Lasting Sting is a mod that increases the status duration inflicted by melee weapons.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +10% | 6 |
1 | +20% | 7 |
2 | +30% | 8 |
3 | +40% | 9 |
4 | +50% | 10 |
5 | +60% | 11 |
6 | +70% | 12 |
7 | +80% | 13 |
8 | +90% | 14 |
9 | +100% | 15 |
10 | +110% | 16 |
Notes[]
- The mod's effects are only visible on Status Effects with an associated duration, either increasing the duration of the associated debuff (
Corrosive,
Puncture,
Cold,
Magnetic,
Radiation, and
Viral), or the number of ticks associated with DoT effects (
Slash,
Toxin,
Gas, and
Heat).
- This mod will not affect the duration of crowd control effects generated by Status Effects (staggers from
Impact, the panic duration of
Heat, and the stun animation caused by
Electricity).
- Increased Status Duration will slow down the Armor Strip effect of
Heat. For example, with +100% status duration, the armor strip will occur every second instead of every half second. As a result, the full 50% armor strip will only be achieved after 4 seconds.
- This mod will not affect the duration of crowd control effects generated by Status Effects (staggers from
- Status Effects from the radial blasts of Syndicate Weapon Augments and Syndicate Weapons are not affected by this mod.
- Due to status duration always rounding down, there is no difference in performance between a 9th rank and 10th rank version of this mod without other sources of status duration (such as Saryn or Lavos).
Tips[]
- Lasting Sting is most beneficial on melee weapons that deal guaranteed procs on slam attacks like the
Prova and the
Dark Sword, and on weapons with high status chance like the
Ninkondi,
Serro,
Heat Sword and
Nami Solo.
- Stances that have guaranteed procs like
Tranquil Cleave and
Iron Phoenix can also benefit from this mod in extending the duration of their status effects.
- Works in conjunction with
Relentless Combination and high-slash damage melee or a stance that guarantees bleed procs (like
Vulpine Mask), as Lasting Sting increases the number of ticks bleed procs will deal, hence increasing the combo counter even more.
Patch History[]
Update 15.0 (2014-10-24)
- Introduced.
See Also[]
Lingering Torment - Shotgun variant
Perpetual Agony - Pistol variant
Continuous Misery - Rifle variant
Rapid Resilience - Reduces duration of status effects on player's Warframe
Status Mods | |||
---|---|---|---|
Status Chance | |||
Rifle | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Shotgun | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Pistol | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Melee | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Arch-Gun | ![]() ![]() ![]() ![]() ![]() | ||
Arch-Melee | ![]() ![]() ![]() ![]() ![]() | ||
Beast | ![]() ![]() ![]() ![]() | ||
Status Duration | |||
Warframe | ![]() | ||
Primary | ![]() | ||
Rifle | ![]() | ||
Shotgun | ![]() | ||
Pistol | ![]() ![]() ![]() | ||
Melee | ![]() |