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(This change affects Stasis as well.)
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{{ver|25.7}}
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*If you freeze enemies with things like Frost, Atlas, or Gara’s abilities, you can now immediately apply other Status Effects! Before these powers would prevent Status Effects from being added. Read more on that here: https://forums.warframe.com/topic/1119134-cold-status-effects-how-they-block-new-status-effects-coming-changes/
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{{ver|25.5}}
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*Fixed misaligned Vetala Ankle Plate when equipped on Limbo Prime.
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{{ver|25.3.2}}
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*Fixed Growing Power buff not removing itself properly when casting Limbo’s Cataclysm, resulting in an indefinite stacking of Strength.
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{{ver|25.1.1}}
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*Fixed most Auras not reacting to changes in Rift-Status:
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**Banishing an Eximus enemy will remove its Aura from enemies out of the Rift, eg: if you Banish a Venomous Eximus and stay out of the Rift it won't be able to hit you with its Toxin Aura, or if you Banish an Ancient Healer it won't be able to protect its allies left behind.
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***''Note this does not apply to the Corrosive Projection, Shield Disruption and EMP Auras.''
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{{ver|25.1}}
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*Fixed enemies spawning being uneffected by Corrosive Projection, Shield Disruption and EMP Auras worn by players in the Rift at the time.
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*Fixed one of the Gas City doors with security scanners detecting players even if they were in Limbo’s Rift.
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{{ver|25}}
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*Cephalon Simaris now sells Blueprints given during quests in his Offerings! This allows you to purchase these items in the event that you’ve accidentally sold them.
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{{ver|24.7.3}}
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*Tweaks to bring Limbo’s Rift FX to a happy medium between different levels of environment exposure.
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{{ver|24.7.2}}
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*Fixes towards visibility issues when in Limbo’s Rift.
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{{ver|24.6}}
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*Limbo's Banish ability timer will now immediately expire if all Banished enemies are killed before the timer counts down.
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{{ver|24.4}}
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*Changed Limbo’s Stasis to no longer affect temporarily friendly enemies (Nyx’s Mind Control, Revenant’s Enthrall).
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{{ver|23.0.3}}
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*Limbo Prime introduced along with {{Weapon|Pyrana Prime}} and {{Weapon|Destreza Prime}}.
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{{ver|23.0.2}}
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*Fixed Rollers not being affected by Limbo's Cataclysm (or Stasis) if they are already within the zone when its cast.
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{{ver|23.0}}
 
{{ver|23.0}}
'''LIMBO STASIS CHANGES!'''
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;LIMBO STASIS CHANGES!
   
 
Limbo's Stasis has been changed to make it more cooperative! Now, Stasis only stops time for Enemies. Limbo's Gear and all Ally Gear will continue to function. But, because complete time-halting for enemies within the Rift is akin to godly power, the duration of the ability has been shortened overall - from base 30 seconds to 15 seconds. This is of course affected by Mods.
 
Limbo's Stasis has been changed to make it more cooperative! Now, Stasis only stops time for Enemies. Limbo's Gear and all Ally Gear will continue to function. But, because complete time-halting for enemies within the Rift is akin to godly power, the duration of the ability has been shortened overall - from base 30 seconds to 15 seconds. This is of course affected by Mods.
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{{ver|15.0}}
 
{{ver|15.0}}
 
*Limbo added to the game.
 
*Limbo added to the game.
*'''Augment''': Banish - {{M|Haven}}: Allies banished to the rift will have a % of their max health restored.
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*'''Augment''': Banish - {{M|Rift Haven}}: Allies banished to the rift will have a % of their max health restored.
 
[[Limbo Aristeas Helmet]] can be found in the Market today!
 
[[Limbo Aristeas Helmet]] can be found in the Market today!
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}}{{ver/Lu|25.7}}
}}<div align="right"> ''Last updated: {{ver|23.0}}'' </div>
 
 
</onlyinclude>
 
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[[Category:Limbo]]
 
[[Category:Limbo]]

Revision as of 06:33, 25 September 2019

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Last updated: Update 25.7 (2019-08-29)