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:''For the Zenurik [[Operator]] ability, see [[Focus 2.0/Zenurik#Lightning_Dash|this page]].''
{{ModBox
 
| name = Lightning Dash
 
| image = [[File:Lightning_Dash.jpg|thumb]]
 
| polarity = {{Icon|Pol|V}}
 
| rarity = Rare
 
| droppedby = [[Transmutation]]
 
[[Mod Pack|Dragon Mod Pack]]
 
   
 
{{ModBox
[[Sabotage]] [[Uranus]]
 
  +
| image = LightningDashMod.png
 
| transmutable =
 
| transmutable =
  +
| introduced = {{ver|17}}
 
| polarity =
 
| rarity =
  +
| autoDrops =
 
}}
 
}}
The '''Lightning Dash''' mod increases the speed of Bullet Jump, lengthens the duration of Aim Glide and Wall Latching, and adds {{Icon|Proc|Electric|Text}} damage to Bullet Jump.
+
'''Lightning Dash''' is a ''[[:Category:Exilus Mods|Exilus mod]]'' that increases the speed of [[Bullet Jump]], lengthens the duration of [[Aim Glide]] and [[Wall Latch]], and adds {{Icon|Proc|Electric|Text}} damage to [[Bullet Jump]].
   
 
==Stats==
 
==Stats==
 
{| class="emodtable"
 
{| class="emodtable"
 
|-
 
|-
! [[Mods#Mod Rank|Rank]]
+
! [[Mod#Mod Rank|Rank]]
! Bullet Jump
+
! [[Bullet Jump]]
! Aim Glide & Wall Latch
+
! [[Aim Glide]] & [[Wall Latch]]
! [[Electric]] on Bullet Jump
+
! {{Icon|Proc|Electric|Text|white}} on [[Bullet Jump]]
! Cost
+
! [[Mod#Attributes|Cost]]
! Conclave
 
|-
 
| 0 || +2.2% || +2.2% || +25% || 2 || C1
 
 
|-
 
|-
| 1 || +4.4% || +4.4% || +50% || 3 || C1
+
| 0 || +2.2% || +2.2% || +25% || 2
 
|-
 
|-
| 2 || +6.6% || +6.6% || +75% || 4 || C1
+
| 1 || +4.4% || +4.4% || +50% || 3
 
|-
 
|-
| 3 || +8.8% || +8.8% || +100% || 5 || C1
+
| 2 || +6.6% || +6.6% || +75% || 4
 
|-
 
|-
| 4 || +11.0% || +11.0% || +125% || 6 || C1
+
| 3 || +8.8% || +8.8% || +100% || 5
 
|-
 
|-
| 5 || +13.2% || +13.2% || +150% || 7 || C1
+
| 4 || +11.0% || +11.0% || +125% || 6
 
|-
 
|-
| 6 || +15.4% || +15.4% || +175% || 8 || C2
+
| 5 || +13.2% || +13.2% || +150% || 7
 
|-
 
|-
| 7 || +17.6% || +17.6% || +200% || 9 || C2
+
| 6 || +15.4% || +15.4% || +175% || 8
 
|-
 
|-
| 8 || +19.8% || +19.8% || +225% || 10 || C2
+
| 7 || +17.6% || +17.6% || +200% || 9
 
|-
 
|-
| 9 || +22.0% || +22.0% || +250% || 11 || C?
+
| 8 || +19.8% || +19.8% || +225% || 10
 
|-
 
|-
| 10 || +24.2% || +24.2% || +275% || 12 || C?
+
| 9 || +22.0% || +22.0% || +250% || 11
 
|-
 
|-
 
| 10 || +24.2% || +24.2% || +275% || 12
 
|}
 
|}
   
== Notes ==
+
==Notes==
  +
*Also increases the distance/speed of rolls.
*This mod was first teased on [[Development Team#Design|Steve Sinclair's]] [https://twitter.com/sj_sinclair/status/626564667754680320 twitter page] <!-- https://tweetsave.com/sj_sinclair/status/626564667754680320 (In the event that the tweet is deleted) -->. Interestingly, at the time the mod had a maximum rank of 16 and a {{Icon|Pol|Bar}} polarity, as opposed to a maximum rank of 12 and a {{Icon|Pol|V}} polarity.
 
  +
*Lightning Dash adds an electric effect that deals [[Electric Damage|Electric]] damage and guaranteed proc within a 3-meter radius as well as a guaranteed knockdown within a 0.75 meter radius from where a player initiates a Bullet Jump.
*It is the first Utility mod revealed to the public, barring any preexisting mods that were converted to Utility mods.
 
 
*This mod was first teased on [[Development Team#Design|Steve Sinclair's]] [https://twitter.com/sj_sinclair/status/626564667754680320 twitter page] on July 29, 2015. Interestingly, at that time the mod had a maximum drain of 16 and a {{Icon|Pol|Bar}} polarity, as opposed to a maximum drain of 12 and a {{Icon|Pol|V}} polarity.
 
*It is the first Exilus mod revealed to the public, barring any preexisting mods that were converted to Exilus mods.
  +
*Bullet jumps will deal 275 {{Icon|Proc|Electricity|Text}} damage upon equipping this mod.
  +
  +
*Effect from Electrical bullet jump is Purple, regardless of Warframe Energy or Emission colors.
  +
*If this mod is installed you will not be able to install any of the other Bullet Jump mods.
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|17}}
  +
*Introduced.
  +
}}
  +
==See Also==
  +
*[[Voltaic Lance]] - the [[PvP]] version of the mod.
   
  +
{{ExilusMods}}
 
{{WarframeMods}}
 
{{WarframeMods}}
  +
__NOTOC__
  +
[[de:Blitzschnell]]
  +
[[es:Carrera relámpago]]
 
[[Category:Update 17]]
 
[[Category:Update 17]]
[[Category:Naramon Mods]]
+
[[Category:Madurai Mods]]
 
[[Category:Rare Mods]]
 
[[Category:Rare Mods]]
 
[[Category:Warframe Mods]]
 
[[Category:Warframe Mods]]
 
[[Category:Exilus Mods]]
 
[[Category:Exilus Mods]]
  +
[[Category:Electricity Damage]]
  +
[[Category:Triple Stat Mods]]

Revision as of 21:04, 30 June 2020

For the Zenurik Operator ability, see this page.

Lightning Dash is a Exilus mod that increases the speed of Bullet Jump, lengthens the duration of Aim Glide and Wall Latch, and adds Script error: The function "Proc" does not exist. damage to Bullet Jump.

Stats

Rank Bullet Jump Aim Glide & Wall Latch Script error: The function "Proc" does not exist. on Bullet Jump Cost
0 +2.2% +2.2% +25% 2
1 +4.4% +4.4% +50% 3
2 +6.6% +6.6% +75% 4
3 +8.8% +8.8% +100% 5
4 +11.0% +11.0% +125% 6
5 +13.2% +13.2% +150% 7
6 +15.4% +15.4% +175% 8
7 +17.6% +17.6% +200% 9
8 +19.8% +19.8% +225% 10
9 +22.0% +22.0% +250% 11
10 +24.2% +24.2% +275% 12

Notes

  • Also increases the distance/speed of rolls.
  • Lightning Dash adds an electric effect that deals Electric damage and guaranteed proc within a 3-meter radius as well as a guaranteed knockdown within a 0.75 meter radius from where a player initiates a Bullet Jump.
  • This mod was first teased on Steve Sinclair's twitter page on July 29, 2015. Interestingly, at that time the mod had a maximum drain of 16 and a Script error: The function "Pol" does not exist. polarity, as opposed to a maximum drain of 12 and a Script error: The function "Pol" does not exist. polarity.
  • It is the first Exilus mod revealed to the public, barring any preexisting mods that were converted to Exilus mods.
  • Bullet jumps will deal 275 Script error: The function "Proc" does not exist. damage upon equipping this mod.
  • Effect from Electrical bullet jump is Purple, regardless of Warframe Energy or Emission colors.
  • If this mod is installed you will not be able to install any of the other Bullet Jump mods.

Patch History

Update 17.0 (2015-07-31)

  • Introduced.

See Also