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Little Duck quotes. For quotes regarding her involvement in Disruption missions, go here.

In Fortuna[]

Introduction[]

Idle[]

Greetings[]

Farewells[]

Browsing Offerings[]

Purchasing an Item[]

Exiting Offerings Without Purchase[]

Exiting Offerings After Purchase[]

Ranking up[]

Viewing rewards[]

When talking to her as a Warframe[]

Amp Assembly[]

If Player has no Amp[]

Idle While Choosing Components[]

No Components[]

Amp Built[]

Gilding an Amp[]

If Amp Is Not At Max Rank[]

Naming an Amp[]

Confirming New Name[]

Skipping Naming[]

After Gilding[]

Donating an Amp[]

Confirming Donation[]

Amp is not a max rank[]

Other Services[]

Exclusive Dialogue[]

AladVPortrait d
“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers.

Rank 5 - Shadow[]

Re-introduction[]

Rank 5 - Shadow Spoilers

Greetings[]

From Fortuna Fragments[]

  • "Quills want me sellin' arms to the Tenno. Back in Fortuna. Not bloody likely. Quills. Shady, side-mouthed, doubletalking, ambidexter-feeling muckers. Never trust anyone who don't speak plain. Told 'em thanks but hop it. I'd a previous commitment: a contract to extract a Corpus defector name of Jubb Lott. Quill smiled that smile. The smile I hate the most. The smile of a body who thinks he's two steps ahead. The more I think about it, the more I know he was. Pratoo. That was his name. Quill Pratoo Secondary Sahd."
  • JUBB LOTT: "Today?! I didn't know you were coming today!"
    LITTLE DUCK: "That's how hostile extractions typically work, Jubb! (blam) Unless! (blam) you'd like! (blam) to pencil me in! (blam) for a two-thirty next week! (blam) Maybe copy in your supervisor and half the security team?"
    JUBB LOTT: "AAGH!"
    LITTLE DUCK: "What is their problem?!"
    JUBB LOTT: "I MEAN ALL MY FILES ARE STILL IN MY OFFICE! YOU KNOW: THE WHOLE REASON YOU'RE DOING THIS?"
    LITTLE DUCK: "What files? I wasn't told about any files!"
    JUBB LOTT: "That's because I didn't tell them!"
    LITTLE DUCK: "Tell who? Tell who, Jubb!"
    JUBB LOTT: "The Quills, alright? The Quills!"
    "And that's when it all make a cruddy kind of mucking sense. I'd been set up."
  • "It was hairy but I managed to get us behind a sealed bulkhead, and into Lott's office."
    LITTLE DUCK: "They don't fight like this for mid-level pencilnecks! Who are you?"
    JUBB LOTT: "Jubb. Lott. Secondary Sub-Architect of Nef Anyo's Venusian Restoration. I... have information."
    "And then he said it."
    JUBB LOTT: "For Solaris United."
    "And then he got killed."
    JUBB LOTT: "Unf!"
  • "So. Solaris United was on its feet again. I've got friends in Fortuna. The first time SU tried to knock the crown off Nef's head it almost got every last one of them killed. Some of them, it did. (pause) Biz once told me how he survives atrocity. "If there's a fire on Deck 12, you seal off Deck 12. You don't go in. That's how you burn up. You wait 'til the fire's starved of oxygen. That's when you go in, assess the damage and clean up." I can't seal off Deck 12. Deck 12 is where I live."
    LITTLE DUCK: "What information? Tell me! Now! (blam blam)"
    JUBB LOTT: "Nef. Vallis. Orb Mothers... It's been developed..."
    LITTLE DUCK: "What? What's been developed?!"
    JUBB LOTT: "Shielding... Satellites... The Orb Mothers... cannot be..."
    LITTLE DUCK: "Jubb? What? The Orb Mothers cannot be what? Jubb!"
  • "Biz saved me from a life of swabbing latrines on Phobos. He made me what I am. But only because I left before I became what he was. Now... now I had to go back. Everything Jubb knew... Biz had to know. Eudi had to know. They, and everyone in Fortuna, could be proper beached if I didn't. Pencilnecks like Jubb don't rick their hide unless they mean it. Whatever Nef was doin' with those Orb Mothers would be a hammer on the head of SU. Had to go back. If I didn't, if somethin' happened to Fortuna, I'd never sleep proper again. So. No more treasure hunting for LD. No more rescues. Back to where it all happened, and the hope that this time it wasn't burning, and me along with it."

During Profit-Taker Orb Fight[]

Mission Briefing[]

  • "So we gonna pull the trigger on this thing? I got a card game to get to."
  • "Uh..."
  • "Alright, look. It might be that it turned out that those satellite protocols didn't shut the overcharger down, just realigned it. And it might be that you sounded so pleased about the whole thing that, uh, I didn't tell you."

Profit Taker reached[]

  • "There she is."

After killing an enemy[]

  • "Better you than me."
  • "How many more of you are there?"
  • "Another one down. You Outworlders can thank me later."
  • "Scratch one."
  • "Scratch another."
  • "Nighty-night."

Final Phase[]

  • "Uhhh, is this a bad time?"
  • "Satellite just moved. Nef's crew must've figured out our bypass. It's realigning!"
  • "Suppressing fire!"

Epilogue (After Profit-Taker explodes)[]

  • "I need a drink. Let's never do that again."
  • "Quills don't make mistakes, and there's always an agenda. Always."

During Disruption missions[]

Start of Mission[]


Hacking door
On Ur, Uranus

First Conduit[]


Picking First Key[]

Activating First Conduit[]

Activating Conduit[]

If debuff is rolled

Receiving a Conduit Boon[]

Conduit Failsafe Found[]

Conduit Failsafe Used[]

Conduit Destroyed[]

Round Completed[]

Early rounds
Later rounds

Round Start[]

All Conduits Destroyed After Completing One Round[]

Mission Extraction[]

Mission Failed[]

During Operation: Scarlet Spear[]

Main article: Operation: Scarlet Spear/Quotes

Dialogue during Operation: Scarlet Spear.

Trailer[]

  • Little Duck: "Look, I won't beat around the topiary: the Sentients are concentrated in the Veil for now. Not for long."
  • Little Duck: "Welcome to the flotilla, Hotshot. Gonna require a little coordination to work. Need ground teams to hit the Condrix and Railjack teams to mess up the Murex. Step right up my vengeant angels, we got a system to save!"

Inbox Messages[]

Introduction[]

SCARLET SPEAR: You are needed

The Flotilla's orbiting Earth, Hotshot. See ya there.

—Little Duck
  • Little Duck: "Hey there hotshot. Look, I won't beat around the topiary: the Sentients are massing in the Veil. Zero doubt it's the tickle before the slap. Invasion, mate. I been set up with a relay. Don't ask me how. You've been recruited. Tell you why when you get here. And if you got anythin' you been meanin' to say to someone, maybe say it now."  (download, history)

Murex Wave Won[]

SCARLET SPEART: Battle Won - for now

Hotshot! You sent those Murex packing. Ol' Erra ain't gonna be none too pleased. He'll mount another offensive, but 'til that happens, here's a token of my esteem.

These items have been delivered to your inventory.

—Little Duck

(Attachment: Scarlet Spear Emblem (if applicable) and Scarlet Credits)

Murex Wave Lost[]

SCARLET SPEAR: Wave Expired

Unfortunately we did not repel the Wave in time. Still, you deserve this for your valiant attempt...

These items have been delivered to your inventory.

—Little Duck

(Attachment: Scarlet Spear Emblem (if applicable))

Event End[]

SCARLET SPEAR: Victory

That's the end of that. Not a Murex on scan. 'Ol Erra finally ran out of steam, 'least for the next little while.

Whatever comes next, we'll see the end of that too.

—Little Duck

In Scarlet Spear Flotilla Relay[]

  • Little Duck: "Welcome to the flotilla, Hotshot. Got a name for ya: Erra. Remember it. One of the primary Sentient intelligences from the Old War. Right now waves of his 'Murex' ships are massin' in the Veil. Those Murex launch swarms of info-gatherin' Condrix dropships: recon data for the main event. That's why you're here, mate. Fighting off a Sentient invasion is precisely what you were built for. We don't know how to kill one of those big bastards, but me and my network reckon we can give it a muckin' lobotomy. Gonna require a little coordination to work, real hand in-glove, yeah? Ground teams to hit the Condrix and Railjack teams to mess up the Murex. OpLinks tie the whole lot together. So, buy and equip an OpLink. Then take your pick, mate: upstairs or down?"  (download, history)
What's the plan?
  • Little Duck: "It's a two-prong attack. Ground team hits the Condrix and swipes their recon data before it beams back to the Murex. We take that friendly data and use it as a Trojan horse for toxic data - think of it as a Kill Code. The Railjack team boards the Murex and broadcasts those Kill Codes right into the Murex's noggin', muckin' up its thinker and making it wanna run home to Daddy. Threat neutralized. Clear as mud? Get to it."  (download, history)
Why are you doing this?
  • Little Duck: "I deal with all sorts: low-breeds and the high-born. Everyone wants somethin' they're not s'posed to have. But these days it's a buyer's market. And what's sellin' is stuff that'd get a girl buried. Sentient stuff. And it's been comin' in by the wagonload. My crowd had these Murex rumbled months ago. Back then old mate Teshin wasn't havin' it. Tried warnin' him, but... you know the type. But now? Oh, NOW it's all "tell me all that you know" and "your expertise is required" and "I'm a hoity-toity sod with a hat like a designer bedpan." Shoulda kept me trap shut. I'm no general. But, here we are and I know what I know. So you listen to what I have to say and we'll all be home in time for tea. Yeah... no worries."  (download, history)

Idle[]

Tutorial Text[]

1. Welcome to Operation Scarlet Spear. Your Operation begins with you running missions for your Flotilla.

2. Fight in Space (Murex Raid) or on Ground (Ground Assault). Check the Flotilla to see where firepower is needed!

3. Ground Assaults are needed to send Kill Codes. Murex Raids are needed to Receive Kill Codes and drive Murex away.

4. Ground Assaults require you to fight Condrix and Sentients off in waves and use your OpLink to scan the wounded Condrix.

5. Murex Raids require you to receive enough Kill Codes via Oplinksic to drive away the Murex.

6. Every Kill Code sent (Earth) and received (Space) gives you Scarlet Credits. The longer you stay in one mission, the more Scarlet Credits you earn per Kill Code.

7. Your OpLink health is not restored between stages. Once destroyed, it cannot be deployed again in that mission.

8. The Flotilla shows how many Murex have been driven away, up to a max of 100 per Wave. After this, you receive bonus Scarlet Credits based on your score for that finished Flotilla.

9. Every Murex Wave gives you an opportunity to rally and earn points, and Scarlet Credits - whether playing alone or in a Squad, work together!

During Ground Assault Mission[]

Condrix Waypoint[]

Condrix Located[]

Midway Through Fight[]

When Condrix Opens Up[]

After Taking Down Condrix[]

When Scanning Condrix[]

  • [PLAYERNAME]: "[PLAYERNAME], I have deployed an OpLink Reinforcement Module to your location. Defeat the enemy!"
  • [PLAYERNAME]: "We received your Kill Code. Thanks!"

After Scanning Condrix[]

Extraction Waypoint[]

After Scanning 3 Condrixes[]

After Scanning 17 Condrixes[]

OpLink Destroyed[]

All OpLinks Destroyed[]

During Murex Raid Mission[]

Splintrix Nearby[]

Sentient Boarded[]

High risk
Low risk

Denying Sentient Boarders[]

OpLink Satellite Being Damaged[]


OpLink Satellite At Low Health[]

OpLink Satellite Destroyed[]

Anu Interference Drones[]

Battle Avionics disabled
Engines disabled
Critical systems disabled
Systems restored

Killing All Sentient Boarders[]

After Deploying OpLink Satellite[]

Apporaching Murex[]

Uploading Kill Codes[]

At OpLink Deployment Location[]

OpLink Deployed[]

1 Kill Code Uploaded[]

  • [PLAYERNAME]: "Kill Code has been sent your way. Make it count!"
  • [PLAYERNAME]: "[PLAYERNAME], I have deployed an OpLink Reinforcement Module to your location. Defeat the enemy!"

5 Kill Codes Uploaded[]

8 Kill Codes Uploaded[]

All Kill Codes Successfully Uploaded[]

OpLink Destroyed[]

OpLink Required[]

Another Murex Spawn[]

During The New War[]

Stolen Plates[]

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