1 25 |
Landslide Bash enemies with an exploding sliding punch, and repeat for a devastating combo. Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble can heal Atlas and bolster his armor. Introduced in Update 17.5 (2015-10-01) |
Strength:[1 hit] 100 / 200 / 300 / 350 ( Impact damage) [2 hits] 200 / 400 / 600 / 700 ( Impact damage) [3+ hits] 400 / 800 / 1200 / 1400 ( Impact damage) | |
Duration:1 s (combo window) | |||
Range:[1 hit] 1.5 / 1.6 / 1.7 / 2 m (impact radius) [2 hits] 3 / 3.2 / 3.4 / 4 m (impact radius) [3+ hits] 4.5 / 4.8 / 5.1 / 6 m (impact radius) | |||
Misc:
? / 8 / 10 / 12 m (dash range) |
Info
- Atlas expends 25 energy to charge forward to punch a target enemy up to ? / 8 / 10 / 12 meters away. The target and enemies within 2 meters are dealt 100 / 200 / 300 / 350 Impact damage as a melee strike with a 200% critical damage multiplier, 5% critical chance, and 5% status chance.
- Damage is affected by Ability Strength, the Melee Combo Counter and most mods and arcanes.
- As an example, with a maxed Pressure Point, Shocking Touch, Collision Force and Intensify, the normal attacks of a rank-3 Landslide will deal
Base Damage × (1 + Damage Mods) × (1 + Physical Mods + Elemental Mods) × (1 + Strength Mods) =
350 × (1 + 1.2) × (1 + 0.9 + 1.2) × (1 + 0.3) = 3,103.1 damage on the first hit; comprised of 2,202.2 Impact damage and 900.9 Electricity damage. - Landslide gains 25% additional damage for each combo multiplier, up to a 3.75x damage multiplier at 12x combo, or 4.0x with Venka Prime equipped at 13x combo.
- Each enemy struck by landslide adds to the Melee Combo Counter.
- Mods, including Riven Mods and melee Augment Mods affecting the following stats:
- Damage (e.g., Pressure Point)
- Physical (e.g., Collision Force)
- Elemental (e.g., Shocking Touch)
- Critical Chance and Critical Multiplier (e.g., True Steel and Organ Shatter)
- Status Chance (e.g., Melee Prowess and Vicious Frost)
- Some Conditional Mods (e.g., Blood Rush works but not Healing Return)
- As an example, with a maxed Pressure Point, Shocking Touch, Collision Force and Intensify, the normal attacks of a rank-3 Landslide will deal
View Specific mod interactions List▾▾
- Blood Rush and Gladiator set bonus works.
- Weeping Wounds works.
- Healing Return does not work.
- Condition Overload does not apply.
- Shattering Impact does not apply.
- Smite Grineer and other faction bonuses do not apply.
- Proton Snap provides both a flat +50% status chance after all bonuses and +100% bonus toxin damage.
- Quickening and True Punishment bonus combo count chance applies.
- Enduring Strike applies to lifted enemies struck by landslide.
- Spring-Loaded Blade does not activate off status procs.
- Berserker Fury does not activate off Landslide kills.
- Energy Channel provides no bonus.
- Amalgam Furax Body Count will not knockdown enemies.
- Amalgam Ripkas True Steel does not cause gore.
- Blade of Truth increases the "base damage" additively with other mods like Pressure Point. Affinity gained with Landslide does not increase the Syndicate Radial Effects bar.
- Status duration bonuses (e.g, Lasting Sting) do not apply.
- Arcane Avenger applies a flat +45% critical chance and can be activated through landslide's invulnerability.
- Arcane Fury applies +180% melee damage, and can be activated by landslide's critical strikes.
- Exodia Might does not lifesteal through landslide.
- Exodia Triumph grants bonus combo count chance.
- Exodia Force does not activate off landslide's status procs.
Last updated: Hotfix 27.0.8 (2019-12-21)
- Manticore's damage bonus (+15%) applies to the ability.
- The combo counter will reset when equipped with Xoris, Tenet Grigori or Tenet Livia.
- Elemental bonuses do not improve status proc damage. Toxin, Heat and Electricity procs will always deal 50% of landslide's damage (before +elemental and +impact bonuses) per tick.
- Landslide is not affected by the equipped melee weapon's stats and innate effects.
- The exceptions to this rule are:
- The Progenitor bonus (1.25x to 1.6x) on Lich weapons, such as Kuva Shildeg and Tenet Exec.
- Weapons that modify the combo meter, including the bonus initial combo count passives for Furax Wraith (20), Synoid Heliocor (20), Fragor Prime (30), and Venka Prime's increased combo cap.
- Gazal Machete's bonus +25% corrosive damage upon Djinn's Fatal Attraction.
- Ack & Brunt's collected elemental bonus, up to +70%. Landslide does not expend the bonus.
- Lesion's +100% bonus toxin damage upon inflicting a status effect, however, it cannot activate using landslide.
- The exceptions to this rule are:
- Critical chance is affected by Cat's Eye and Charm bonuses.
- Madurai's Phoenix Talons bonus increases damage.
- AoE damage bypasses obstacles in the environment and does not diminish with distance.
- ( Primed) Reach does not affect Landslide.
- Atlas' Health is Invulnerable to damage while dashing.
- If the target dies before Atlas lands his punch, energy used for Landslide will be refunded.
- Landslide can be recast within a 1 second window to perform a repeating combo chain. Each successive hit in the chain deals increasing damage with a larger impact radius and reduced energy cost up to a cap:
- 200% damage, 200% impact radius, and 50% cost reduction for the second hit
- 400% damage, 300% impact radius, and 75% cost reduction for the third and all subsequent hits in the chain
- This reduction in energy cost modifies Landslide's activation cost and is afterward affected by Ability Efficiency as normal.
- As an example, with a maxed Streamline the second successful cast will consume:
- Base Cost × (1 - Efficiency Mods) × 0.5 = 25 × (1 - 0.3) × 0.5 = 8.75 energy.
- Any successful cast thereafter will consume:
- Base Cost × (1 - Efficiency Mods) × 0.25 = 25 × (1 - 0.3) × 0.25 = 4.375 energy.
- This reduction in energy cost modifies Landslide's activation cost and is afterward affected by Ability Efficiency as normal.
- Atlas ragdolls enemies with an uppercut on every third successive strike in the chain. All other strikes stagger enemies.
- Combo window is affected by Ability Duration and can not fall below 0.5 seconds.
- The duration of the combo window and the respective damage multiplier for the next cast are displayed underneath the HUD's targeting reticle.
- If no casts are performed within the combo window, the damage and energy cost will reset.
- Ability Synergy: Using Landslide to kill petrified enemies frozen by Path of Statues, Petrify, and by casting Rumblers grants 50% more health and armor points, from the enemies' dropped Rubble.
- Helminth Synergy
- Roar applies to landslide and applies twice for status proc damage such as Gas procs, despite being unaffected by faction mods.
- Eclipse greatly amplifies landslide damage, but limited depending if enemies stand in light.
- Nourish adds Viral.
- Lycath's Hunt counts Landslide kills as melee kills, resulting in health orbs dropping, further synergizing with Equilibrium and/or Arcane Blessing.
- Casting Landslide requires an unobstructed enemy target.
- Landslide is capable of locking onto and attacking invisible enemies (e.g. Stalker).
- Can be cast while in mid-air.
- Killing an enemy with this ability is counted as a Melee Kill.
- Landslide attacks can damage enemies across the Rift Plane.
- Landslide is affected by and can trigger Warframe Arcanes.
Augment
- Main article: Path of Statues
Path of Statues is a Warframe Augment Mod for Atlas, that makes Landslide leave a petrifying path for a short period.
Path of StatuesTips & Tricks
- Landslide excels at rampaging between spread out clusters of enemies.
- Take advantage of the dash's health invulnerability to charge through devastating attacks
- Landslide's combo multiplier is separate from the Melee Combo Counter, and both work together to massively increase Landslide's damage.
- It's advisable to use Ability Duration mods to lengthen the combo window.
- Performing a Bullet Jump between casts allows players to extend Atlas' reach.
- Rubble Heap Doubles the dash range of Landslide
- Note that Atlas' knockdown immunity will not apply while he is not grounded.
- Landslide benefits from elemental damage granted by certain augments, including:
- Ember's Fireball Frenzy
- Frost's Freeze Force
- Oberon's Smite Infusion
- Saryn's Venom Dose
- Volt's Shock Trooper
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
Input table not loaded. Javascript Not loaded
Result table not loaded. Javascript Not loaded