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MK1-Kunai
File:Kunai2.png
Statistics
Weapon Slot Secondary
Weapon Type Thrown
Trigger Type Auto
Utility
Flight Speed 70.0m/s
Noise Level 0.0 (Silent)
Fire Rate 3.3 rounds/sec
Accuracy 100.0
Magazine Size 10 rounds/mag
Max Ammo 210 rounds
Normal Attacks
Impact wImpact 4.0
Puncture wPuncture 30.0
Slash wSlash 6.0
Miscellaneous
Polarities Script error: The function "Pol" does not exist.Script error: The function "Pol" does not exist.
Introduced Update 14
The MK1-Kunai is the standard issue throwing knives for all Tenno.

The MK1-Kunai is one of three Secondary weapon options available to new Tenno, which can be acquired from the Vor's Prize tutorial prologue. The Mk1-Kunai is suited for new players who desire a silent and stealthy sidearm.

This weapon can be sold for Credits64 5,000.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • Silent.
  • Infested Volatile Runners do not explode on death when killed by this weapon.
  • Can hit multiple enemies in a short line (caused by flying dead bodies and not by the Kunai).
  • Very fast reload speed.
  • Staggers non-heavy Grineer units and Infested Chargers on every hit.
  • Fast fire rate.
  • The arc of the shots enable headshots over cover.
  • Two Script error: The function "Pol" does not exist. polarity slots, ideal for Hornet Strike and Barrel Diffusion.

Disadvantages:

  • Has travel time, making it difficult to land an accurate shot at long distances.
  • Shoots in an arc, making it difficult for use at long range.
  • While you are holding this weapon, your Spin Attack (Slide Melee) does not get a speed boost.
  • Low critical chance. (Although higher than the Kunai)
  • Low status chance.

Acquisition

  • This weapon can be bought in the Market for Credits64 15,000.

Weapon Loadouts

Main article: Category:Kunai Build

See the user build section for builds using this weapon.

Tips

  • Make sure to adjust your aim for moving targets.
  • When using at a distance, aim above the enemy to adjust for Kunai's arc.
  • Especially lethal when paired with Ice mods.
  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed.

Notes

  • While the MK1-Kunai deals weaker damage per hit than the Kunai, it has a slightly higher critical chance and damage compared to the latter.
  • The Kunai does not have the pinning properties of other projectile weapons, such as the Boltor or Paris, but will simply throw targets backwards upon death.

Bugs

  • Using Quickdraw on the Kunai can cause infinite reloading issues. (Fixed?)
  • As with all thrown sidearms, when performing a Jump Kick, your frame will hold the Kunai as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be. (Fixed?)
  • When a Hobbled Dragon Key is equipped, sprinting (depending on your frame's speed) will cause the Kunai to be held incorrectly. This also applies to sliding (at slow speeds?). (Fixed?)

Trivia

  • The Kunai (苦無) was traditionally a multipurpose tool, similar in design to a crowbar. It could be used for gardening, masonry, and other things.
  • In popular culture, the word "Kunai" is often associated with ninjas and is depicted as a throwing knife.
  • The MK1-Kunai was introduced as a new starting weapon option in Update 14, alongside the Lato and the MK1-Furis.

Media

See also

  • Kunai, the standard version of this weapon.
  • Despair, a similar weapon
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