A different take on a familiar combat knife, the Machete Wraith features a unique styling.

The Machete Wraith is the Wraith variant of the Machete.png Machete, featuring an increased base damage and attack speed. Originally obtained from completing at least 25 missions during The Gradivus Dilemma, the Machete Wraith is the second Wraith weapon to be released, after the WraithStrun.png Strun Wraith.

Characteristics[edit | edit source]

This weapon deals primarily Slash b.svg Slash damage.

Advantages:

Disadvantages:

Comparisons:

Acquisition[edit | edit source]

The Machete Wraith was first introduced as a potential reward from The Gradivus Dilemma event if players fought in 25 battles and the conflict favored the Grineer. As the Grineer succeeded in the event, the weapon was awarded, complete with a free weapon slot and pre-installed Orokin Catalyst.

The Machete Wraith is now potentially sold by Baro Ki'Teer in the Concourse section of the Tenno Relay for Credits64.png250,000 and PrimeBucks.png410. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.

The weapon can be traded, but only for unranked copies without Forma and Orokin Catalyst installed. The trading recipient must also have a Mastery Rank of at least 11.

Tips[edit | edit source]

Weapon Loadouts[edit source]

Trivia[edit | edit source]

  • The Machete Wraith is the second Wraith weapon (after WraithStrun.png Strun Wraith) and also the first event-exclusive melee weapon.
  • As with many other old Wraith and Vandal weapons, only the energy color could be changed. Other colors may be selected, but would not show on the weapon, unless said weapon possessed a skin.
    • As of Update 22, all default skins of Vandal and Wraith weapons can be fully coloured.
  • The Machete Wraith is the second Wraith weapon to be re-released, after the WraithStrun.png Strun Wraith.

Media[edit | edit source]

Machete Wraith Skins

Patch History[edit | edit source]

Update 26.0

  • Mastery Rank increased from 1 to 11.
  • Damage increased from 45 to 211.
  • Range increased from 1 to 2.5.
  • Status Chance increased from 10% to 33%.
  • Critical Chance increased from 5% to 19%.
  • Critical Damage increased from 1.5x to 2.1x.
  • Slam Attack increased from 90 to 633.
  • Slide Attack increased from 135 to 422.
  • Parry Angle set to 55.

Update 10.5

  • Introduced as part of the Gradivus Dilemma.

Last updated: Update 26.0

See Also[edit | edit source]

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