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Landslide Bash enemies with an exploding sliding punch, and repeat for a devastating combo. Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble can heal Atlas and bolster his armor. Introduced in Update 17.5 (2015-10-01) |
Strength:[1 hit] 100 / 200 / 300 / 350 ( Impact damage) [2 hits] 200 / 400 / 600 / 700 ( Impact damage) [3+ hits] 400 / 800 / 1200 / 1400 ( Impact damage) | |
Duration:1 s (combo window) | |||
Range:[1 hit] 1.5 / 1.6 / 1.7 / 2 m (impact radius) [2 hits] 3 / 3.2 / 3.4 / 4 m (impact radius) [3+ hits] 4.5 / 4.8 / 5.1 / 6 m (impact radius) | |||
Misc:
6 / 8 / 10 / 12 m (dash range) |
Info
- Atlas expends 25 energy to charge forward to punch a target enemy up to 6 / 8 / 10 / 12 meters away. The target and enemies within 1.5 / 1.6 / 1.7 / 2 meters are dealt 100 / 200 / 300 / 350 Impact damage as a melee strike with a 2x critical damage multiplier, 5% critical chance, and 5% status chance.
- Atlas' Health is Invulnerable to damage while dashing.
- Each enemy hit increases the Melee Combo Counter by 1 point.
- AoE damage bypasses obstacles in the environment and does not diminish with distance.
- If the target dies before Atlas lands his punch, energy used for Landslide will be refunded.
- Landslide can be recast within a 1 second window to perform a repeating combo chain. Each successive hit in the chain deals increasing damage with a larger impact radius and reduced energy cost up to a cap:
- 200% damage, 200% impact radius, and 50% cost reduction for the second hit
- 400% damage, 300% impact radius, and 75% cost reduction for the third and all subsequent hits in the chain
- This reduction in energy cost modifies Landslide's activation cost and is afterward affected by Ability Efficiency as normal.
- Atlas ragdolls enemies with an uppercut on every third successive strike in the chain. All other strikes stagger enemies.
- Combo window is affected by Ability Duration and can not fall below 0.5 seconds.
- The duration of the combo window and the respective damage multiplier for the next cast are displayed underneath the HUD's targeting reticle.
- If no casts are performed within the combo window, the damage and energy cost will reset.
- Damage is affected by Ability Strength, the Melee Combo Counter, certain mods and arcanes, and some weapon traits.
- Landslide gains 25% additional damage for each combo multiplier, up to a 3.75x damage multiplier at 12x combo, or 4.0x with Venka Prime equipped at 13x combo.
- The mod stats that affect Landslide include:
- Base damage buffs, such as Pressure Point, Steel Charge, Arcane Fury, and Melee Retaliation.
- Riven Mods and melee Augment Mods with base damage buffs will apply their bonuses.
- Physical damage mods such as Heavy Trauma.
- Elemental damage buffs such as Molten Impact and Melee Exposure.
- Critical Chance buffs, such as True Steel, Blood Rush, and Arcane Avenger.
- Critical Damage buffs, such as Organ Shatter and Magus Aggress.
- Status Chance mods, such as Melee Prowess and Weeping Wounds.
- Combo Count Chance buffs such as Quickening, True Punishment, and Exodia Triumph.
- Base damage buffs, such as Pressure Point, Steel Charge, Arcane Fury, and Melee Retaliation.
- Weapon specific traits that affect Landslide include:
- Melee Incarnon Evolutions:
- Flat base damage bonuses offered by melee incarnon evolution is added after combo and strength, but is increased by base damage and elemental buffs.
- Critical Chance, Status Chance and Critical Multiplier all modify Landslide's base values.
- Progenitor damage bonuses on Kuva (Variant) and Tenet weapons.
- Ack & Brunt's collected elemental bonus, up to +70%.
- Dorrclave's Rising Vendetta buff.
- Ekhein's Heavy Insight buff.
- Gazal Machete's bonus +25% corrosive damage upon Djinn's Fatal Attraction.
- Lesion's Frenzy buff.
- Scindo Manticore Skin's damage bonus.
- Melee Incarnon Evolutions:
- Landslide is not affected by:
- The equipped melee weapon's stats.
- Faction Damage Mods
- Unique mod effects, such as Shattering Impact, Healing Return, Energy Channel, Vulcan Blitz, and Power Throw.
- Condition Overload
- ( Primed) Reach does not affect Landslide.
- Amalgam Ripkas True Steel does not cause gore.
- Casting Landslide while wielding Xoris or a weapon that pauses melee combo counter while holstered, such as Tenet Livia or Tenet Grigori will reset the combo counter.
- Elemental bonuses do not improve status proc damage. Toxin, Heat and Electricity procs will always deal 50% of landslide's damage (before +elemental and +impact bonuses) per tick.
- Ability Synergy: Using Landslide to kill petrified enemies frozen by Path of Statues, Petrify, and by casting Rumblers grants 50% more health and armor points, from the enemies' dropped Rubble.
- Helminth Synergy
- Roar applies to Landslide and applies twice for status proc damage such as Gas procs, despite being unaffected by faction mods.
- Eclipse greatly amplifies landslide damage.
- Nourish adds Viral.
- Lycath's Hunt counts Landslide kills as melee kills, resulting in health orbs dropping, further synergizing with Equilibrium and/or Arcane Blessing.
- Wrathful Advance increases Landslide critical chance.
- Casting Landslide requires an unobstructed enemy target.
- Landslide is capable of locking onto and attacking invisible enemies (e.g. Stalker).
- Can be cast while in mid-air.
- Killing an enemy with this ability is counted as a Melee Kill.
- Landslide attacks can damage enemies across the Rift Plane.
- Landslide is affected by and can trigger Warframe Arcanes.
- Landslide kills do not build stacks for the Dexterity Arcanes.
Augment
- Main article: Path of Statues
Path of Statues is a Warframe Augment Mod for Atlas, that makes Landslide leave a petrifying path for a short period.
Path of StatuesTips & Tricks
- Landslide excels at rampaging between spread out clusters of enemies.
- Take advantage of the dash's health invulnerability to charge through devastating attacks
- Landslide's combo multiplier is separate from the Melee Combo Counter, and both work together to massively increase Landslide's damage.
- It's advisable to use Ability Duration mods to lengthen the combo window.
- Performing a Bullet Jump between casts allows players to extend Atlas' reach.
- Rubble Heap Doubles the dash range of Landslide
- Note that Atlas' knockdown immunity will not apply while he is not grounded.
- Landslide benefits from elemental damage granted by certain augments, including:
- Ember's Fireball Frenzy
- Frost's Freeze Force
- Oberon's Smite Infusion
- Saryn's Venom Dose
- Volt's Shock Trooper
- As Landslide benefits from Incarnon evolution perks, it is advisable to use an Incarnon melee weapon if one is available. Evolutions that increase Critical Chance or Status Chance can be extremely beneficial, as they increase the base stats of the ability.
- Landslide builds combo with the Hawk Momentum perk of the Innodem allowing for quick combo build up
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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