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| type = Purchasable
 
| type = Purchasable
 
| location = [[Vox Solaris (Syndicate)]]
 
| location = [[Vox Solaris (Syndicate)]]
}}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] for the [[Operator]]. Whenever the Operator performs a Void Dash, they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds; then, these enemies suffer [[Puncture]] damage that scales with their maximum health.
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}}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] for the [[Operator]]. Whenever the Operator performs a [[Void Dash]], they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds; then, these enemies suffer {{Icon|Proc|Puncture|Text}} damage that scales with their maximum health.
   
 
==Effect==
 
==Effect==
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==Notes==
 
==Notes==
 
*Tethered enemies are completely incapacitated: they cannot move nor attack until they take damage from the arcane's effect.
 
*Tethered enemies are completely incapacitated: they cannot move nor attack until they take damage from the arcane's effect.
**The tether's damage ''does not'' ignore [[Armor]].
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**The tether's damage ''does not'' ignore [[armor]].
 
*Enemies remain susceptible to ragdolling even while tethered which can make enemies not take damage if they fall outside the arcane's range.
 
*Enemies remain susceptible to ragdolling even while tethered which can make enemies not take damage if they fall outside the arcane's range.
 
*Each tether mine can only affect up to a certain number of enemies.
 
*Each tether mine can only affect up to a certain number of enemies.
 
**Additional mines can only be placed once the previous mines have expired.
 
**Additional mines can only be placed once the previous mines have expired.
*The damage applied is based on the target's ''current'' maximum health at the time the tether expires. As a result, a viral proc will make the arcane deal damage based on the halved health value.
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*The damage applied is based on the target's ''current'' maximum health at the time the tether expires. As a result, a {{Icon|Proc|Viral|Text}} proc will make the arcane deal damage based on the halved health value.
*Two sets of this arcane will drop two tethers, effectively applying 120% of an enemy's health as puncture damage.
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*Two sets of this arcane will drop two tethers, effectively applying 120% of an enemy's health as {{Icon|Proc|Puncture|Text}} damage.
*Buffs that are applied to the operator or the warframe ''will not'' enhance the damage, however, debuffs applied to enemies (ie. Molecular Prime, [[Blazing Chakram]], [[Seeking Talons]]) ''will'' enhance damage.
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*Buffs that are applied to the Operator or the Warframe ''will not'' enhance the damage, however, debuffs applied to enemies (e.g. [[Molecular Prime]], [[Blazing Chakram]], [[Seeking Talons]]) ''will'' enhance damage.
  +
*The tether can [[Eidolon]]s.
*The tether will affect eidolons, however the effect of this arcane is reduced by their natural damage reduction.
 
 
*The tether's color matches the Operator's chosen energy color.
 
*The tether's color matches the Operator's chosen energy color.
   
 
==Tips==
 
==Tips==
*Synergizes with [[Magus Destruct]] which will increase the puncture damage dealt to tethered enemies.
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*Synergizes with {{Arcane|Magus Destruct}} which will increase the puncture damage dealt to tethered enemies.
   
 
==Bugs==
 
==Bugs==

Revision as of 07:35, 7 January 2019

Magus Lockdown is an Arcane Enhancement for the Operator. Whenever the Operator performs a Void Dash, they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds; then, these enemies suffer Script error: The function "Proc" does not exist. damage that scales with their maximum health.

Effect

Rank % Health Tether range Max targets
0 15% 3m 2
1 30% 6m 4
2 45% 9m 6
3 60% 12m 8

Acquisition

Can be bought from Vox Solaris (Syndicate) for ReputationLarge 10,000 upon reaching the rank of Instrument.

Notes

  • Tethered enemies are completely incapacitated: they cannot move nor attack until they take damage from the arcane's effect.
    • The tether's damage does not ignore armor.
  • Enemies remain susceptible to ragdolling even while tethered which can make enemies not take damage if they fall outside the arcane's range.
  • Each tether mine can only affect up to a certain number of enemies.
    • Additional mines can only be placed once the previous mines have expired.
  • The damage applied is based on the target's current maximum health at the time the tether expires. As a result, a Script error: The function "Proc" does not exist. proc will make the arcane deal damage based on the halved health value.
  • Two sets of this arcane will drop two tethers, effectively applying 120% of an enemy's health as Script error: The function "Proc" does not exist. damage.
  • Buffs that are applied to the Operator or the Warframe will not enhance the damage, however, debuffs applied to enemies (e.g. Molecular Prime, Blazing Chakram, Seeking Talonswill enhance damage.
  • The tether can Eidolons.
  • The tether's color matches the Operator's chosen energy color.

Tips

  • Synergizes with MagusDestruct Magus Destruct which will increase the puncture damage dealt to tethered enemies.

Bugs

  • Despite the arcane's description stating that there is a limit to the amount of enemies the tether mine can affect at a time, a single mine will actually tether all enemies in range.
  • Status procs that displace enemies will allow enemies to shoot at players while still tethered.
  • Clients are sometimes unable to place mines.

Patch History

Update 24.2 (2018-12-18)

  • Introduced.