(It can knockdown Chargers. Has anyone proven it can stun Ancients recently? It does not for me.) |
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+ | <!--Edit the individual ability pages to update this page |
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− | {{Ability |
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+ | http://warframe.wikia.com/wiki/Decoy |
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+ | http://warframe.wikia.com/wiki/Invisibility |
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− | | hotkey = 1 |
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+ | http://warframe.wikia.com/wiki/Switch_Teleport |
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− | | energy = 25 |
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+ | http://warframe.wikia.com/wiki/Radial_Disarm |
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− | | contents = Loki deploys a holographic copy of himself, drawing enemy fire. |
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+ | --><onlyinclude><div class="tabber-dark"><tabber> |
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− | | notes = <br/> |
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+ | |-|Abilities = |
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− | *Decoy lasts '''7''' / '''15''' / '''20''' / '''25''' seconds. This can be increased by Power Duration ([[Continuity]]). |
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+ | ==Passive== |
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− | *Cost to equip of '''2''' / '''3''' / '''4''' / '''5''' which is then halved by the Polarity slot, rounded up. |
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+ | {{WF|Loki}}'s [[Maneuvers#Wall_Latch|Wall Latch]] duration lasts '''10''' times longer than normal, up to a maximum of '''60''' seconds. |
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− | *Range of '''48''' in-game meters at all levels. This is ''not'' increased by Power Range ([[Stretch]]). |
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− | *If enough damage is done to the Decoy, it will disappear. Decoy life does ''not'' increase at higher levels or with Power Strength ([[Focus]]). |
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− | *You can use Decoy in conjunction with Switch Teleport to switch positions with your decoys, essentially engaging a short-range teleport to any location you can place a Decoy. |
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− | *The hologram blocks lasers from [[Enemies#Security_System|laser barriers]], allowing passage through when deployed directly on top of them (as they only emit from one side). |
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− | *Decoy can be used as means to find or lure out hiding enemies. |
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− | *Enemies will focus on the Decoy if it is deployed closer to them than Loki is, allowing Loki to deal heavy damage or escape an area without being targeted. |
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− | *Decoy can also be used to open doors, which can be quite useful when the following area is full of Grineer or Corpus enemies, allowing you to shoot them from a safer distance. |
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− | |cardimage = Decoy2.png|gameimage = Decoy.png}} |
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+ | ==Abilities == |
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− | {{clr}} |
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+ | <span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="expand-all">Expand All</span><br /> |
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− | {{Ability |
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+ | {{:Decoy}} |
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+ | {{:Invisibility}} |
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− | | hotkey = 2 |
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+ | {{:Switch Teleport}} |
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− | | energy = 50 |
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− | | contents = Loki camouflages himself, becoming invisible to enemies. |
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+ | <span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="collapse-all">Collapse All</span> |
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− | | notes = <br/> |
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− | *Invisibility lasts '''5''' / '''7''' / '''9''' / '''12''' seconds. This can be increased by Power Duration ([[Continuity]]). |
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− | *Cost to equip of '''4''' / '''5''' / '''6''' / '''7''' which is then halved by the Polarity slot, rounded up. |
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− | *Hides you from security cameras, allowing you to bypass Corpus security systems. |
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− | *You can still be staggered/knocked down, even by laser doors, or hurt by poison. |
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− | *While invisible your melee attacks deal 150% damage with normal attacks and 200% damage with charged attacks (yellow numbers). Critical strikes also receive this bonus (red numbers). Take note that this ability doesn't make you deal constant critical strikes, just boosts your damage. |
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− | *Invisibility does not make Shade, Wyrm, or DethCube invisible. |
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− | |cardimage = Invisibility2.png|gameimage = Invisibility.png}} |
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+ | {{AbilityModBenefits |
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− | {{clr}} |
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⚫ | |||
− | {{Ability |
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− | | |
+ | | ability1icon = Decoy.png |
− | | |
+ | | ability1strength = |
− | | |
+ | | ability1duration = true |
+ | | ability1range = |
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− | | contents = Loki instantaneously switch place with a target, confusing the enemy. |
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− | | |
+ | | ability2 = Invisibility |
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− | * Range of '''x''' / '''x''' / '''x''' / '''50+''' in-game meters. This can be increased by Power Range ([[Stretch]]), however you cannot target something further than 50 meters away. |
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+ | | ability2strength = |
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− | *Cost to equip of '''6''' / '''7''' / '''8''' / '''9''' which is then halved by the Polarity slot, rounded up. |
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+ | | ability2duration = true |
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− | *You can use Switch Teleport on enemies, teammates, or a decoy created by yourself and/or a teammate. |
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+ | | ability2range = |
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− | |cardimage = Switch Teleport.png|gameimage = SwitchTeleport.png}} |
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+ | | ability3 = Switch Teleport |
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+ | | ability3icon = SwitchTeleport.png |
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+ | | ability3strength = |
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+ | | ability3duration = |
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+ | | ability3range = true |
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+ | | ability4 = Radial Disarm |
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+ | | ability4icon = RadialDisarm.png |
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+ | | ability4strength = true |
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+ | | ability4duration = |
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+ | | ability4range = true |
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+ | }} |
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+ | |-|Maximization = |
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− | {{clr}} |
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+ | {{WFmax|main|{{lc:{{BASEPAGENAME}}}}}} |
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− | {{Ability |
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+ | </tabber></div> |
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+ | {{Clr}}</onlyinclude> |
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− | | hotkey = 4 |
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+ | __NOTOC__ |
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− | | energy = 100 |
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− | | contents = Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat. |
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− | | notes = <br/> |
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− | *Range of '''8''' / '''x''' / '''x''' / '''20''' in-game meters. This can be increased by Power Range ([[Stretch]]). |
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− | *Cost to equip of '''10''' / '''11''' / '''12''' / '''13''' which is then halved by the Polarity slot, rounded up. |
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− | *Useful against groups of ranged enemies, particularly heavy troops. |
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− | *Can't be used on bosses. |
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− | *Used on infestation it will damage and knockdown or kill infested chargers, dismember runners and leapers' arms, and stun ancients. |
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− | *Radial Disarm on the Corpus: |
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− | **Forces the Osprey to the ground and removes all their abilities |
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− | **Plants a Stun Baton on the heads of MOA and removes all their abilities but gives them the ability to kick |
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− | |cardimage = Radial Disarm.png|gameimage = RadialDisarm.png}} |
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[[Category:Tabview]] |
[[Category:Tabview]] |
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+ | [[Category:Loki]] |
Revision as of 19:28, 5 July 2020
Passive
Loki's Wall Latch duration lasts 10 times longer than normal, up to a maximum of 60 seconds.
Abilities
Expand All
1 25 |
Decoy Loki deploys a holographic copy of himself, drawing enemy fire. Introduced in Vanilla (2012-10-25) |
Strength:15% (Decoy shield and health siphon) | |
Duration:7 / 15 / 20 / 25 s | |||
Range:15 m (shield and health siphon range) | |||
Misc:
100 m (cast range) | |||
Subsumable to Helminth |
2 50 |
Invisibility Loki camouflages himself, becoming invisible to enemies. Introduced in Vanilla (2012-10-25) |
Strength:N/A | |
Duration:5 / 7 / 9 / 12 s | |||
Range:N/A |
3 25 |
Switch Teleport Loki instantaneously swaps positions with a target, confusing the enemy. Introduced in Vanilla (2012-10-25) |
Strength:30% / 35% / 40% / 50% (movement speed buff) | |
Duration:3.5 / 4 / 4.5 / 5 s (movement speed buff) | |||
Range:25 / 40 / 60 / 75 m |
4 100 |
Radial Disarm Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat. Introduced in Vanilla (2012-10-25) |
Strength:200 / 200 / 350 / 500 Impact | |
Duration:∞ | |||
Range:10 / 13 / 17 / 20 m | |||
Misc:
Disarm into melee combat |
Collapse All
Strength Mods | Duration Mods | Range Mods |
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