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| name = {{PAGENAME}} |
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| type = Purchasable |
| type = Purchasable |
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| location = [[Vox Solaris (Syndicate)]] |
| location = [[Vox Solaris (Syndicate)]] |
Revision as of 04:55, 2 January 2019
Magus Lockdown is an Arcane Enhancement for the Operator. Whenever the Operator performs a Void Dash, they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds; then, these enemies suffer Puncture damage that scales with their maximum health.
Effect
Rank | % Health | Tether range | Max targets |
---|---|---|---|
0 | 15% | 3m | 2 |
1 | 30% | 6m | 4 |
2 | 45% | 9m | 6 |
3 | 60% | 12m | 8 |
Acquisition
Can be bought from Vox Solaris (Syndicate) for 10,000 upon reaching the rank of Shadow.
Notes
- Tethered enemies are completely incapacitated: they cannot move nor attack until they take damage from the arcane's effect.
- The tether's damage does not ignore Armor.
- Enemies remain susceptible to ragdolling even while tethered. If a tethered enemy is ragdolled away from the tether in any way, they will remain incapacitated but will not take damage from the arcane's effect.
- Each tether mine can only affect up to a certain number of enemies: however, there is no limit to the amount of mines the Operator can create, and therefore multiple mines can be active at once.
- Additional mines will not affect an enemy that is already being tethered.
- The tether's color matches the Operator's chosen energy color.
Bugs
- Despite the arcane's description stating that there is a limit to the amount of enemies the tether mine can affect at a time, a single mine will actually tether all enemies in range.
Patch History
Update 24.2 (2018-12-18)
- Introduced.