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==Acquisition== |
==Acquisition== |
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+ | During [[Awakening]], the MK1-Kunai is one of two secondary weapons offered to the player, the other being the {{Weapon|Lato}}. |
The weapon can also be purchased from the [[Market]] for {{cc|15,000}}. |
The weapon can also be purchased from the [[Market]] for {{cc|15,000}}. |
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Warframe Let's Build the KUNAI Throwing Daggers (Damage 2.0) |
Warframe Let's Build the KUNAI Throwing Daggers (Damage 2.0) |
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+ | Warframe - All Tenno Secondaries - Weapon Animations & Sounds (2012 - 2019) |
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+ | Warframe - All Tenno Weapon Reloads in 3 minutes (2012 - 2019) |
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*Introduced. |
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==See also== |
==See also== |
Revision as of 16:01, 20 September 2020
The MK1-Kunai is MK1 variant of the Kunai and is the standard issue throwing knives for all Tenno recruit, suited for new players who desire a silent and stealthy sidearm.
This weapon can be sold for 2,500.
Acquisition
During Awakening, the MK1-Kunai is one of two secondary weapons offered to the player, the other being the Lato.
The weapon can also be purchased from the Market for 15,000.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against armor.
- Silent.
- Very high reload speed.
- Innate two Script error: The function "Pol" does not exist. polarities.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and health.
- Projectiles have travel time with arcing.
- Very low critical chance.
- Extremely low status chance.
Comparisons:
- MK1-Kunai (Normal Attack), compared to Kunai (Normal Attack):
- Lower base damage per projectile (40.00 vs. 46.00)
- Lower total damage (40 vs. 46)
- Lower base critical chance (5.00% vs. 8.00%)
- Higher base critical multiplier (2.00x vs. 1.60x)
- Lower base status chance (2.50% vs. 8.00%)
- Lower average damage per tap (42 vs. 48.20)
- Lower burst DPS (139.86 vs. 160.53)
- Lower sustained DPS (111.91 vs. 128.45)
Weapon Loadouts
- Main article: Category:Kunai Build
See the user build section for builds using this weapon.
Tips
- Make sure to adjust your aim for moving targets.
- When using at a distance, aim above the enemy to adjust for the arc of the blades.
- Using the Pistol Ammo Mutation mod can help regain lost ammo when needed.
- Alternatively, bring along Squad Ammo Restores.
Notes
- The MK1-Kunai does not have the pinning properties of other projectile weapons, such as the Boltor or Paris, but will simply throw targets backwards upon death.
Trivia
- The Kunai (苦無) was traditionally a multipurpose tool, similar in design to a crowbar. It could be used for gardening, masonry, and other things.
- In popular culture, the word "Kunai" is often associated with ninjas and is depicted as a throwing knife.
- The MK1-Kunai was introduced as a new starting weapon option in Update 14.0 (2014-07-18), alongside the Lato and the MK1-Furis.
- The MK1-Kunai is the only weapon obtainable in Vor's Prize yet to receive a prime upgrade.
- The Spira Prime was originally meant to be the Prime upgrade to the Kunai, but it was mistranslated to Spira, DE changed its stats and made it the Prime to the normal Spira .
Bugs
- Despite being acquirable from the Vor's Prize tutorial, the MK1-Kunai currently requires Mastery Rank 2 to purchase.
Media
MK1-Kunai Skins
Patch History
Update 21.6 (2017-08-29)
- Picking up disarmed thrown Secondary weapons (Kunai, etc.) will now display the context action “Pick Up *Thrown Weapon” instead of “Pick up Auto Pistol”.
Hotfix 19.11.5 (2017-02-28)
- Fixed the MK-1 Kunai not being purchasable in the Market when completing Vor's Prize.
Update 19.10 (2017-02-09)
- Kunai model reworked.
- Kintsugi and Nocturne skins added.
Hotfix 18.6.2 (2016-03-22)
- MK 1 Kunai damage has been increased in Conclave.
Hotfix 18.4.7 (2016-02-04)
- Fixed the MK1-Kunai alerting enemies instead of being Silent.
Update 17.9 (2015-10-28)
- Day of the Dead skin added.
Hotfix 17.8.1 (2015-10-22)
- Fixed the Mk-1 Kunai showing a Platinum cost in the Market.
Update 17.5 (2015-10-01)
- Fixed the bloom FX on Kunai weapons making it too difficult to aim through the glare.
Update 16.4 (2015-04-23)
- Slightly improved hit effects to Kunai impact visual.
Hotfix 15.7.2 (2014-12-19)
- Adjustments made to Kunai holster to remove redundant visual attachments.
Hotfix 14.2.4 (2014-08-23)
- Reduced conclave ratings for MK-1 weapons.
- Fixed cases where MK-1 weapons that had been acquired during the Tutorial would never gain XP.
Hotfix 14.2.3 (2014-08-21)
- MK-1 weapons have been added to the Market.
- MK-1 weapons can now be seen in the Codex.
Update 14.0 (2014-07-18)
- Introduced.
Last updated: Hotfix 23.7.1 (2018-09-06)
See also
- Kunai, the standard version of this weapon.
- Despair, another thrown secondary, used by the Stalker.
- Hikou, another thrown secondary.