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Min and max duration?

Lifted b.png Lifted is a Status Effect caused by certain melee attacks that knocks enemies airborne and briefly suspends them in mid-air in a ragdolled state. Lifted enemies can be "juggled" with repeated procs, and certain equipment and abilities provide bonuses to Lifted enemies.

Sources of Lifted[]

Abilities[]

ThanomechShield.png ThanomechShield.png
ENERGY:
25
KEY
2
Shield Maiden
Raise Bonewidow's shield to block incoming forward damage. While active, bash enemies with a Maiden's Kiss.


Maiden's Kiss Energy Cost: 15

Strength:1,000 / 1,200 / 1,500 / 2,000 HP
(shield durability)
1.25 / 1.5 / 1.75 / 2x
(reflected damage multiplier)
Duration:N/A
Range:N/A
Misc:3s (invulnerability duration)
160 / 220 ° (blocking angles)
1.15 / 1.25 / 1.75 / 2.50x
(armor multiplier)
Expand/Collapse


ThanomechRepulse.png ThanomechRepulse.png
ENERGY:
50
KEY
3
Firing Line
Sweep surrounding enemies into the line of fire with a force beam.
Strength:N/A
Duration:5 s (lifted duration)
Range:10 / 15 / 20 / 25 m
Misc:180 / 240 / 300/ 360 °/s (speed)
1.5 x (lifted damage bonus)
Expand/Collapse

EmbraceModx256.png Embrace130xWhite.png
ENERGY:
25
KEY
1
Embrace
Ghostly hands pull enemies into a flailing mass.
Strength:N/A
Duration:5 / 6 / 7 / 8 s
Range:10 / 12 / - / 20 m
Misc:80 ° (pull angle)
Expand/Collapse

Effects That Benefit From Lifted Procs[]


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