Lato Incarnon Genesis is an item that is used to add Incarnon upgrades to the Lato, Lato Vandal or Lato Prime.
Acquisition[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn Lato Incarnon Genesis from The Circuit's Steel Path to place on their Lato with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Incarnon Genesis[]
Evolutions[]
- Installing the Lato Incarnon Genesis requires 20 Pathos Clamps, 70 Yao Shrubs, and 100 Nacreous Pebbles.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Gain Punch Through and Ricochet.
- Incarnon Form gains increased Damage, Critical Chance and Critical Multiplier. It also gains 2 Multishot and 0.8 meter Punch Through, and shots now ricochet to 1 nearby enemy within 9 meters of the main target and any subsequent targets struck by punch through. However it has noticeably higher Recoil and lower Fire Rate.
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving weakpoint hits and then pressing the Alternate Fire button. 6 weakpoints will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by Sonar or Detect Vulnerability in places other than actual weakpoints.
- Weakpoints on corpses or Invulnerable targets do not build charges.
- Individual Multishot bullets can build charges.
- Instead of drawing ammunition from its reserves, the Lato's Incarnon Form uses a separate "magazine" with each charge producing 4 rounds to a maximum of 24. Once all ammunition is expended, the Lato reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as Energized Munitions).
- Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
- Swapping to and from Incarnon Form will fully reload the normal form's magazine.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Haven Foray
- Increase Damage by +40 (Lato) / +22 (Vandal) / +2 (Prime).
- With Overshields: Increase Damage by +40 (Lato) / +40 (Vandal) / +34 (Prime).
- Perk 2: Reified Bane
- Increase Damage by +30 (Lato) / +12 (Vandal) / +2 (Prime).
- On Reload from Empty Magazine: Increase Damage by +30 (Lato) / +30 (Vandal) / +24 (Prime).
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Void's Guidance
- Increase Accuracy and Reduce Recoil by +50%.
- Perk 2: Marksman's Gain
- On Headshot: 20% chance for +50% Ammo Efficiency for 6s.
- The bonus can be refreshed on subsequent headshots.
- The bonus does not affect the Incarnon form.
- On Headshot: 20% chance for +50% Ammo Efficiency for 6s.
- Perk 3: Exact Penance
- On Kill: 50% chance for Instant Reload.
- Kills from status effects can also trigger the effect.
- On Kill: 50% chance for Instant Reload.
Evolution IV[]
- Unlock Challenge: Get 40 headshots in a single mission.
- Perk 1: Survivor's Edge
- Increase Critical Chance by +20% (Lato) / +6% (Vandal) / +4% (Prime).
- Increase Status Chance by +12% (Lato) / +12% (Vandal) / +10% (Prime).
- Perk 2: Deathtrap Trigger
- On Equip from Primary:
- Increase Critical Chance by +50% (Lato) / +38% (Vandal) / +30% (Prime) for 4s.
- Increase Critical Damage Multiplier by +3.2x (Lato) / +2.6x (Vandal) / +2.3x (Prime) for 4s.
- On Equip from Primary:
- Perk 3: Carnage Reign
- +40% Direct Damage per Status Type affecting the target.
Known Bugs[]
- Lato Vandal Incarnon Form
- Galvanized Shot ignores the base damage value of both Evolution II perks.
Patch History[]
Hotfix 37.0.4 (2024-10-10)
- Updated the following Incarnon Evolution descriptions to specify “Weakpoint Hits” instead of “Headshots”:
- “X% Critical Chance on Weakpoint Hits”
- “Weakpoint Hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.”
- “On Consecutive Weakpoint Hits.”
Update 33.0 (2023-04-26)
- Introduced.
Incarnon | ||
---|---|---|
Zariman | Felarx • Innodem • Laetum • Phenmor • Praedos | |
Sanctum Anatomica | Onos • Ruvox | |
The Circuit (Incarnon Genesis) |
Week 1 | Braton • Lato • Skana • Paris • Kunai |
Week 2 | Boar • Gammacor • Angstrum • Gorgon • Anku | |
Week 3 | Bo • Latron • Furis • Furax • Strun | |
Week 4 | Lex • Magistar • Boltor • Bronco • Ceramic Dagger | |
Week 5 | Torid • Dual Toxocyst • Dual Ichor • Miter • Atomos | |
Week 6 | Ack & Brunt • Soma • Vasto • Nami Solo • Burston | |
Week 7 | Zylok • Sibear • Dread • Despair • Hate | |
Week 8 | Dera • Sybaris • Cestra • Sicarus • Okina |