The Kuva Quartakk is the Kuva variant of the Quartakk quadruple burst rifle, acting as a direct upgrade. Functionally similar to the Quatz, the Kuva Quartakk also features an automatic firing mode from hip-fire, while retaining its signature simultaneous burst-fire mode while aiming down sights.
Characteristics[]
- This weapon deals primarily Impact damage by a small margin.
- Hip-fire shoots fully-automatic rounds.
- Aimed fire shoots four rounds simultaneously in a burst.
- Innate 0.5 meter punch through.
- Comes with an additional bonus Impact, Heat, Cold, Electricity, Toxin, Magnetic, or Radiation damage, based on the Kuva Lich's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.
- Valence Fusion can optionally change the resulting output damage type, and can upgrade the bonus increase (up to 60%).
- Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
- Listed Mastery Rank requirement is not enforced - the weapon may theoretically be obtained at any mastery rank by acquiring and vanquishing a Kuva Lich that has this weapon equipped.
Advantages over other Primary weapons (excluding modular weapons):
- Aimed fire burst mode:
- Second highest burst damage of all burst-fire rifles, behind Perigale.
- Uniquely fires all four shots simultaneously instead of consecutively, reducing the chance of one missing.
- Tied with Quartakk for the second highest status chance of all burst-fire rifles, behind Paracyst/ Burston Prime.
- Full-Auto (wiki attack index 1)
- High reload speed (1.70 s)
- High magazine (88)
- Very high ammo max (880)
- High status chance (33.00%)
- Burst-Fire While Aiming (wiki attack index 2)
- Above average crit chance (31.00%)
- High reload speed (1.70 s)
- Above average magazine (88)
- Very high ammo max (880)
Disadvantages over other Primary weapons (excluding modular weapons):
- Aimed fire burst mode:
- Linearly less efficient – sometimes a target may only die with five bullets, which requires an entire second burst to be fired.
- Each shot lands in a small square formation around where the user is aiming instead of directly on the crosshair, which may lead to misses against smaller targets.
- Full-Auto (wiki attack index 1)
- Below average total damage (54)
- Low disposition (●●●○○ (1.05x))
- Below average crit multiplier (1.90x)
- Burst-Fire While Aiming (wiki attack index 2)
- Low total damage (54)
- Below average fire rate (1.58 attacks/sec)
- Low disposition (●●●○○ (1.05x))
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
- Kuva Quartakk (Burst-Fire While Aiming), compared to Quartakk (Burst-Fire):
- Higher base damage per projectile (54.00 vs. 49.00) (excluding any Progenitor bonus)
- Higher total damage (using max +60% Progenitor bonus if applicable) (86.4 vs. 49)
- Higher base critical chance (31.00% vs. 19.00%)
- Higher average damage per tap (using max +60% Progenitor bonus if applicable) (484.87 vs. 244.41)
- Higher burst DPS (using max +60% Progenitor bonus if applicable) (191.52 vs. 96.54)
- Higher sustained DPS (using max +60% Progenitor bonus if applicable) (185.85 vs. 93.21)
- Larger magazine (88 vs. 84)
- Larger max ammo capacity (880 vs. 840)
- Faster reload time (1.70 s vs. 1.90 s)
- Higher Mastery Rank required (13 vs. 10)
- Lower disposition (●●●○○ (1.05x) vs. ●●●●○ (1.25x))
Acquisition[]
Kuva Quartakk is obtained by vanquishing a Kuva Lich who generated with one equipped. After the Lich is vanquished it will be in the player's Foundry ready to claim.
While the weapon itself is not tradeable, a converted Kuva Lich generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich. Once traded, the recipient must fight and vanquish the Lich to claim its weapon.
Notes[]
- Firing from hip-fire and then zooming in will not disrupt the full-auto fire until the trigger is released.
- Burst firing mode can be fired in rapid succession when zooming out and in again after every shot.
- Due to the nature of this weapon, it can be useful in various situations as a jack-of-all-trades weapon. Firing from the hip can be used for dealing with groups of weaker enemies, while burst firing can be utilized to deal with stronger enemies. In addition, it can be very useful against enemies with defensive bubbles, such as Nullifier Crewmen -- fire from the hip to take down the shield, then immediately burst fire to quickly finish them off before it regenerates.
Kuva/Tenet Notes[]
- For weapons obtained from vanquishing the Kuva Lich or Sister:
- The player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Lich/Sister carrying it has been vanquished.
- The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. a Kuva Kohm might be called "Odizrigg Agekk Kuva Kohm").
- Refraining from Mercy killing an Adversary candidate will remove their weapon from the pool of potential Adversary weapons until each has been refused, but only if the mission is completed. Weapons rejected from aborted missions will remain in the current cycle.
- For weapons obtained from Ergo Glast's shop:
- The player must meet the Mastery Rank displayed to obtain this weapon, as it is claimed from an NPC shop rather than the foundry.
- The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
- Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
- Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
- Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
- Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required for some beginner-friendly builds as they typically use less mod capacity.
- After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
- Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
- Comes with an additional damage stat.
- For Lich/Sister-obtained weapons this is dependent on the Warframe that summoned the Lich/Sister.
- For Ergo Glast shop a random bonus stat will be offered for each weapon and changed every 4 days (96 hours).
- This damage stat randomly ranges between 25%-60%. It can be upgraded up to its maximum value with Valence Fusion using another copy of the weapon.
- This bonus stat is considered a base damage type and will be applied after all elemental mods for the purposes of elemental combinations.
- Weapons with an innate primary element and a different primary element provided by the progenitor both behave as innate elements and combine with each other. They will also recombine with modded elements in the following order:
- Mod slot 1 → Mod slot 2 → ... → Mod slot 8 → Innate Heat → Innate Cold → Innate Electricity → Innate Toxin
*Note that the Primed or Umbra version of a Warframe share the same element
Trivia[]
- The Grineer text on the right side of its barrel translates to "Mayhem", while the text on the left side, , spells "Destroyer".
Media[]
Patch History[]
Update 32.2 (2022-11-30)
- Fixed the Kuva Quartakk’s burst fire mode not working when the shoot input is set to scrolling the mouse wheel.
Update 29.5 (2020-11-19)
- Fixed extreme fire rates with an unmodded Kuva Quartakk when using a rapid combination of mouse clicks.
Update 28.3 (2020-08-12)
- Fixed inability to use your Secondary after aiming down sights of the Kuva Quartakk and swapping to their Secondary.
Update 26.0 (2019-10-31)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also[]
- Quartakk, the normal counterpart of this weapon.
- Quatz, a Grineer sidearm with functionally equivalent firing modes.