Magus Destruct is an Arcane Enhancement for the Operator. Whenever the Operator performs a Void Sling on an enemy, they will have reduced resistance to Puncture damage.
Effect[]
Rank | % Reduced resistance |
---|---|
0 | 12% |
1 | 25% |
2 | 37% |
3 | 50% |
4 | 60% |
5 | 65% |
Acquisition[]
Can be bought from Vox Solaris for 10,000 upon reaching the rank of Instrument.
Notes[]
- The reduced resistance is multiplicative with the enemy's shield and health Puncture modifiers.
- For example, a Rank 5 Magus Destruct applied once to Shield permanently increases the damage type modifier from from -20% to +32%.
- Does not affect armor damage type modifiers.
- Can be applied more than once until resistances permanently cap at +100%.
- Multiple applications of Magus Destruct stack additively with each other.
- For example a Proto Shielded enemy with Flesh can have Puncture damage type modifiers increased from from -50% to +100% on shields, an effective 4.0x damage increase, and 0% to +100% on flesh, an effective 2.0x damage increase.
- Has no effect on Eidolons.
Tips[]
- Synergizes with Virtuos Spike.
- Puncture is already strong against most armor types. +50% damage type modifier to Ferrite Armor, +15% damage type modifier to Alloy Armor, and +25% damage type modifier to Infested Sinew. Since Magus Destruct only applies to the shield and flesh, this can make a total Puncture multiplier of 1.5 × 2.0 = 3x against Ferrite Armored enemies, 1.15 × 2.0 = 2.3x against Alloy Armored enemies, and 1.25 × 2.0 = 2.5x against Infested Sinew Armored enemies, making puncture the highest damage element.
Patch History[]
Update 31.5 (2022-04-27)
- Fixed the Magus Destruct Arcane increasing enemy resistance to Puncture damage, not decreasing like intended.
Update 27.2 (2020-03-05)
- Magus Destruct
On Rank 5: On Void Blast:
Reduce Enemy Resistance to Puncture Damage by 65%
Update 24.2 (2018-12-18)
- Introduced.