For the component used in building a Zaw, see Zaw#Links.
LinkModU14 TrinityLink
Any damage taken while Link is active will be channeled to a nearby enemy.
Duration:6 / 8 / 10 / 12 s
Range:12 / 14 / 17 / 20 m
Misc:50% / 60% / 70% / 75% (damage reduction)
1 / 2 / 2 / 3 (affected enemies)

  • Trinity links with the closest enemies over a duration 6 / 8 / 10 / 12 seconds, reducing incoming damage by 50% / 60% / 70% / 75% while channeling the damage back to her attackers. Trinity transfers 100% of incoming damage and Status Effects to a maximum of 1 / 2 / 2 / 3 enemies within 12 / 14 / 17 / 20 meters.
    • Damage reduction and the number of affected enemies are not affected by Ability Strength.
    • Currently, the relationship between Ability Strength and the percentage of damage transferred is unpublished. From testing it appears that 100% of damage is transferred. This is not affected by Ability Strength.
    • Self-inflicted damage and friendly fire is not transferred.
    • Trinity must be linked to at least one enemy at any given moment to gain the ability's defensive benefits.
    • Status immunity applies to physical staggers and knockdown.
      • Includes knockdown from environmental traps such as Corpus Laser Barriers. Note that tripping these barriers in Spy missions will still trigger vault alarms.
    • Status effect immunity does not include Eximus energy drains or Nauseous Crawler disables. Magnetic b Magnetic procs from Ancient Disruptors are resisted; however, they are still able to drain a small amount of energy with every attack due to their aura.
    • Duration is affected by Ability Duration.
    • Range is affected by Ability Range.
  • If Trinity is bleeding out while this ability is active, she will not link with nearby enemies.
  • Trinity cannot link with The Stalker.
  • Although it will mitigate damage from Ancient Healers and Corrupted Ancients it will not hurt them due to how they absorb damage from nearby allies.
  • Trinity and linked enemies will shine the color of her energy.
  • Has a cast delay of ~0.6 seconds.
  • Cannot be recast while active.

Main article: Abating Link

Abating Link is a Warframe Augment Mod for TrinityIcon272 Trinity's Link130xDark Link that reduces the armor of all connected enemies.

Rank Armor Reduction Cost
0 25% 6
1 30% 7
2 35% 8
3 45% 9

Tips & Tricks
  • Keeping this ability active when surrounded by high-level enemies will dramatically increase Trinity's survivability.
    • Be careful of Link's slow, immobile cast delay, lest you become overwhelmed by burst fire.
  • Use Trinity's EnergyVampire130xDark Energy Vampire to fuel Link's high energy cost.
  • Link connects to enemies through walls and other obstacles, which serves as an early-warning system indicating if enemies are nearby.
    • Similarly, Link can connect to and track the position of cloaked enemies such as Capture targets and Manics.
  • Be wary of mods and effects which reduce Ability Range as they make it harder to maintain an active link, and with that, Link's defensive benefits.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

See AlsoEdit

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