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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}} |
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}} |
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− | {{WeaponInfoboxAutomatic |
+ | {{WeaponInfoboxAutomatic |
+ | <!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)--> |
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⚫ | |||
+ | |name = |
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+ | <!-- |
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⚫ | The '''Latron''' is high-accuracy, semi-automatic rifle. It features a moderate to low firing rate |
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+ | ---!!!!!---INSTRUCTIONS---!!!!!--- |
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+ | Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later. |
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+ | If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows. |
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⚫ | |||
+ | --> |
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+ | <!--Statistics--> |
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+ | |image = |
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+ | |mastery level = |
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+ | |slot = |
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+ | |type = |
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+ | |trigger = |
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+ | <!--Utility--> |
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− | {{BuildRequire |
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+ | |ammo type = |
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− | |buildcredits= 20,000 |
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+ | |flight speed = |
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− | |build1= Morphics |
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+ | |range = |
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− | |build1amount=5 |
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+ | |noise level = |
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− | |build2= Plastids |
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+ | |fire rate = |
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− | |build2amount=800 |
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+ | |spool = |
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− | |build3= Alloy Plate |
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+ | |accuracy = |
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− | |build3amount=1,000 |
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+ | |magazine = |
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− | |build4= Salvage |
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+ | |max ammo = |
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− | |build4amount=900 |
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+ | |reload = |
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− | |buildtime=12 |
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+ | |zoom = |
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− | |buildrush=35 |
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+ | |combo reset = |
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− | |blueprint=20,000 |
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+ | |combo min = |
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− | |market=225 |
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+ | |finisher damage = |
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⚫ | |||
+ | |disposition = |
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+ | |||
+ | <!--Normal Attacks--> |
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+ | |normal impact = |
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+ | |normal puncture = |
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+ | |normal slash = |
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+ | |normal element = |
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+ | |normal damage = |
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+ | |normal pellet count = |
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+ | |normal burst count = |
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⚫ | |||
+ | |normal critical damage = |
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+ | |normal status chance = |
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+ | |normal punchthrough = |
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+ | |normal radius = |
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+ | |normal duration = |
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+ | |normal falloff = |
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+ | |normal ammo cost = |
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+ | |||
+ | <!--Charge Attacks--> |
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+ | |charge impact = |
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+ | |charge puncture = |
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+ | |charge slash = |
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+ | |charge element = |
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+ | |charge damage = |
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+ | |charge time = |
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+ | |charge pellet count = |
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+ | |charge burst count = |
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+ | |charge critical chance = |
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+ | |charge critical damage = |
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+ | |charge status chance = |
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+ | |charge punchthrough = |
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+ | |charge radius = |
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+ | |charge duration = |
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+ | |charge falloff = |
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+ | |charge ammo cost = |
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+ | |||
+ | <!--Area Attacks--> |
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+ | |area impact = |
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+ | |area puncture = |
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+ | |area slash = |
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+ | |area element = |
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+ | |area damage = |
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+ | |area pellet count = |
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+ | |area critical chance = |
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+ | |area critical damage = |
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+ | |area status chance = |
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+ | |area radius = |
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+ | |area duration = |
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+ | |area falloff = |
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+ | |area ammo cost = |
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+ | |||
+ | <!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)--> |
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+ | |secondaryarea impact = |
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+ | |secondaryarea puncture = |
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+ | |secondaryarea slash = |
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+ | |secondaryarea element = |
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+ | |secondaryarea damage = |
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+ | |secondaryarea pellet count = |
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+ | |secondaryarea critical chance = |
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+ | |secondaryarea critical damage = |
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+ | |secondaryarea status chance = |
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+ | |secondaryarea radius = |
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+ | |secondaryarea duration = |
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+ | |secondaryarea falloff = |
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+ | |||
+ | <!--Secondary Attacks--> |
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+ | |secondary impact = |
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+ | |secondary puncture = |
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+ | |secondary slash = |
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+ | |secondary element = |
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+ | |secondary damage = |
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+ | |secondary pellet count = |
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+ | |secondary burst count = |
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+ | |secondary critical chance = |
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+ | |secondary critical damage = |
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+ | |secondary status chance = |
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+ | |secondary punchthrough = |
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+ | |secondary radius = |
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+ | |secondary duration = |
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+ | |secondary falloff = |
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+ | |secondary charge time = |
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+ | |secondary fire rate = |
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+ | |secondary trigger = |
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+ | |secondary ammo cost = |
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+ | |||
+ | <!--Throw Attacks (for Glaives)--> |
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+ | |throw impact = |
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+ | |throw puncture = |
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+ | |throw slash = |
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+ | |throw element = |
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+ | |throw damage = |
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+ | |throw critical chance = |
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+ | |throw critical damage = |
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+ | |throw status chance = |
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+ | |throw punchthrough = |
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+ | |throw falloff = |
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+ | |throw charge time = |
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+ | |||
+ | <!--Charged Throw Attacks (for Glaives)--> |
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+ | |charged throw impact = |
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+ | |charged throw puncture = |
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+ | |charged throw slash = |
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+ | |charged throw element = |
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+ | |charged throw damage = |
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+ | |charged throw critical chance = |
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+ | |charged throw critical damage = |
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+ | |charged throw status chance = |
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+ | |charged throw punchthrough = |
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+ | |charged throw falloff = |
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+ | |charged throw charge time = |
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+ | |||
+ | <!--Other Melee Attacks--> |
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+ | |slam attack = |
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+ | |slam radius = |
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+ | |slide attack = |
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+ | |slide attack = |
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+ | |||
+ | <!--Miscellaneous--> |
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+ | |syndicate effect = |
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+ | |augments = |
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+ | |polarities = |
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+ | |stance polarity = |
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+ | |users = |
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+ | |introduced = |
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}} |
}} |
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⚫ | |||
+ | |||
⚫ | The '''Latron''' is a high-accuracy, semi-automatic rifle. It features a moderate to low firing rate, high damage-to-bullet ratio and is quite ammo efficent. As a result, the Latron excels at longer-ranged engagements, but falls short when faced with large crowds in close proximity. Additionally, the Latron's exceptional accuracy allows for easier head and weak-point shots. |
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+ | |||
⚫ | |||
+ | |||
+ | {{BuildAutomatic|type=Weapon}} |
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==Characteristics== |
==Characteristics== |
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− | This |
+ | This weapon deals primarily {{Icon|Proc|Puncture|text}} damage. |
'''Advantages:''' |
'''Advantages:''' |
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⚫ | |||
+ | *Decent [[critical chance]]. |
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+ | *Decent [[status chance]]. |
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*Very accurate. |
*Very accurate. |
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⚫ | |||
*[[Stealth|Quieter]] than most rifles. |
*[[Stealth|Quieter]] than most rifles. |
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*Very ammo efficient. |
*Very ammo efficient. |
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+ | *Can use the Latron-exclusive {{M|Double Tap}} mod. |
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⚫ | |||
'''Disadvantages:''' |
'''Disadvantages:''' |
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+ | *Third lowest damage of all semi-automatic rifles, after {{Weapon|Stradavar}} and {{Weapon|Tiberon Prime}}. |
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− | *Slow base rate of fire. |
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⚫ | |||
− | *Reduced efficiency against large groups of enemies. |
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+ | *Low [[reload speed]]. |
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⚫ | |||
+ | *Low [[fire rate]]. |
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⚫ | |||
− | |||
− | '''Comparisons:''' |
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− | {{#invoke:Weapons|buildComparison|Latron|Latron Prime}} |
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− | {{#invoke:Weapons|buildComparison|Latron|Latron Wraith}} |
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+ | {{WeaponComparison|Latron Prime}} |
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+ | {{WeaponComparison|Latron Wraith|header=n}} |
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{{WeaponBuildSection}} |
{{WeaponBuildSection}} |
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==Tips== |
==Tips== |
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− | *Its low base rate of fire and magazine size makes it somewhat less desirable than other rifles against the [[Infested]] unless a |
+ | *Its low base rate of fire and magazine size makes it somewhat less desirable than other rifles against the [[Infested]] unless a [[Punch Through]] mod is installed. |
*The Latron is very accurate; it can be compared to sniper rifles while being ideal for close or medium range. |
*The Latron is very accurate; it can be compared to sniper rifles while being ideal for close or medium range. |
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+ | *Rebinding the fire button to the scroll wheel will allow you to fire the gun without having to click for each shot, making best use of the rate of fire. |
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==Notes== |
==Notes== |
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==Trivia== |
==Trivia== |
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− | *A ''latron'' is an antiquated term referring to a robber or brigand. |
+ | *A ''latron'' is an antiquated term referring to a robber or brigand. |
*Before {{ver|7.11}}, it was available for purchase through the market for [[Credits]], priced at {{cc|50,000}}. |
*Before {{ver|7.11}}, it was available for purchase through the market for [[Credits]], priced at {{cc|50,000}}. |
||
− | *Latron used to be a |
+ | *Latron used to be a {{Weapon|Braton}} in the closed beta, until both became completely separate weapons. |
*The actual barrel of the Latron appears to be the very thin cylinder on top of the front end of the rifle. If this is the case, the rifle's barrel is extremely short. |
*The actual barrel of the Latron appears to be the very thin cylinder on top of the front end of the rifle. If this is the case, the rifle's barrel is extremely short. |
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− | *It seems Latron is fittingly the Primary counterpart of |
+ | *It seems Latron is fittingly the Primary counterpart of {{Weapon|Lato}}, as the naming aspect relies on adding letters "r" and "n" into the said weapon to become such. |
**In addition, both are engraved with similar symbols on their respective barrels. |
**In addition, both are engraved with similar symbols on their respective barrels. |
||
− | *The Latron is most likely classifiable as a [[wikipedia:designated marksman rifle|designated marksman rifle]] (DMR) or a [[wikipedia:Carbine|carbine]]. |
+ | *The Latron is most likely classifiable as a [[wikipedia:designated marksman rifle|designated marksman rifle]] (DMR) or a [[wikipedia:Carbine|carbine]]. From a military viewpoint, the Latron could be related to the [https://en.wikipedia.org/wiki/M1_carbine M1 Carbine], a lightweight assault rifle. Both rifles hold a 15 round magazine, though the magazine of the Carbine is loaded from underneath the weapon. |
*As of {{ver|14.5}}, the Latron is the first weapon to posses both Prime and Wraith variants. |
*As of {{ver|14.5}}, the Latron is the first weapon to posses both Prime and Wraith variants. |
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− | *[[Clem]] uses this weapon before he |
+ | *[[Clem]] uses this weapon before he reacquires his custom {{Weapon|Twin Grakatas}} in the quest [[A Man of Few Words]], a reference to the fan-made comic. |
==Media== |
==Media== |
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Latron3.png |
Latron3.png |
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LatronDarthmufin.jpg |
LatronDarthmufin.jpg |
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+ | </gallery> |
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+ | |||
+ | <gallery position="center" widths="300" spacing="small" hideaddbutton="true"> |
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+ | Warframe - All Tenno Primaries - Weapon Animations & Sounds (2012 - 2019) |
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+ | Warframe - All Tenno Weapon Reloads in 3 minutes (2012 - 2019) |
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</gallery> |
</gallery> |
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==Patch History== |
==Patch History== |
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{{Scrollbox/Article| |
{{Scrollbox/Article| |
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+ | {{ver|25.8}} |
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+ | ;October 2019 Riven Disposition Change |
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+ | *Latron: 1.25->1.3 |
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+ | |||
+ | {{ver|22.12}} |
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+ | *Status chance increased from 10% to 12% |
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+ | *Critical chance increased from 10% to 12% |
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+ | |||
{{ver|The Silver Grove}} |
{{ver|The Silver Grove}} |
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*Fixed the Latron not actually alarming enemies. |
*Fixed the Latron not actually alarming enemies. |
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− | {{ver|18.4.10 |
+ | {{ver|18.4.10}} |
*'''Conclave:''' Reduced the damage of the Latron series in Conclave. |
*'''Conclave:''' Reduced the damage of the Latron series in Conclave. |
||
{{ver|17.8}} |
{{ver|17.8}} |
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− | *'''Conclave Mod:''' |
+ | *'''Conclave Mod:''' {{M|Double Tap}} - On hit, +30% damage for 0.5 seconds. |
+ | {{ver|7.x}} |
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+ | *Increased damage from 30 to 36. |
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+ | *Increased reload time from 2.37 to 2.4. |
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+ | *Increased Crit Chance from 5% to 7.5%. |
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{{ver|0}} |
{{ver|0}} |
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*Item introduced with game release. |
*Item introduced with game release. |
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}} |
}} |
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− | ==See |
+ | ==See also== |
− | * |
+ | *{{Weapon|Latron Prime}}, the Prime counterpart of this gun. |
− | * |
+ | *{{Weapon|Latron Wraith}}, the Wraith counterpart of this gun. |
− | * |
+ | *{{Weapon|Tiberon}}, a burst-fire rifle crafted with a Latron. |
*[[Clem]], a character who uses this weapon as an alternative weapon. |
*[[Clem]], a character who uses this weapon as an alternative weapon. |
||
{{WeaponNav}} |
{{WeaponNav}} |
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⚫ | |||
[[de:Latron]] |
[[de:Latron]] |
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+ | [[es:Latron]] |
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[[fr:Latron]] |
[[fr:Latron]] |
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+ | [[pt:Latron]] |
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⚫ | |||
[[Category:Assault Rifle]] |
[[Category:Assault Rifle]] |
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[[Category:Tenno]] |
[[Category:Tenno]] |
Revision as of 22:48, 1 May 2020
The Latron is a high-accuracy, semi-automatic rifle. It features a moderate to low firing rate, high damage-to-bullet ratio and is quite ammo efficent. As a result, the Latron excels at longer-ranged engagements, but falls short when faced with large crowds in close proximity. Additionally, the Latron's exceptional accuracy allows for easier head and weak-point shots.
This weapon can be sold for 7,500, it is also a requisite ingredient for Tiberon.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
5 |
800 |
1,000 |
900 |
Time: 12 Hour(s) |
Rush: 35 | |||||
Market Price: 225 | Blueprints Price:20,000 |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against armor.
- Decent critical chance.
- Decent status chance.
- Very accurate.
- Quieter than most rifles.
- Very ammo efficient.
- Can use the Latron-exclusive Double Tap mod.
Disadvantages:
- Third lowest damage of all semi-automatic rifles, after Stradavar and Tiberon Prime.
- Low reload speed.
- Low fire rate.
Comparisons:
- Latron (Normal Attack), compared to Latron Prime (Normal Attack):
- Lower base damage per projectile (55.00 vs. 90.00)
- Lower total damage (55 vs. 90)
- Lower base critical chance (12.00% vs. 22.00%)
- Lower base critical multiplier (2.00x vs. 2.80x)
- Lower base status chance (12.00% vs. 26.00%)
- Lower average damage per tap (61.6 vs. 125.64)
- Lower burst DPS (256.87 vs. 523.91)
- Lower sustained DPS (154.07 vs. 314.25)
- Less polarities ( vs. )
- Lower Mastery Rank required (0 vs. 10)
- Higher disposition (●●●●● (1.40x) vs. ●●●●○ (1.30x))
- Latron (Normal Attack), compared to Latron Wraith (Normal Attack):
- Lower base damage per projectile (55.00 vs. 62.00)
- Lower total damage (55 vs. 62)
- Lower base critical chance (12.00% vs. 26.00%)
- Lower base critical multiplier (2.00x vs. 2.80x)
- Lower base status chance (12.00% vs. 14.00%)
- Lower average damage per tap (61.6 vs. 91.01)
- Lower burst DPS (256.87 vs. 455.08)
- Lower sustained DPS (154.07 vs. 252.82)
- Lower fire rate (4.170 attacks/sec vs. 5.000 attacks/sec)
- Lower Mastery Rank required (0 vs. 7)
- Higher disposition (●●●●● (1.40x) vs. ●●●●● (1.35x))
Tips
- Its low base rate of fire and magazine size makes it somewhat less desirable than other rifles against the Infested unless a Punch Through mod is installed.
- The Latron is very accurate; it can be compared to sniper rifles while being ideal for close or medium range.
- Rebinding the fire button to the scroll wheel will allow you to fire the gun without having to click for each shot, making best use of the rate of fire.
Notes
- The Latron is noticeably quiet compared to other rifles, capable of being fired without alerting enemies within the same tile.
Trivia
- A latron is an antiquated term referring to a robber or brigand.
- Before Update 7.11 (2013-05-17), it was available for purchase through the market for Credits, priced at 50,000.
- Latron used to be a Braton in the closed beta, until both became completely separate weapons.
- The actual barrel of the Latron appears to be the very thin cylinder on top of the front end of the rifle. If this is the case, the rifle's barrel is extremely short.
- It seems Latron is fittingly the Primary counterpart of Lato, as the naming aspect relies on adding letters "r" and "n" into the said weapon to become such.
- In addition, both are engraved with similar symbols on their respective barrels.
- The Latron is most likely classifiable as a designated marksman rifle (DMR) or a carbine. From a military viewpoint, the Latron could be related to the M1 Carbine, a lightweight assault rifle. Both rifles hold a 15 round magazine, though the magazine of the Carbine is loaded from underneath the weapon.
- As of Update 14.5 (2014-08-28), the Latron is the first weapon to posses both Prime and Wraith variants.
- Clem uses this weapon before he reacquires his custom Twin Grakatas in the quest A Man of Few Words, a reference to the fan-made comic.
Media
Latron Skins
Patch History
Update 25.8 (2019-10-01)
- October 2019 Riven Disposition Change
- Latron: 1.25->1.3
Update 22.12 (2018-02-09)
- Status chance increased from 10% to 12%
- Critical chance increased from 10% to 12%
Update: The Silver Grove (2016-08-19)
- Fixed the Latron not actually alarming enemies.
Hotfix 18.4.10 (2016-02-11)
- Conclave: Reduced the damage of the Latron series in Conclave.
Update 17.8 (2015-10-21)
- Conclave Mod: Double Tap - On hit, +30% damage for 0.5 seconds.
Update 7.x Weapon Balance (2013-03-22)
- Increased damage from 30 to 36.
- Increased reload time from 2.37 to 2.4.
- Increased Crit Chance from 5% to 7.5%.
Vanilla (2012-10-25)
- Item introduced with game release.
See also
- Latron Prime, the Prime counterpart of this gun.
- Latron Wraith, the Wraith counterpart of this gun.
- Tiberon, a burst-fire rifle crafted with a Latron.
- Clem, a character who uses this weapon as an alternative weapon.