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{{Component |
{{Component |
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− | | name = |
+ | | name = |
− | | image = LocPin.png |
+ | | image = LocPin.png |
− | | |
+ | | tradable = |
− | | |
+ | | tax = |
+ | | type = Gear |
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+ | | introduced = {{ver|24.2}} |
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+ | | rarity = |
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+ | | autoDrops = [[Research/Tenno Lab|Tenno Research Lab]] |
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}} |
}} |
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{{Quote|A persistent waypoint marker for use with the world map. Coordinate your squad and track places of importance!|In-Game Description}} |
{{Quote|A persistent waypoint marker for use with the world map. Coordinate your squad and track places of importance!|In-Game Description}} |
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− | The '''Loc-Pin''' is a [[Arsenal#Gear|Gear]] item that allows players to plant a custom marker on locations within [[Landscape |
+ | The '''Loc-Pin''' is a [[Arsenal#Gear|Gear]] item that allows players to plant a custom marker on locations within [[Landscape]]s ([[Plains of Eidolon]], [[Orb Vallis]] and [[Cambion Drift]]). The Loc-Pin marker can be given a custom name, a custom color, as well as given a custom minimap logo and the option to show it in the [[Heads-Up_Display|HUD]] to allow for easy identification of the desired location. |
Once placed, a Loc-Pin will permanently remain on the map, persisting between sessions. |
Once placed, a Loc-Pin will permanently remain on the map, persisting between sessions. |
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{{BuildRequire |
{{BuildRequire |
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⚫ | |||
− | |buildcredits = 4,000 |
+ | |buildcredits = 4,000 |
− | |build1 = Polymer Bundle |
+ | |build1 = Polymer Bundle |
− | |build1amount = 150 |
+ | |build1amount = 150 |
− | |build2 = Circuits |
+ | |build2 = Circuits |
− | |build2amount = 200 |
+ | |build2amount = 200 |
− | |build3 = Plastids |
+ | |build3 = Plastids |
− | |build3amount = 100 |
+ | |build3amount = 100 |
⚫ | |||
+ | |build4 = |
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⚫ | |||
+ | |build4amount = |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |blueprint = 5000 |
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⚫ | |||
⚫ | |||
⚫ | |||
|researchcredits = 5,000 |
|researchcredits = 5,000 |
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− | |research1 = Mutagen Sample |
+ | |research1 = Mutagen Sample |
|research1amount = 30 |
|research1amount = 30 |
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− | |research2 = Detonite Ampule |
+ | |research2 = Detonite Ampule |
|research2amount = 30 |
|research2amount = 30 |
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− | |research3 = Fieldron Sample |
+ | |research3 = Fieldron Sample |
|research3amount = 30 |
|research3amount = 30 |
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− | |research4 = Morphics |
+ | |research4 = Morphics |
|research4amount = 1 |
|research4amount = 1 |
||
− | |researchtime = 72 |
+ | |researchtime = 72 |
⚫ | |||
}} |
}} |
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==Acquisition== |
==Acquisition== |
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− | Loc-Pin can be researched in a [[Clan Dojo]]'s [[Research/Tenno Lab |
+ | Loc-Pin can be researched in a [[Clan Dojo]]'s [[Research/Tenno Lab|Tenno Research Lab]]. The reusable blueprint can then be purchased for {{cc|5,000}}. |
+ | |||
+ | ==Notes== |
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+ | *A maximum of 15 Loc-Pins can be placed within each Landscape. |
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+ | *When "Show in HUD" is activated, it will only show the indicators in world for the owner of the marker. |
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+ | |||
+ | ==Patch History== |
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+ | {{Scrollbox/Article| |
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+ | {{ver|30.7.4}} |
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+ | *Fixed inability to edit Locpin icon. As reported here: https://forums.warframe.com/topic/1280576-cant-edit-locpin-icon/ |
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+ | |||
+ | {{ver|27.2.2}} |
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+ | *Fixed a script error related to placing a Loc-Pin. |
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+ | |||
+ | {{ver|24.2.8}} |
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+ | *Fixed the Loc-pin being non-interactable when newly placed until re-entering the mission. |
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+ | |||
+ | {{ver|24.2.7}} |
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+ | *Added a "Show In HUD" option to context menu for the Loc-Pin (off by default). When enabled, it will show an in-world marker for the owner of the marker. |
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+ | *Added a custom color option to the Loc-Pin. |
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+ | *Increased the Loc-Pin limit from 10 to 15. |
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+ | *Remove [PH] text from the Loc-Pin item description. |
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+ | *Fixed the Loc-Pin item mechanic not saving properly. |
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+ | |||
+ | {{ver|24.2}} |
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+ | *Introduced. |
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+ | }} |
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+ | {{GearNav}} |
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+ | |||
+ | [[es:Pin-Loc]] |
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[[Category:Update 24]] |
[[Category:Update 24]] |
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[[Category:Gear]] |
[[Category:Gear]] |
Revision as of 19:05, 14 September 2021
The Loc-Pin is a Gear item that allows players to plant a custom marker on locations within Landscapes (Plains of Eidolon, Orb Vallis and Cambion Drift). The Loc-Pin marker can be given a custom name, a custom color, as well as given a custom minimap logo and the option to show it in the HUD to allow for easy identification of the desired location.
Once placed, a Loc-Pin will permanently remain on the map, persisting between sessions.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
4,000 |
150 |
200 |
100 |
Time: 1 min | |
Rush: 1 | |||||
Market Price: N/A | Blueprints Price: 5,000 | ||||
Tenno Lab Research • 3,000 | |||||
5,000 |
30 |
30 |
30 |
1 |
Time: 72 hrs |
Prereq: N/A | |||||
x1 x3 x10 x30 x100 |
Acquisition
Loc-Pin can be researched in a Clan Dojo's Tenno Research Lab. The reusable blueprint can then be purchased for 5,000.
Notes
- A maximum of 15 Loc-Pins can be placed within each Landscape.
- When "Show in HUD" is activated, it will only show the indicators in world for the owner of the marker.
Patch History
Hotfix 30.7.4 (2021-09-14)
- Fixed inability to edit Locpin icon. As reported here: https://forums.warframe.com/topic/1280576-cant-edit-locpin-icon/
Hotfix 27.2.2 (2020-03-06)
- Fixed a script error related to placing a Loc-Pin.
Hotfix 24.2.8 (2019-01-15)
- Fixed the Loc-pin being non-interactable when newly placed until re-entering the mission.
Hotfix 24.2.7 (2018-01-09)
- Added a "Show In HUD" option to context menu for the Loc-Pin (off by default). When enabled, it will show an in-world marker for the owner of the marker.
- Added a custom color option to the Loc-Pin.
- Increased the Loc-Pin limit from 10 to 15.
- Remove [PH] text from the Loc-Pin item description.
- Fixed the Loc-Pin item mechanic not saving properly.
Update 24.2 (2018-12-18)
- Introduced.