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| rarity = Uncommon
 
| rarity = Uncommon
 
| transmutable = f
 
| transmutable = f
| autoDrops = auto
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| autoDrops = [[Nightwave]] Offerings
 
}}'''Loot Detector''' is an ''[[:Category:Auras|aura mod]]'' that will display [[Pickups#Miscellaneous|resources]], [[Pickups#Lootables|lootable]] canisters, chests, crates, and lootable corpses (which only appear during the [[Environmental Hazards#Self-Destruct|self-destruction environmental hazard]]) on the mini-map for all players on a mission, as well as locate [[Syndicate Medallions|Medallions]] in [[Syndicate#Syndicate Alerts|Syndicate Alert Missions]] missions and Caches in [[Sabotage]] missions. It will not display lockers or dropped blueprint.
}}
 
'''Loot Detector''' is an ''[[:Category:Auras|aura mod]]'' that will display [[Pickups#Miscellaneous|resources]], [[Pickups#Lootables|lootable]] canisters, chests, crates, and lootable corpses (which only appear during the [[Environmental Hazards#Self-Destruct|self-destruction environmental hazard]]) on the mini-map for all players on a mission, as well as locate [[Syndicate Medallions|Medallions]] in [[Syndicate#Syndicate Alerts|Syndicate Alert Missions]] and [[Resource Cache]] in [[Sabotage]] missions. It will not display lockers or dropped blueprints.
 
   
 
Loot Detector will also highlight mod objects as bright yellow/bright gold on the floor. The distance at which mods are highlighted is limited by the rank of the Loot Detector mod.
 
Loot Detector will also highlight mod objects as bright yellow/bright gold on the floor. The distance at which mods are highlighted is limited by the rank of the Loot Detector mod.
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==Acquisition==
 
==Acquisition==
Loot Detector is obtained through [[Alert]] missions.
+
Loot Detector can be purchased while in the [[Nightwave]] offerings rotation.
   
 
==Notes==
 
==Notes==
 
*When in a mission with other players, resources picked up by a player will not disappear from the mini-map until every player in that mission has picked it up.
 
*When in a mission with other players, resources picked up by a player will not disappear from the mini-map until every player in that mission has picked it up.
 
*Due to the random generation of every map, and also the Containers within them, you will be able to see Containers that you are unable to get to, especially at Rank 4 and above, due to them being in a location that may appear near but is only accessible from a different area of the map.
 
*Due to the random generation of every map, and also the Containers within them, you will be able to see Containers that you are unable to get to, especially at Rank 4 and above, due to them being in a location that may appear near but is only accessible from a different area of the map.
*Will stack with a fully ranked {{M|Thief's Wit}} and {{M|Animal Instinct}} for a total detection range of '''102''' meters. Can further stack by applying Animal Insticnt to Venari while playing Khora for a total range of''' 132 '''meters.
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*Will stack with a fully ranked {{M|Thief's Wit}} and {{M|Animal Instinct}} for a total detection range of '''102''' meters. Can further stack by applying Animal Instinct to [[Venari]] while playing {{WF|Khora}} for a total range of '''132''' meters. Using a fully ranked {{M|Primed Animal Instinct}} on both a companion and Venari allows for a range of '''182''' meters.
 
*Vertical range of detection is capped at 12 meters making the area of detection a flat disk.
 
*Vertical range of detection is capped at 12 meters making the area of detection a flat disk.
   

Revision as of 12:15, 31 May 2020

Loot Detector is an aura mod that will display resources, lootable canisters, chests, crates, and lootable corpses (which only appear during the self-destruction environmental hazard) on the mini-map for all players on a mission, as well as locate Medallions in Syndicate Alert Missions missions and Caches in Sabotage missions. It will not display lockers or dropped blueprint.

Loot Detector will also highlight mod objects as bright yellow/bright gold on the floor. The distance at which mods are highlighted is limited by the rank of the Loot Detector mod.

Stats

Rank Effect Cost *
0 +5m -2
1 +10m -3
2 +15m -4
3 +20m -5
4 +25m -6
5 +30m -7

* Aura mods increase the amount of Mod Capacity

Acquisition

Loot Detector can be purchased while in the Nightwave offerings rotation.

Notes

  • When in a mission with other players, resources picked up by a player will not disappear from the mini-map until every player in that mission has picked it up.
  • Due to the random generation of every map, and also the Containers within them, you will be able to see Containers that you are unable to get to, especially at Rank 4 and above, due to them being in a location that may appear near but is only accessible from a different area of the map.
  • Will stack with a fully ranked Mod TT 20px Thief's Wit and Mod TT 20px Animal Instinct for a total detection range of 102 meters. Can further stack by applying Animal Instinct to Venari while playing KhoraIcon272 Khora for a total range of 132 meters. Using a fully ranked Mod TT 20px Primed Animal Instinct on both a companion and Venari allows for a range of 182 meters.
  • Vertical range of detection is capped at 12 meters making the area of detection a flat disk.

Trivia

  • Before it was officially released, for a short time after Update 10.6 (2013-10-30), this mod could have been acquired via Transmutation.[1] This was due to a bug where all mods, including unreleased ones, became obtainable through transmutation. This has since been fixed, but players who obtained the mod this way were allowed to keep them.

Gallery

Patch History

KelaDeThaym
“I was expecting... I don't know. More.”
No patch history is available for this item (none documented in patch notes).


See also