Maggots are small Infested units that are usually spawned by Brood Mothers. While each individual Maggot is weak and easily killed, they are spawned in groups of four or more, and multiple Maggots can latch onto players to slowly drain shields and health while reducing their movement speed.
The Tenno can spawn friendly Maggots using Nidus's Ravenous, Helminth Charger's Strain Mod Set, Predasite's Volatile Parasite Mod, or throwing the Pathocyst glaive.
Variants
Blighted Maggot | General | Drops | ||
---|---|---|---|---|
File:BlightedMaggot.png |
Introduced | Update 29.5 (2020-11-19) | Mod Drops: | |
Tileset | Cambion Drift | |||
Weapon | ||||
Codex Scans | ||||
Statistics | ||||
Infested | 20 | |||
+ + +++ ‐‐ ‐‐ | ||||
Base Level | 1 |
- Spawns only in Isolation Vault Arcana bounties during "Cracks in Deimos" stages.
- Does not have a Codex Entry
Tips[]
- Latched Maggots can be removed and/or killed by performing a quick melee attack.
- Latched Maggots can be removed by rolling.
- Rolling deals damage against removed Maggots, and in fact it is possible to outright kill injured Maggots in this manner.
- Due to their overall fragility they are killed by most attacks, but their small size and quick movement can make it difficult for players to target them. Use AoE attacks such as the ground slam of certain melee weapons, or abilities like Paralysis or Rhino Stomp to quickly dispatch Maggot swarms.
- Jumping then ground slamming instantly detaches maggots and kills them.
Notes[]
- Individual Maggots can be Mind Controlled, but will serve no major use to the player.
- Maggots spawned by Mind Controlled Brood Mothers will be allied until the power wears off or the Brood Mother is killed, in which the Maggots will be hostile again.
- Allied Maggots spawned or mind controlled can obtain shields through the use of Shield Ospreys either spawned as a specter or from allied ones supplied by Corpus during Infested Invasions.
- If a Maggot survives a Paralysis attack, it can be executed.
Bugs[]
- The Maggot's model has been known to stretch, particularly at the legs. This is most likely due to Maggots not having a proper knockdown/jumping animation, using instead the stock animations used by other quadrupedal enemies (such as the Charger or the Feral Kubrow), which causes the limbs to move and stretch to where they would approximately be.
- Under high packet loss or ping, Latched Maggots have a chance to catapult players in an apparent random direction at extremely high speed or alternatively fall off the map.
Media[]
Patch History[]
Hotfix 36.0.8 (2024-07-25)
- Fixed Maggot diorama in Codex missing its textures.
Hotfix 29.6.5 (2021-01-09)
- Fixed Pathocyst Infested pod sound looping when pods are created but do not spawn a maggot.
Hotfix 29.5.4 (2020-11-25)
- Fixed Nidus’ Virulence not benefiting from Volatile Maggot / Strain Maggots.
Update 29.5 (2020-11-19)
- Volatile Parasite added.
Hotfix 29.0.4 (2020-08-27)
- Appearance improvements towards Maggot death FX.
Hotfix 28.2.1 (2020-08-01)
- Made some micro-optimizations to Nidus maggots.
Update 27.4 (2020-05-01)
- Fixed script error related to Helminth Chargers Strain Eruption Maggots exploding.
Update 27.1 (2020-02-04)
- Fixed maggots potentially being created out of bounds when spawned by the death of a Brood Mother.
Update 27.0 (2019-12-13)
- Fixed Kuva Lich having the attention span of a squirrel when surrounded by Nidus’ Maggots.
Hotfix 25.7.7 (2019-09-26)
- Pathocyst added.
Hotfix 25.1.2 (2019-06-12)
- Fixed Strain Consume maggots auto-Reviving players if they are downed.
Update 25.1 (2019-06-05)
- Fixed Strain Mod Maggots Energy color persisting as default.
Hotfix 25.0.8 (2019-05-31)
- Fixed Maggots from Strain Mods/Nidus not using the proper emissive colors.
Hotfix 24.7.1 (2019-04-11)
- Fixed recasting Nidus’ Ravenous in new a location not properly recalculating Maggot explosions.
Update 24.2 (2018-12-18)
- Strain Mod set added.
Hotfix 23.3.2 (2018-08-13)
- Fixed Nekros’ Shadow of the Dead Infested Brood Mothers producing looping/stacking maggot sound effects.
Hotfix 22.2.4 (2017-11-06)
- Fixed Nidus’ Maggots not latching onto enemies.
Hotfix 20.6.1 (2017-05-25)
- Renewal no longer affects Nidus’ Maggots as to not prevent them from exploding (their intended behavior).
Hotfix 19.6.2 (2017-01-13)
- Fixed a crash when certain enemies try to teleport to Maggots attached to them.
Update 19.6 (2017-01-11)
- Increased the base health of Nidus’ Maggots to 1k.
- To increase the visibility of Nidus' Maggots, holding down Nidus’ Virulence will now display a HUD marker on them. Keep in mind that casting Virulence on Maggots cause them to detonate!
- Nidus’ Ravenous Maggots no longer auto detonate when feasting on enemies. Previously the Maggots could do a majority of the grunt work and you were able to watch the carnage and gain Stacks at the same time. Now to pop the Maggots you’ll need to cast Virulence on them and rejoice in your hard earned Stack accumulation. It’s also worth noting that with testing by our team, the Stack rhythm before and after this change wasn’t noticed at all.
- Improved the FX of Maggot explosion to better represent the intended area of explosion.
- Nidus’ Ravenous Maggots will still attack but no longer latch on other Infested Maggots or Kuva Jesters due to awkward animations.
- Fixed FX, Maggots, & Health regeneration while in Ravenous staying around forever if cast by a Client who leaves.
Hotfix 19.5.5 (2017-01-03)
- Fixed a crash that would sometimes occur by Nidus’ Maggots exploding when latched onto an enemy.
Hotfix 19.5.4 (2017-01-03)
- Increased the brightness of both Nidus’ Ravenous Maggot tails and their death FX to improve visibility.
- Improved Nidus’ Maggot visibility if performance was suffering.
Update 19.4 (2016-12-16)
- Fixed infested maggot DoT and slow debuff not being removed from Saryn if she uses Molt while they are attached.
Hotfix 19.3.2 (2016-12-14)
- Fixed infested Maggots continuing to feed off their victims even after being destroyed.
Hotfix: The Vacuum Within 3 (2016-10-13)
- Fixed Infested Maggots not exploding after their lifespan is up.
Hotfix: The Silver Grove 2 (2016-08-22)
- Fixed a crash when Infested Maggots would attempt to attach to each other.
Update: The Silver Grove (2016-08-19)
- Infested Maggots will now only attach to targets after a jump if they are still in range (possible for target to move out of latch range between jump animation start/end).
Hotfix 18.3.1 (2016-01-14)
- Fixed self-destructing maggot in Codex.
Update 15.13 (2015-02-05)
- Saryn’s Molt will now transfer enemies that ‘latch on’ to Warframes (Brood Mother Maggots, Swarm Moa Swarms, etc) instead of destroying them.
Hotfix 15.7.2 (2014-12-19)
- Fixed Nyx's Mind Control causing Brood Mother Maggots to attack enemies after Mind Control ends.
Update 15.6 (2014-12-11)
- Saryn's Molt now removes Brood Mother Maggots
Hotfix 15.5.6 (2014-12-02)
- Fixed Infested Maggots latching on to invisible targets, or targets that are too far away from their leap.
Hotfix 15.5.3 (2014-11-28)
- Fixed Infested Brood Mother Maggots not detaching from Limbo once he enters the Rift.
Hotfix 15.5.2 (2014-11-27)
- Fixed an issue where Brood Mother Maggots stayed on players that enter Limbo's Rift.
Update 15.5 (2014-11-27)
- Introduced.
See also[]
- Brood Mother, the Infested that spawns this unit.