Magus Lockdown is an Arcane Enhancement for the Operator. Whenever the Operator performs a Void Dash, they will drop a Tether Mine at their destination that tethers a number of enemies in place for 4 seconds.
This Arcane is invaluable in Disruptions as it can hold Demolishers in place without being dispelled, provided they aren't surrounded by too many enemies. Some Demolishers can build an immunity against the lockdown if it is used often enough.
We are making changes to Magus Lockdown due to it being virtually one of the best CC and Damage combinations in the game. In some cases you can clear waves of Elite Sanctuary Onslaught without even using a Warframe or Weapon, and simply spam Magus Lockdown to victory. This goes well beyond the intended use of it and we are changing it to a CC only Arcane - true to its name - Magus Lockdown!
Magus Lockdown will no longer apply Puncture damage to tethered enemies.
The amount of active Tethers is now limited to 2 per player.
For example, Void Dash once > one Tether, Void Dash again > 2nd Tether, Void Dash a 3rd time > 3rd Tether, 1st Tether dies etc.
Magus Lockdown no longer affects the Golden Maw due to the Arcane killing the Maw and preventing Quest completion.
This also fixes a script error when Magus Lockdown activates while encountering a Golden Maw.