“You seek power, you pay in blood.”
This item's acquisition and usage is limited to player versus player missions.
Loose Chamber is a Conclave-exclusive shotgun mod which grants improved reload speed at the cost of increased recoil.
Stats[]
The value in the in-game description is rounded to one decimal place and is inaccurate as a result. The weapon recoil stat is rounded to two decimal places and only matches the description at rank 5.
Rank | Reload speed | Recoil | Cost |
---|---|---|---|
0 | +5% | +8.33% | 4 |
1 | +10% | +16.67% | 5 |
2 | +15% | +25% | 6 |
3 | +20% | +33.33% | 7 |
4 | +25% | +41.67% | 8 |
5 | +30% | +50% | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Cannot be equipped simultaneously with Loaded Capacity or Hydraulic Chamber.
- Cannot be equipped on the Tigris.
Trivia[]
- Despite being unable to use the mod, the Tigris is shown on the mod card.
See also[]
- Loose Hatch, the rifle version of this mod.
- Loose Magazine, the sidearm version of this mod.
Patch History[]
Hotfix 17.0.3 (2015-08-04)
- Loose Chamber/Magazine/Hatch Weapon Recoil penalty reduced to 50%.
Update 16.7 (2015-06-04)
- Introduced.
Reload Speed Mods | |
---|---|
PVE | Quickdraw ( Primed) • Fast Hands ( Primed) • Depleted Reload • Tactical Pump ( Primed) • Chilling Reload • Radiated Reload • Pistol Elementalist • Stunning Speed • Seeking Fury |
PVP | Loose Hatch • Loose Chamber • Loose Magazine • Maximum Capacity • Loaded Capacity • Full Capacity |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)