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Passive[]

Main article: Rift Plane

LimboIcon272 Limbo has access to the Rift plane (Rift for short), an alternate dimension to the normal environment, or material plane. By performing a Roll (default Shift ), a Sidespring (A  or D  + Shift ), or a Backspring (RMB  + S  + Shift ), Limbo slides into and out of the Rift at will. This is better known as Rift Walk. Several of Limbo's abilities impose the Rift upon the world around him, affecting himself, the environment, enemies, and even allies.

  • When sliding into the Rift, Limbo leaves a portal in his wake that lasts 5 seconds. Ally players can touch the portal to enter the Rift for 15 seconds, after which they will return to the material plane. Enemies can also (accidently) enter the rift, if they walk into the portal (also accidently) so you can force enemies into the rift with no abilities at all just by getting close to them and Shift  near them.
    • Allies can perform the aforementioned trigger maneuvers to return to the material plane sooner.
    • Limbo can use the portal himself to enter the Rift with no time limit, as if rift walking, and can remain indefinitely in either dimension.
      • Limbo's Companion will walk the same dimensional plane as its owner.
    • Limbo and allies can independently travel across planes by walking through the edge of Cataclysm130xWhite Cataclysm.
    • Coming into contact with a Nullifier bubble will forcefully bring Limbo back to the material plane.
  • Each enemy inside the Rift when killed by Limbo grants him 10 energy, regardless of the plane Limbo is in.

Abilities []

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This section is transcluded from Banish . To change it, please edit the transcluded page.
BanishModx256 Banish130xWhite
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EnergyOrb25
Banish

Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo’s current plane of existence.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:150 / 200 / 225 / 250 (DmgImpactSmall64 Impact damage)
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s
AbilityRangeBuff Range:20 / 25 / 30 / 35 m (wave distance)

Misc: 5 m (cone initial radius)
15° (spread angle)
∞ (dispel range)
2 e/s (Rift energy regen per second)
300 (Rift transitional DmgImpactSmall64 Impact damage)

Subsumable to Helminth
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This section is transcluded from Stasis . To change it, please edit the transcluded page.
StasisModx256 Stasis130xWhite
2
EnergyOrb50
Stasis

Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.


Introduced in Update 20.0 (2017-03-24)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:8 / 10 / 12 / 15 s
AbilityRangeBuff Range:N/A

Misc: ∞ (affected targets)
∞ (effect range)
300 (gunfire objects limit)

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This section is transcluded from Rift Surge . To change it, please edit the transcluded page.
RiftSurgeModx256 RiftSurge130xWhite
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EnergyOrb50
Rift Surge

Surges nearby Rift-bound enemies with Rift energy. When killed the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s (surge duration)
6 / 10 / 14 / 18 s (banish duration)
AbilityRangeBuff Range:10 / 15 / 20 / 25 m (surge & transfer range)
3 / 4 / 4 / 5 m (banish radius)

Misc: 300 (Rift transitional DmgImpactSmall64 Impact damage)

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This section is transcluded from Cataclysm . To change it, please edit the transcluded page.
CataclysmModx256 Cataclysm130xWhite
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EnergyOrb100
Cataclysm

A violent blast of void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 (DmgBlastSmall64 Blast damage)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s
AbilityRangeBuff Range:10 / 12 / 14 / 16 m (initial radius)
2 / 3 / 4 / 5 m (final radius)

Misc: ∞ (cast range)
2 e/s (Rift energy regen per second)
100 % (formation and collapse stagger chance)
300 (Rift transitional DmgImpactSmall64 Impact damage)
5 % (collapse damage bonus)
25-100 % (damage bonus radius scaling)

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Strength Mods

IntensifyMod

Duration Mods

ContinuityMod

Range Mods

StretchMod

LimboBanish LimboBanish LimboBanish
LimboRiftWalk
LimboVolatile LimboVolatile
LimboTearInSpace LimboTearInSpace LimboTearInSpace
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