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(It can knockdown Chargers. Has anyone proven it can stun Ancients recently? It does not for me.)
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<!--Edit the individual ability pages to update this page
{{Ability
 
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http://warframe.wikia.com/wiki/Decoy
| name = Decoy
 
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http://warframe.wikia.com/wiki/Invisibility
| hotkey = 1
 
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http://warframe.wikia.com/wiki/Switch_Teleport
| energy = 25
 
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http://warframe.wikia.com/wiki/Radial_Disarm
| contents = Loki deploys a holographic copy of himself, drawing enemy fire.
 
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--><onlyinclude><div class="tabber-dark"><tabber>
| notes = <br/>
 
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|-|Abilities =
*Decoy lasts '''7''' / '''15''' / '''20''' / '''25''' seconds. This can be increased by Power Duration ([[Continuity]]).
 
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==Passive==
*Cost to equip of '''2''' / '''3''' / '''4''' / '''5''' which is then halved by the Polarity slot, rounded up.
 
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{{WF|Loki}}'s [[Maneuvers#Wall_Latch|Wall Latch]] duration lasts '''10''' times longer than normal, up to a maximum of '''60''' seconds.
*Range of '''48''' in-game meters at all levels. This is ''not'' increased by Power Range ([[Stretch]]).
 
*If enough damage is done to the Decoy, it will disappear. Decoy life does ''not'' increase at higher levels or with Power Strength ([[Focus]]).
 
*You can use Decoy in conjunction with Switch Teleport to switch positions with your decoys, essentially engaging a short-range teleport to any location you can place a Decoy.
 
*The hologram blocks lasers from [[Enemies#Security_System|laser barriers]], allowing passage through when deployed directly on top of them (as they only emit from one side).
 
*Decoy can be used as means to find or lure out hiding enemies.
 
*Enemies will focus on the Decoy if it is deployed closer to them than Loki is, allowing Loki to deal heavy damage or escape an area without being targeted.
 
*Decoy can also be used to open doors, which can be quite useful when the following area is full of Grineer or Corpus enemies, allowing you to shoot them from a safer distance.
 
|cardimage = Decoy2.png|gameimage = Decoy.png}}
 
   
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==Abilities&nbsp;==
{{clr}}
 
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<span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="expand-all">Expand All</span><br />
{{Ability
 
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{{:Decoy}}
| name = Invisibility
 
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{{:Invisibility}}
| hotkey = 2
 
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{{:Switch Teleport}}
| energy = 50
 
 
{{:Radial Disarm}}
| contents = Loki camouflages himself, becoming invisible to enemies.
 
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<span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="collapse-all">Collapse All</span>
| notes = <br/>
 
*Invisibility lasts '''5''' / '''7''' / '''9''' / '''12''' seconds. This can be increased by Power Duration ([[Continuity]]).
 
*Cost to equip of '''4''' / '''5''' / '''6''' / '''7''' which is then halved by the Polarity slot, rounded up.
 
*Hides you from security cameras, allowing you to bypass Corpus security systems.
 
*You can still be staggered/knocked down, even by laser doors, or hurt by poison.
 
*While invisible your melee attacks deal 150% damage with normal attacks and 200% damage with charged attacks (yellow numbers). Critical strikes also receive this bonus (red numbers). Take note that this ability doesn't make you deal constant critical strikes, just boosts your damage.
 
*Invisibility does not make Shade, Wyrm, or DethCube invisible.
 
|cardimage = Invisibility2.png|gameimage = Invisibility.png}}
 
   
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{{AbilityModBenefits
{{clr}}
 
 
| ability1 = Decoy
{{Ability
 
| name = Switch Teleport
+
| ability1icon = Decoy.png
| hotkey = 3
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| ability1strength =
| energy = 25
+
| ability1duration = true
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| ability1range =
| contents = Loki instantaneously switch place with a target, confusing the enemy.
 
| notes = <br/>
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| ability2 = Invisibility
 
| ability2icon = Invisibility.png
* Range of '''x''' / '''x''' / '''x''' / '''50+''' in-game meters. This can be increased by Power Range ([[Stretch]]), however you cannot target something further than 50 meters away.
 
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| ability2strength =
*Cost to equip of '''6''' / '''7''' / '''8''' / '''9''' which is then halved by the Polarity slot, rounded up.
 
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| ability2duration = true
*You can use Switch Teleport on enemies, teammates, or a decoy created by yourself and/or a teammate.
 
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| ability2range =
|cardimage = Switch Teleport.png|gameimage = SwitchTeleport.png}}
 
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| ability3 = Switch Teleport
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| ability3icon = SwitchTeleport.png
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| ability3strength =
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| ability3duration =
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| ability3range = true
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| ability4 = Radial Disarm
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| ability4icon = RadialDisarm.png
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| ability4strength = true
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| ability4duration =
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| ability4range = true
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}}
   
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|-|Maximization =
{{clr}}
 
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{{WFmax|main|{{lc:{{BASEPAGENAME}}}}}}
{{Ability
 
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</tabber></div>
| name = Radial Disarm
 
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{{Clr}}</onlyinclude>
| hotkey = 4
 
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__NOTOC__
| energy = 100
 
| contents = Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.
 
| notes = <br/>
 
*Range of '''8''' / '''x''' / '''x''' / '''20''' in-game meters. This can be increased by Power Range ([[Stretch]]).
 
*Cost to equip of '''10''' / '''11''' / '''12''' / '''13''' which is then halved by the Polarity slot, rounded up.
 
*Useful against groups of ranged enemies, particularly heavy troops.
 
*Can't be used on bosses.
 
*Used on infestation it will damage and knockdown or kill infested chargers, dismember runners and leapers' arms, and stun ancients.
 
*Radial Disarm on the Corpus:
 
**Forces the Osprey to the ground and removes all their abilities
 
**Plants a Stun Baton on the heads of MOA and removes all their abilities but gives them the ability to kick
 
|cardimage = Radial Disarm.png|gameimage = RadialDisarm.png}}
 
 
[[Category:Tabview]]
 
[[Category:Tabview]]
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[[Category:Loki]]

Revision as of 19:28, 5 July 2020

Passive

LokiIcon272 Loki's Wall Latch duration lasts 10 times longer than normal, up to a maximum of 60 seconds.

Abilities 

Expand All

DecoyModx256 Decoy130xWhite
1
EnergyOrb25
Decoy

Loki deploys a holographic copy of himself, drawing enemy fire.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:15% (Decoy shield and health siphon)
AbilityDurationBuff Duration:7 / 15 / 20 / 25 s
AbilityRangeBuff Range:15 m (shield and health siphon range)

Misc: 100 m (cast range)
400 SP (Decoy shields)
200 HP (Decoy health)
? % (physical status chances)
1 (limit of decoys)

Subsumable to Helminth
Expand/Collapse


InvisibilityModx256 Invisibility130xWhite
2
EnergyOrb50
Invisibility

Loki camouflages himself, becoming invisible to enemies.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:5 / 7 / 9 / 12 s
AbilityRangeBuff Range:N/A
Expand/Collapse


SwitchTeleportModx256 SwitchTeleport130xWhite
3
EnergyOrb25
Switch Teleport

Loki instantaneously swaps positions with a target, confusing the enemy.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:30% / 35% / 40% / 50% (movement speed buff)
AbilityDurationBuff Duration:3.5 / 4 / 4.5 / 5 s (movement speed buff)
AbilityRangeBuff Range:25 / 40 / 60 / 75 m
Expand/Collapse


RadialDisarmModx256 RadialDisarm130xWhite
4
EnergyOrb100
Radial Disarm

Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:200 / 200 / 350 / 500 DmgImpactSmall64 Impact
AbilityDurationBuff Duration:
AbilityRangeBuff Range:10 / 13 / 17 / 20 m

Misc: Disarm into melee combat
Knockdown b Knockdown when damaged

Expand/Collapse

Collapse All


Strength Mods

IntensifyMod

Duration Mods

ContinuityMod

Range Mods

StretchMod

Decoy
Invisibility
SwitchTeleport
RadialDisarm RadialDisarm

Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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