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Lasting Sting is a mod that increases the status duration inflicted by melee weapons.

Stats[]

Rank Effect Cost
0 +10% 6
1 +20% 7
2 +30% 8
3 +40% 9
4 +50% 10
5 +60% 11
6 +70% 12
7 +80% 13
8 +90% 14
9 +100% 15
10 +110% 16

Notes[]

  • The mod's effects are only visible on Status Effects with an associated duration, either increasing the duration of the associated debuff (DmgCorrosiveSmall64.png Corrosive, DmgPunctureSmall64.png Puncture, DmgColdSmall64.png Cold, DmgMagneticSmall64.png Magnetic, DmgRadiationSmall64.png Radiation, and DmgViralSmall64.png Viral), or the number of ticks associated with DoT effects (DmgSlashSmall64.png Slash, DmgToxinSmall64.png Toxin, DmgGasSmall64.png Gas, and DmgHeatSmall64.png Heat).
    • This mod will not affect the duration of crowd control effects generated by Status Effects (staggers from DmgImpactSmall64.png Impact, the panic duration of DmgHeatSmall64.png Heat, and the stun animation caused by DmgElectricitySmall64.png Electricity).
    • Increased Status Duration will slow down the Armor Strip effect of DmgHeatSmall64.png Heat. For example, with +100% status duration, the armor strip will occur every second instead of every half second. As a result, the full 50% armor strip will only be achieved after 4 seconds.
  • Status Effects from the radial blasts of Syndicate Weapon Augments and Syndicate Weapons are not affected by this mod.
  • Due to status duration always rounding down, there is no difference in performance between a 9th rank and 10th rank version of this mod without other sources of status duration (such as Saryn or Lavos).

Tips[]

Patch History[]

Update 15.0 (2014-10-24)

  • Introduced.

See Also[]

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