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A different take on a familiar combat knife, the Machete Wraith features a unique styling.

The Machete Wraith is the Wraith variant of the Machete Machete, featuring an increased base damage and attack speed. Originally obtained from completing at least 25 missions during The Gradivus Dilemma, the Machete Wraith is the second Wraith weapon to be released, after the StrunWraith Strun Wraith.

Characteristics[]

Advantages over other Melee weapons (excluding modular weapons):

  • Highest base damage of all machetes.
  • Second highest status chance of all machetes behind Slaytra.
  • Normal Attack (wiki attack index 1)
    • Above average attack speed (1.08x animation speed)
    • High status chance (33.00%)
    • High disposition (●●●●● (1.40x))
    • Above average crit multiplier (2.10x)

Disadvantages over other Melee weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Below average crit chance (19.00%)

Comparisons:

  • MacheteWraith Machete Wraith (Normal Attack), compared to Machete Machete (Normal Attack):
    • Higher base damage (211.00 vs. 120.00)
      • Higher DmgImpactSmall64 Impact damage (DmgImpactSmall64 31.65 vs. DmgImpactSmall64 18)
      • Higher DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 31.65 vs. DmgPunctureSmall64 18)
      • Higher DmgSlashSmall64 Slash damage (DmgSlashSmall64 147.7 vs. DmgSlashSmall64 84)
    • Higher total damage (211 vs. 120)
    • Higher base critical chance (19.00% vs. 10.00%)
    • Higher base critical multiplier (2.10x vs. 1.50x)
    • Higher base status chance (33.00% vs. 15.00%)
    • Higher attack speed (1.08x animation speed vs. 0.92x animation speed)
    • Higher Mastery Rank required (11 vs. 1)
    • Lower disposition (●●●●● (1.40x) vs. ●●●●● (1.45x))
  • MacheteWraith Machete Wraith (Normal Attack), compared to PrismaMachete Prisma Machete (Normal Attack):
    • Higher base damage (211.00 vs. 193.00)
      • Higher DmgImpactSmall64 Impact damage (DmgImpactSmall64 31.65 vs. DmgImpactSmall64 28.95)
      • Higher DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 31.65 vs. DmgPunctureSmall64 28.95)
      • Higher DmgSlashSmall64 Slash damage (DmgSlashSmall64 147.7 vs. DmgSlashSmall64 135.1)
    • Higher total damage (211 vs. 193)
    • Higher base critical chance (19.00% vs. 15.00%)
    • Higher base critical multiplier (2.10x vs. 1.90x)
    • Higher base status chance (33.00% vs. 31.00%)
    • Higher attack speed (1.08x animation speed vs. 0.92x animation speed)
    • Higher Mastery Rank required (11 vs. 7)
    • Lower disposition (●●●●● (1.40x) vs. ●●●●● (1.45x))

Acquisition[]

The Machete Wraith was first introduced as a potential reward from The Gradivus Dilemma event if players fought in 25 battles and the conflict favored the Grineer. As the Grineer succeeded in the event, the weapon was awarded, complete with a free weapon slot and pre-installed Orokin Catalyst.

The Machete Wraith is now potentially sold by Baro Ki'Teer in the Concourse section of the Tenno Relay for Credits64 250,000 and OrokinDucats 410. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.

The weapon can be traded, but only for unranked copies without Forma and Orokin Catalyst installed. The trading recipient must also have a Mastery Rank of at least 11.

Trivia[]

  • The Machete Wraith is the second Wraith weapon (after StrunWraith Strun Wraith) and also the first event-exclusive melee weapon.
  • As with many other old Wraith and Vandal weapons, only the energy color could be changed. Other colors may be selected, but would not show on the weapon, unless said weapon possessed a skin.
    • As of Update 22, all default skins of Vandal and Wraith weapons can be fully coloured.
  • The Machete Wraith is the second Wraith weapon to be re-released, after the StrunWraith Strun Wraith.

Media[]

Machete Wraith Skins

Edit

Patch History[]

Hotfix 29.6.4 (2021-01-06)

  • Fixed Machete Wraith from only hitting once per enemy when using its Heavy Attack.

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 1 to 11.
  • Damage increased from 45 to 211.
  • Range increased from 1 to 2.5.
  • Status Chance increased from 10% to 33%.
  • Critical Chance increased from 5% to 19%.
  • Critical Damage increased from 1.5x to 2.1x.
  • Slam Attack increased from 90 to 633.
  • Slide Attack increased from 135 to 422.
  • Parry Angle set to 55.

Update 10.5 (2013-10-23)

  • Introduced as part of the Gradivus Dilemma.

Last updated: Update 26.0 (2019-10-31)

See Also[]

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