The Kuva Twin Stubbas are the dual Kuva variant of the standalone Stubba submachine gun, with improved status chance, accuracy, fire rate, magazine size, and ammo reserves, but with slower reload speed.
Characteristics[]
- This weapon does primarily Slash damage.
- Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
- Comes with an additional bonus Impact, Heat, Cold, Electricity, Toxin, Magnetic, or Radiation damage, based on the Kuva Lich's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.
- Noticeable recoil, which can throw off precision aiming.
Advantages over other Secondary weapons (excluding modular weapons):
- High accuracy.
- Normal Attack (wiki attack index 1)
- Above average crit chance (23.00%)
- Very high magazine (114)
- Very high ammo max (684)
- High fire rate (10.000 attacks/sec)
- High status chance (31.00%)
Disadvantages over other Secondary weapons (excluding modular weapons):
- Fairly low ammo economy.
- Normal Attack (wiki attack index 1)
- Very low reload speed (2.70 s)
- Low total damage (27)
- Very low disposition (●●○○○ (0.85x))
Comparisons:
- Kuva Twin Stubbas (Normal Attack), compared to Stubba (Normal Attack):
- Lower base damage per projectile (27.00 vs. 33.00) (excluding any Progenitor bonus)
- Higher total damage (using max +60% Progenitor bonus if applicable) (43.2 vs. 33)
- Higher base status chance (31.00% vs. 13.00%)
- Higher average damage per tap (using max +60% Progenitor bonus if applicable) (52.14 vs. 39.83)
- Higher burst DPS (using max +60% Progenitor bonus if applicable) (521.42 vs. 252.13)
- Higher sustained DPS (using max +60% Progenitor bonus if applicable) (421.57 vs. 220.32)
- Higher fire rate (10.000 attacks/sec vs. 6.330 attacks/sec)
- Larger magazine (114 vs. 57)
- Larger max ammo capacity (684 vs. 399)
- Slower reload time (2.70 s vs. 1.30 s)
- More accurate (36.4 vs. 16)
- Tighter maximum spread (6.00° vs. 12.00°)
- Higher Mastery Rank required (13 vs. 7)
- Lower disposition (●●○○○ (0.85x) vs. ●●●●● (1.35x))
Acquisition[]
Kuva Twin Stubbas is obtained by vanquishing a Kuva Lich who generated with one equipped. After the Lich is vanquished it will be in the player's Foundry ready to claim.
While the weapon itself is not tradeable, a converted Kuva Lich generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich. Once traded, the recipient must fight and vanquish the Lich to claim its weapon.
Notes[]
Kuva/Tenet Notes[]
- For weapons obtained from vanquishing the Kuva Lich or Sister:
- The player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Lich/Sister carrying it has been vanquished.
- The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. a Kuva Kohm might be called "Odizrigg Agekk Kuva Kohm").
- Refraining from Mercy killing a lich candidate will remove their weapon from the pool of potential lich weapons until each has been refused, but only if the mission is completed. Weapons rejected from aborted missions will remain in the current cycle.
- For weapons obtained from Ergo Glast's shop:
- The player must meet the Mastery Rank displayed to obtain this weapon, as it is claimed from an NPC shop rather than the foundry.
- The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
- Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
- Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
- Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
- Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required for some beginner-friendly builds as they typically use less mod capacity.
- After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
- Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
- Comes with an additional damage stat.
- For Lich/Sister-obtained weapons this is dependent on the Warframe that summoned the Lich/Sister.
- For Ergo Glast shop a random bonus stat will be offered for each weapon and changed every 4 days (96 hours).
- This damage stat randomly ranges between 25%-60%. It can be upgraded up to its maximum value with Valence Fusion using another copy of the weapon.
- This bonus stat is considered a base damage type and will be applied after all elemental mods for the purposes of elemental combinations.
- Weapons with an innate primary element and a different primary element provided by the progenitor both behave as innate elements and combine with each other. They will also recombine with modded elements in the following order:
- Mod slot 1 → Mod slot 2 → ... → Mod slot 8 → Innate Heat → Innate Cold → Innate Electricity → Innate Toxin
Element | Progenitor Warframe* |
---|---|
Impact | Baruuk • Gauss • Grendel • Rhino • Sevagoth • Wukong • Zephyr |
Heat | Chroma • Ember • Inaros • Kullervo • Nezha • Protea • Vauban • Wisp |
Cold | Frost • Gara • Hildryn • Revenant • Styanax • Titania • Trinity |
Electricity | Banshee • Caliban • Excalibur • Gyre • Limbo • Nova • Valkyr • Volt |
Toxin | Atlas • Dagath • Ivara • Khora • Nekros • Nidus • Oberon • Saryn |
Magnetic | Citrine • Harrow • Hydroid • Lavos • Mag • Mesa • Xaku • Yareli |
Radiation | Ash • Equinox • Garuda • Loki • Mirage • Nyx • Octavia • Qorvex • Voruna |
*Note that the Primed or Umbra version of a Warframe share the same element
Trivia[]
- The text on the right side of the weapon reads "DECIMATE" in the Grineer Alphabet. It is mirrored on the left side.
- The glowing, elemental parts of the weapon are animated to resemble flowing liquid, and will also darken and brighten.
- This weapon is also commonly referred to as the "Akstubbak" or "Dubba Stubbas" by players.
Media[]
Kuva Twin Stubbas Skins[]
Patch History[]
Update 26.0 (2019-10-31)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also[]
- Stubba, the standalone normal counterpart of this weapon.