Liminus are shadowy humanoid creatures with red eyes and claws that stalk the caves of Duviri. They only appear during "Lost Belongings", "Purge Liminus", and "Shrine Maze" Spiral stages.
My own nightmares are bad enough. I don't want Thrax's crawling inside my head too. Kill them, kill them, kill them!
They're coming out of the ground. The unhallowed earth. Shadows, moving. I can't look at them! Make them go away!
General[]
Liminus appear to be ghostly figures that are Conceptual Embodiments of Dominus Thrax's nightmares. They appear to skulk the caves of Duviri.
Behavior[]
Their behavior is very identical to Grineer Manics: Liminus will try to get close to melee with their shadowy claws, and retreat momentarily whenever struck.
Liminus will also tether themselves to the Drifter, leeching their life force, although they can be instantly dispelled by parrying them.
Variants
Persecutor Liminus | General | Drops | ||
---|---|---|---|---|
[[File:|200x200px]] |
Introduced | Update 33.5 (2023-06-21) | Mod Drops: | |
Mission | Duviri (Kullervo Fight) | |||
Weapon | ||||
Codex Scans | {{{codex_scans}}} | |||
Statistics |
Trivia[]
- The masks worn by Persecutor Liminus are the same as the one worn by the Vagabond.
- A special variant called Vampyric Liminus can appear as a Risk in Deep Archimedea missions. These are much slower than normal Liminus but are also invulnerable - they will follow Tenno around the map and drain health and energy when in close proximity. They can be easily evaded with Maneuvers.
Gallery[]
Patch History[]
Update 33.6 (2023-07-27)
- Fixed an issue where Liminus enemies would ambush players if the Host was AFK in Teshin’s Cave.
- Fixed a spot-load that could occur while spawning Liminus.
Update 33.5 (2023-06-21)
- Improved the VFX of the Liminus darkened area fog in Duviri.
Update 33.0 (2023-04-26)
- Introduced.