, effectively applying 120% of an enemy's health as |
+ | *Two sets of this arcane will drop two tethers, effectively applying 120% of an enemy's health as {{Icon|Proc|Puncture|Text}} damage. |
− | *Buffs that are applied to the |
+ | *Buffs that are applied to the Operator or the Warframe ''will not'' enhance the damage, however, debuffs applied to enemies (e.g. [[Molecular Prime]], [[Blazing Chakram]], [[Seeking Talons]]) ''will'' enhance damage. |
+ | *The tether can [[Eidolon]]s. |
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− | *The tether will affect eidolons, however the effect of this arcane is reduced by their natural damage reduction. |
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*The tether's color matches the Operator's chosen energy color. |
*The tether's color matches the Operator's chosen energy color. |
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==Tips== |
==Tips== |
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− | *Synergizes with |
+ | *Synergizes with {{Arcane|Magus Destruct}} which will increase the puncture damage dealt to tethered enemies. |
==Bugs== |
==Bugs== |
Revision as of 07:35, 7 January 2019
Magus Lockdown is an Arcane Enhancement for the Operator. Whenever the Operator performs a Void Dash, they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds; then, these enemies suffer Script error: The function "Proc" does not exist. damage that scales with their maximum health.
Effect
Rank | % Health | Tether range | Max targets |
---|---|---|---|
0 | 15% | 3m | 2 |
1 | 30% | 6m | 4 |
2 | 45% | 9m | 6 |
3 | 60% | 12m | 8 |
Acquisition
Can be bought from Vox Solaris (Syndicate) for 10,000 upon reaching the rank of Instrument.
Notes
- Tethered enemies are completely incapacitated: they cannot move nor attack until they take damage from the arcane's effect.
- The tether's damage does not ignore armor.
- Enemies remain susceptible to ragdolling even while tethered which can make enemies not take damage if they fall outside the arcane's range.
- Each tether mine can only affect up to a certain number of enemies.
- Additional mines can only be placed once the previous mines have expired.
- The damage applied is based on the target's current maximum health at the time the tether expires. As a result, a Script error: The function "Proc" does not exist. proc will make the arcane deal damage based on the halved health value.
- Two sets of this arcane will drop two tethers, effectively applying 120% of an enemy's health as Script error: The function "Proc" does not exist. damage.
- Buffs that are applied to the Operator or the Warframe will not enhance the damage, however, debuffs applied to enemies (e.g. Molecular Prime, Blazing Chakram, Seeking Talons) will enhance damage.
- The tether can Eidolons.
- The tether's color matches the Operator's chosen energy color.
Tips
- Synergizes with Magus Destruct which will increase the puncture damage dealt to tethered enemies.
Bugs
- Despite the arcane's description stating that there is a limit to the amount of enemies the tether mine can affect at a time, a single mine will actually tether all enemies in range.
- Status procs that displace enemies will allow enemies to shoot at players while still tethered.
- Clients are sometimes unable to place mines.
Patch History
Update 24.2 (2018-12-18)
- Introduced.