A crushing, killing, rocket-powered stab-hammer. Grineer, naturally.

The Kuva Shildeg is a Grineer warpick-like hammer wielded by Kuva Liches. It boasts the highest critical damage multiplier of all Hammers, backed by a high critical chance and above-average status chance, but relies heavily on its innate damage component for its damage output.


This weapon deals primarily Puncture DamageDmgPunctureSmall64.png Puncture damage.




The Kuva Shildeg is obtained by vanquishing a Kuva Lich who generated with one equipped. After the Lich is vanquished it will be in the player's Foundry ready to claim.

While the weapon itself is not tradeable, a converted Kuva Lich generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich. Once traded, the recipient must fight and vanquish the Lich to claim its weapon.


  • Unlike most other melee weapons, the Kuva Shildeg's Slam Radial Damage does not proc Impact DamageDmgImpactSmall64.png Impact, despite dealing Impact DamageDmgImpactSmall64.png Impact damage. It instead knocks enemies down and subsequent Slams ragdoll and throw enemies straight into the air.
    • Unlike all other melee weapons, the Kuva Shildeg's Slam Radial Damage is not comprised of a single damage type, instead dealing the Base Damage as Impact DamageDmgImpactSmall64.png Impact with the Kuva bonus dealing its appropriate damage type.
  • Kuva Shildeg will illuminate the player's surroundings with a color that corresponds to its innate elemental bonus, which is not affected by emissive and energy customization colors.
  • As with all Kuva weapons, the player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Kuva Lich carrying it has been vanquished.
  • The weapon will have a prefix of the name of the Kuva Lich it was acquired from (e.g. Odizrigg Agekk Kuva Shildeg).
  • The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
    • Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
    • Each additional rank also gives Mastery Rank Experience, giving 4,000 points in total.
    • Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
      • Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the Kuva Shildeg.
      • After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
  • Comes with an additional bonus damage stat, dependent on the Warframe that summoned the Lich.
    • This bonus stat ranges between 25%-60% and is randomly generated by the Lich. It can be brought up to its maximum value with Valence Fusion using another copy of this weapon.
Element Progenitor Warframe*
Impact DamageDmgImpactSmall64.png Impact BaruukBaruukIcon272.png BaruukGaussGaussIcon272.png GaussGrendelGrendelIcon272.png GrendelRhinoRhinoIcon272.png RhinoSevagothSevagothIcon272.png SevagothWukongWukongIcon272.png WukongZephyrZephyrIcon272.png Zephyr
Heat DamageDmgHeatSmall64.png Heat ChromaChromaIcon272.png ChromaEmberEmberIcon272.png EmberInarosInarosIcon272.png InarosNezhaNezhaIcon272.png NezhaProteaProteaIcon272.png ProteaVaubanVaubanIcon272.png VaubanWispWispIcon272.png Wisp
Cold DamageDmgColdSmall64.png Cold FrostFrostIcon272.png FrostGaraGaraIcon272.png GaraHildrynHildrynIcon272.png HildrynRevenantRevenantIcon272.png RevenantTitaniaTitaniaIcon272.png TitaniaTrinityTrinityIcon272.png Trinity
Electricity DamageDmgElectricitySmall64.png Electricity BansheeBansheeIcon272.png BansheeExcaliburExcaliburIcon272.png ExcaliburLimboLimboIcon272.png LimboNovaNovaIcon272.png NovaValkyrValkyrIcon272.png ValkyrVoltVoltIcon272.png Volt
Toxin DamageDmgToxinSmall64.png Toxin AtlasAtlasIcon272.png AtlasIvaraIvaraIcon272.png IvaraKhoraKhoraIcon272.png KhoraNekrosNekrosIcon272.png NekrosNidusNidusIcon272.png NidusOberonOberonIcon272.png OberonSarynSarynIcon272.png Saryn
Magnetic DamageDmgMagneticSmall64.png Magnetic HarrowHarrowIcon272.png HarrowHydroidHydroidIcon272.png HydroidLavosLavosIcon272.png LavosMagMagIcon272.png MagMesaMesaIcon272.png MesaXakuXakuIcon272.png XakuYareliYareliIcon272.png Yareli
Radiation DamageDmgRadiationSmall64.png Radiation AshAshIcon272.png AshEquinoxEquinoxIcon272.png EquinoxGarudaGarudaIcon272.png GarudaLokiLokiIcon272.png LokiMirageMirageIcon272.png MirageNyxNyxIcon272.png NyxOctaviaOctaviaIcon272.png Octavia

*Note that the Primed and Umbra versions of a Warframe share the same element (including altered, exalted, spectral or enhanced forms such as Atlas using Rumbled, Titania in Razorwing, or Sevagoth's Shadow).



  • Despite the UI stating that Slam Radial Damage is unaffected by the Kuva damage bonus, it is in fact increased by it.
  • The default holster style is Staff Standard Holster, resulting Kuva Shildeg being held in your warframe's right hand until changed to a Heavy Weapon holster.


Kuva Shildeg Skins Edit

Patch History[]

Update 30.3 (2021-05-25)

  • Fixed elemental particle effects on the Kuva Shildeg not matching its shape.

Update 28.3 (2020-08-12)

  • Fixed some two-handed Melee weapons (i.e. Kuva Shildeg) sticking to your hand no matter what you’re doing.

Update 26.0 (2019-10-31)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)