The MK1-Braton is the standard issue rifle for all Tenno. A versatile weapon that can be customized to support a wide variety of play styles.

The MK1-Braton is the MK1 variant of the Braton.pngBraton and is the standard issue rifle for new Tenno recruits. The damage is sub-optimal, but the strongest point lies in the accuracy and stability, allowing easy handling of the weapon.

Can be sold for Credits64.png2,500.

Characteristics[edit | edit source]

This weapon deals primarily DmgSlashSmall64.pngSlash damage.

Advantages:

  • High DmgSlashSmall64.pngSlash damage - effective against health.
  • High accuracy.
  • Low recoil.

Disadvantages:

Comparisons:

  • MK1-Braton, compared to Braton:
    • Lower base damage (18.0 vs. 24.0)
      • Lower DmgImpactSmall64.pngImpact damage (4.5 vs. 7.9)
      • Lower DmgPunctureSmall64.pngPuncture damage (4.5 vs. 7.9)
      • Higher DmgSlashSmall64.pngSlash damage (9.0 vs. 8.2)
    • Lower critical chance (8% vs. 12%)
    • Lower critical multiplier (1.5x vs. 1.6x)
    • Lower status chance (5% vs. 6%)
    • Lower fire rate (7.5 rounds/sec vs. 8.75 rounds/sec)
    • Larger magazine (60 rounds vs. 45 rounds)
    • More accurate (40 vs. 29)

Acquisition[edit | edit source]

During Awakening, the MK1-Braton is one of two primary weapons offered to the player, the other being the Paris.pngMK1-Paris.

The weapon can also be purchased from the Market for Credits64.png15,000.

Tips[edit | edit source]

  • Sell the weapon after acquiring around Credits64.png25,000 and reaching rank 30, as the Braton.pngBraton is much more useful for missions after Mercury.

Trivia[edit | edit source]

  • Update 14.0 buffed the MK1-Braton's damage and rate of fire to make it closer to the Braton in terms of performance.
  • Originally, the MK1-Braton was unable to equip skins. This was eventually fixed in Hotfix 16.3.3.1

Media[edit | edit source]

MK1-Braton Skins Edit

Patch History[edit | edit source]

Update 19.10

  • Braton model reworked.

Update 7.7

  • Reduced fire rate to 5.9 from 8.3.

Update 7.x Weapon Balance

  • Decreased damage from 20 to 18.
  • Decreased reload time from 2.37 to 2.2.

Vanilla

  • Introduced with game release.

See Also[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.