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LethalProgenyModx256 LethalProgeny130xWhite
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EnergyOrb50
Lethal Progeny

Cycle through Sentient unit types, then summon them to Caliban's side. Conculysts focus on raw melee damage. Ortholysts specialize in ranged attacks and inflict DmgTauSmall64Tau Status Effect. Summulysts summon their own Choralysts and provide shield protection for the squad.


Introduced in Update 31.0 (2021-12-15)

AbilityStrengthBuff Strength:Caliban's Rank x Str (Sentient rank)
+ 10 / 15 / 20 / 25 SP/s (shield restore per second)
1 / 1.5 / 2 / 2.5 x (damage multiplier)
1 / 1.33 / 1.66 / 2 x (health multiplier)
AbilityDurationBuff Duration:? / ? / ? / 45 s
AbilityRangeBuff Range:25 m (shield repair range)

Misc: 10x (damage bonus to non-Sentients)
1,000 /s (DmgTauSmall64 Tau Conculyst tornado damage per second)
?% (Conculyst DmgSlashSmall64 Slash status chance)
10 s (Conculyst tornado duration)
4 s (Conculyst tornado cooldown)
0.5x (Conculyst FusionStrike130xWhite Fusion Strike damage multiplier)
3% (Conculyst Fusion Strike laser prism chance)
100% (DmgTauSmall64 Tau Ortholyst cannon status chance)
300% (DmgTauSmall64 Tau Ortholyst mortar status chance)
3 (Ortholyst scatter bombs)
5 m (deploy range)
10 m (teleport radius)
60 m (teleport range)
3 (max Conculysts)
3 (max Ortholysts)
1 (max Summulyst)
6 (max Choralyst)

Info

  • Heir apparent of his aberrant throne, Caliban calls upon one of three types of Sentient fragments by tapping the ability button (default 3 ) to freely cycle the selection wheel above his ability icons. Caliban expends EnergyOrb50 Energy by holding down the ability button to call down SentientFactionIcon Sentient reinforcements from above: Caliban's Conculysts, Caliban's Ortholysts, or Caliban's Summulyst. Sentient fighters are summoned at a variable rank level depending on Caliban's own Warframe Rank multiplied by his AbilityStrengthBuff Ability Strength, with a damage multiplier of AbilityStrengthBuff1x / 1.5x / 2x / 2.5x and a Health multiplier of AbilityStrengthBuff1x / 1.33x / 1.66x / 2x, and inflict 10x damage to non-Sentient enemies, as they fight alongside Caliban for AbilityDurationBuff? / ? / ? / 45 seconds before self detonation. All Sentient fighters restore the Shields of Caliban and his allies within AbilityRangeBuff25 meters and in soft Line of Sight by AbilityStrengthBuff10 / 15 / 20 / 25 shield points per Sentient fighter per second which overflows into Overshields.
    • Caliban's Conculyst:
      • 3 melee fighters will appear when the ability is cast.
      • Moves and attacks quicker than normal Sentient Conculysts, striking enemies with their batons in melee combat. Has a chance to Critical Hit and inflict DmgSlashSmall64 Slash status effect.
      • Occasionally performs a tornado attack inflicting 1,000 DmgTauSmall64 Tau damage per second with a DmgSlashSmall64 Slash status chance. This lasts for 10 seconds with a cooldown of 4 seconds. Conculysts will end their tornado attack early if their primary target is killed and no other enemies are nearby.
      • When empowered by FusionStrike130xWhite Fusion Strike, gains the ability to perform the Sentient Battalyst laser prism special attack, causing Caliban's Conculysts to float and rotate in place to sweep multiple laser beams inflicting DmgTauSmall64 Tau damage per second.
    • Caliban's Ortholyst:
      • 3 ranged fighters will appear when the ability is cast.
      • Fires twin cannons with 100% DmgTauSmall64 Tau status chance. Transforms into a stationary mortar against enemies at medium to long distances, to launch an arcing mortar shell that explodes with 300% DmgTauSmall64 Tau status chance, splitting into 3 scatter bombs that also inflict DmgTauSmall64 Tau statuses.
    • Caliban's Summulyst:
      • 1 summoning unit will appear when the ability is cast.
      • Immediately moves to a viable surface to deploy its summoning gate to continuously summon up to 6 Caliban's Choralysts with increased Threat Level.
        • After summoning, Summulyst prefers to stay near Caliban. When in combat, prefers to stay at range to redeploy its gate, launching several homing mines that lock onto their targets with a laser stream then explodes on contact.
      • Choralysts prefer spreading out away from Caliban. Launches a homing energy projectile that explodes on contact, both the initial hit and mini explosions have a DmgTauSmall64 Tau status chance. Often charges up a spinning slow-moving damaging orb that explodes with RollingDroneAvatar Stagger chance.
        • A Choralyst that dies will immediately be resummoned by the Summulyst if it is still alive.
      • Due to the higher number of summons, the Summulyst and Choralysts also provide more shield regeneration than other Sentient fighters.
    • Amount of total shield recharge per second is shown under a Lethal Progeny buff icon displayed beside Caliban's shield and health indicators.
    • Shield recharge is disabled when Shield Gate is triggered and will resume when Caliban's shields begin to recharge itself.
      • Shield recharge can be resumed by recovering any shield amount, including by the Augur Set.
    • Sentient fighters are shown above Caliban's ability icons as a custom UI element including a cycle-selection wheel, duration timer, icons, names and effect descriptions.
    • Sentient fighters can be cycled before cast or while the ability is active at no energy cost by tapping the ability button.
  • Sentient fighters all share the below properties:
    • Summoned within 5 meters in front of Caliban. Conculysts and Ortholysts are summoned in a forked formation, while Summulyst is directly in front. Sentient fighters are summoned on solid surfaces and account for terrain elevation differences on landing.
    • Enhanced by Lethal Progeny's level rank bonus that affects their stats. For base stats scaling calculations, visit the Conculyst, Ortholyst, Summulyst and Choralyst articles and adjust the level scaling slider in the infobox.
    • Prefer to focus recharging Shields on one allied entity, prioritizing the owner Caliban, other players, Companions, and friendly AI in that order.
    • Possess their innate Damage Adaptation, which includes health gating and damage reduction for adapted damage types.
    • Do not have collision with players and TennoIcon Tenno allies.
    • Teleport within a radius of 10 meters around Caliban if they wander beyond 60 meters away from him.
    • Receive percentage damage to their hitpoints and repeated RollingDroneAvatar Stagger when inside an ability-nullifying field, such as those of the Nullifier Crewman.
    • Other players will see a dithering effect on Caliban's Sentient fighters to differentiate them from their enemy counterparts.
    • Constantly visible to the owner Caliban on the mini-map as allied blue dots, along with their shapes highlighted when behind walls and obstacles.
  • Can be recast while active, refreshing the duration and replenishing up to the maximum number of Sentient fighters.
    • Only one group of Sentient fighters can be active at a time. Casting the ability to summon a different group will remove the current group.
  • Ability Synergy:
    • RazorGyre130xWhite Razor Gyre can generate shields if used while Caliban is at full health, allowing Lethal Progeny's shield recharge to immediately resume.
    • SentientWrath130xWhite Sentient Wrath's Damage Vulnerability increases Lethal Progeny's damage.
    • FusionStrike130xWhite Fusion Strike coordinates Conculysts to become briefly Invulnerable and fire their own Fusion Strikes at Caliban's reticle for 0.5x damage effectiveness and defense strip, but does not create a fallout field. Caliban's Conculysts have a 3% chance to be empowered from casting Fusion Strike, granting them the Battalyst laser prism special attack for their remaining lifespan.
  • Casting Lethal Progeny is a full-body animation that stops Caliban's ground movement and other actions.
  • Caliban visually raises his left arm toward the sky to summon the Sentient fighters that descends immediately from high orbit above. Their appearance colors match Caliban's appearance, except for their baton arms which remain Sentient red.
  • When receiving shields from Lethal Progeny, Tenno are linked to the Sentient fighters via a continuous stream of blue shielding energy.

Tips & Tricks

  • Conculysts are effective at dealing damage.
  • Ortholysts are effective at rapidly applying DmgTauSmall64 Tau status effects.
  • Summulyst and its Choralysts are effective at distracting enemies thus improving Caliban's survivability.
  • All Sentients are surprisingly durable even in The Steel Path, providing Caliban and allies additional breathing space in managing the increased difficulty setup.

Expand/Collapse

See Also[]

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