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The MK1-Bo is the standard issue staff weapon for all Tenno.

The MK1-Bo is the MK1 variant of the Bo Bo and is the standard issue staff for new Tenno recruits. Its long reach makes it ideal for new players who want to keep enemies at arm's length.

This weapon can be sold for Credits64 2,500.

Characteristics[]

  • This weapon deals primarily DmgImpactSmall64 Impact damage.
  • Stance mod has Unairu Pol polarity, matches Mod TT 20px Flailing Branch stance.
  • Innate Vazarin Pol polarity.

Advantages over other Melee weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • High attack range (3.00 m)
    • High disposition (●●●●● (1.40x))

Disadvantages over other Melee weapons (excluding modular weapons):

  • Lowest base damage of all staves.
  • Normal Attack (wiki attack index 1)
    • Very low crit chance (10.00%)
    • Very low total damage (90)
    • Very low status chance (10.00%)

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.


Comparisons:

  • MK1-Bo MK1-Bo (Normal Attack), compared to Bo Bo (Normal Attack):
    • Lower base damage (90.00 vs. 140.00)
      • Lower DmgImpactSmall64 Impact damage (DmgImpactSmall64 81 vs. DmgImpactSmall64 126)
      • Lower DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 9 vs. DmgPunctureSmall64 14)
    • Lower total damage (90 vs. 140)
    • Lower base critical chance (10.00% vs. 12.50%)
    • Lower base status chance (10.00% vs. 20.00%)
    • Higher disposition (●●●●● (1.40x) vs. ●●●●● (1.35x))

Acquisition[]

MK1-Bo can be purchased from the Market for Credits64 15,000.

Notes[]

Incarnon Genesis[]

Evolution[]

This section is transcluded from Bo Incarnon Genesis § Evolutions. To change it, please edit the transcluded page.
  • Installing the Bo Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 70 Dracroot Dracroot, and 80 Kovnik Kovnik.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
  • Incarnon form increases Range and Heavy Attack Efficiency.
    • +100% Melee Damage
    • +4 Range
    • +50% Heavy Attack Efficiency
    • +20% Sprint Speed
    • +20% to Bullet Jump
  • Incarnon Form lasts for 180 seconds and persists until death.

Evolution II[]

Unlock Challenge: Complete a solo mission with this weapon equipped.

  • Perk 1: Stalwart Oak:
    • Increase Damage by +110 (Bo) / +90 (MK1) / +34 (Prime).
    • While Armor is greater than 450: +30 Parry Angle and +300% Combo Count Chance while Blocking.
  • Perk 2: Swordsman's Flourish:
    • Increase Damage by +100 (Bo) / +85 (MK1) / +30 (Prime).
    • With Melee Weapon Equipped: +100% Combo Count Chance.
      • Does not apply to quickswap melee. Requires manually equipping the melee, either by holding the weapon swap key (default F ) or going into a mission with only the melee weapon equipped.

Evolution III[]

Unlock Challenge: Active this weapon's Incarnon Form 6 times in a mission.

  • Perk 1: Orokin Reach:
    • +0.5 Range.
  • Perk 2: Overhand:
    • Heavy Attack Efficiency set to 20%.
      • This is additive with other sources of heavy attack efficiency, and is not an override.
  • Perk 3: Swordsman's Celerity:
    • +20% Movement Speed.

Evolution IV[]

Unlock Challenge: Kill 40 enemies with slide attacks.

  • Perk 1: Flashing Bleed:
    • +40% chance of DmgSlashSmall64 Bleed on DmgImpactSmall64 Impact Status Effect
      • On enemies that are knocked down, Impact effects will not apply but the bleed still will.
  • Perk 2: Subtle Force:
    • Increase Critical Chance by +12% (Bo) / +15% (MK1) / +6% (Prime).
    • Increase Status Chance by +12% (Bo) / +15% (MK1) / +6% (Prime).
  • Perk 3: Absolute Dominion:
    • Increase Status Chance by +34% (Bo) / +38% (MK1) / +30% (Prime).

Trivia[]

  • The MK1-Bo was introduced as one of three starting Melee weapon options for new players, alongside the Skana Skana and the MK1-Furax MK1-Furax.
  • (棒:ぼう) is the Japanese word for stick/rod/staff. Used for various forms and styles of martial arts around the world the staff is a highly versatile weapon. Its composition is usually made of hard wood though its weight could vary from light to heavy, flexible to rigid, and from simple shaft to decorated ornaments. A staff is typically 6 feet long with other staves of various lengths possessing different names.
  • Despite the blue energy depicted in the Bo's portrait, the default energy color of the Bo is red.

Bugs[]

  • Only the host is capable of ragdolling enemies with the Bo.
  • Executing SlashDash130xWhite Slash Dash without holding the MK1-Bo will toggle the channeling effect permanently on your weapon. Sometimes the staff will just continue to shine brightly (while on your back) as if you were channeling it. A melee attack will remove the effect.

MK1-Bo Skins

Edit

Media[]

Patch History[]

Update 34.0 (2023-10-18) MK1 Weapons
Along the lines of Flawed Mods, the less powerful MK1 variants of the Braton, Paris, Kunai, and Bo have been removed from the Vor’s Prize Quest. Now, new players will be presented with the normal variants of these weapons.

Rest assured that all MK1 weapons still remain available for purchase with Credits in the Market!

Update 26.0 (2019-10-31)

  • Damage increased from 45 to 90.
  • Range increased from 2 to 3.
  • Slam Attack increased from 90 to 270.
  • Slide Attack decreased from 96 to 90.
  • Parry Angle set to 60.
  • (Undocumented) Follow Through decreased from 0.7 to 0.5.

Update 19.10 (2017-02-09)

  • Bo model reworked.
    • Kintsugi and Nocturne skins added.

Hotfix 18.12.2 (2016-05-20)

  • Fixed the Scyth Sugatra rotation on Bo series.

Hotfix 18.4.1 (2016-01-25)

  • Increased the damage of the MK1-Bo in Conclave.

Update 17.0 (2015-07-31)

  • Bo series damage increased in Conclave.

Update 16.4 (2015-04-23)

  • Increased Stamina consumption when blocking with all Bo weapons in Conclave.
  • Reduced the damage of all Bo weapons in Conclave.

Update 16.1 (2015-03-25)

  • Fixed Mk1 Bo not being usable in Conclave.

Hotfix 14.2.4 (2014-08-23)

  • Reduced conclave ratings for MK-1 weapons.
  • Fixed cases where MK-1 weapons that had been acquired during the Tutorial would never gain XP.

Hotfix 14.2.3 (2014-08-21)

  • MK-1 weapons have been added to the market.
  • MK-1 weapons can now be seen in the codex.

Update 14.0 (2014-07-18)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also[]

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