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Progenitor[]

This section is transcluded from Lich System/Progenitor . To change it, please edit the transcluded page.
Element Progenitor Warframe*
 Impact  Baruuk  Dante  Gauss  Grendel  Rhino  Sevagoth  Wukong  Zephyr
 Heat  Chroma  Ember  Inaros  Jade  Kullervo  Nezha  Protea  Vauban  Wisp "Temple" wasn't found in Module:Warframes/data
 Cold  Frost  Gara  Hildryn  Koumei  Revenant  Styanax  Titania  Trinity
 Electricity  Banshee  Caliban  Excalibur  Gyre  Limbo  Nova  Valkyr  Volt
 Toxin  Atlas  Dagath  Ivara  Khora  Nekros  Nidus  Oberon  Saryn
 Magnetic  Citrine  Cyte-09  Harrow  Hydroid  Lavos  Mag  Mesa  Xaku  Yareli
 Radiation  Ash  Equinox  Garuda  Loki  Mirage  Nyx  Octavia  Qorvex  Voruna

*Note that the Primed or Umbra version of a Warframe share the same element

Kuva Weapons[]

Main article: Kuva (Variant)

Kuva weapons are a special variant of Grineer weapons carried by Kuva Liches.

These weapons are generated from a Kuva Larvling and are awarded upon defeating a Kuva Lich and choosing to Vanquish them, which will automatically appear in the Foundry. Claiming these weapons bypasses the supposed Mastery Rank requirement. The weapons vary in attributes, dependent on the Lich the player has slain. The Energy Color on the weapon is depicted by what elemental bonus was augmented on the weapon during Lich creation and the progenitor Warframe. All weapons have an equal chance of spawning from a Kuva Lich.[1]

Certain Kuva weapons are unique to Kuva liches, and are not based on existing Grineer weapons:

Mechanics[]

A Kuva variant of a weapon will only provide mastery points once. A second weapon of the same variant but with a different Lich name will not provide extra mastery. These weapons have a max rank of 40. To obtain the maximum rank, the player must polarize the weapon five times, with each Forma increasing the maximum possible rank by 2 (similar to  Paracesis).

The Kuva weapons additionally have bonus damage of one damage type, ranging from 25-60% of the weapon's base damage determined randomly, with lower percentages being more common.[1] The damage type of this bonus damage is determined by the Progenitor Warframe, as per this table.

Note: This additional bonus damage applies as weapon base damage, meaning elemental mods and status that scale from base / modified base damage will be affected.

Valence Fusion[]

Valence Fusion combines two of the same Kuva or Tenet weapons into one with a higher Elemental Bonus, multiplying the highest bonus of the two weapons by 1.1, capping at 60% bonus. Valence Fusion can be found under the Actions button while modding a weapon. After selecting Valence Fusion, a player is required to choose another of the same Kuva/Tenet weapon from the inventory (not in Foundry or with the Kuva Lich / Sister of Parvos) to fuse it with. If the weapon's element bonuses differs, the player will be prompted to choose between the two available elements.

The final value of the Elemental Bonus after a Valence Fusion is performed is given by the formula:

And if the Final Bonus is equal or greater than 58%, the value gets rounded up to 60%.

Any other properties (Orokin Catalyst, Forma, Stance Forma, Exilus Weapon Adapter, or Focus Lens) do not transfer over, meaning the order of fusion is important. Put simply, it is best to equip the weapon with the most resource investment (weapon rank, Catalyst, Forma, and Exilus that you wanted to keep) and fuse other weapons to it.

After selecting the donor weapon to be used in the fusion, a confirmation screen displays the desired weapon's new damage type and bonus values and warns that the transfer will consume the selected donor weapon. Players are then prompted to type FUSE to confirm the fusion.

  • Example:  Kuva Kohm (A) has 40%  Heat Damage and an Orokin Catalyst. Kuva Kohm (B) has 52%  Radiation damage. The player has two options, to fuse (A) with (B) or to fuse (B) with (A).
    • Since 52% is higher than 40%, the result will always be according to the percentage of (B) and multiplied by 1.1, resulting in 57.2%.
    • Fusing (B) to (A): Equip (A), under Valence Fusion, select (B). The result of this will be a Kuva Kohm with 57.2%  Heat or  Radiation damage with an Orokin Catalyst. (B) will be destroyed.
    • Fusing (A) to (B): Equip (B), under Valence Fusion, select (A). The result of this will be a Kuva Kohm with 57.2%  Heat or  Radiation damage without an Orokin Catalyst. (A) will be destroyed.
This section is transcluded from Valence Fusion § Extra Math. To change it, please edit the transcluded page.

For Weapons and same-tier Armaments, maximum % bonus (60%) can be achieved in the following number of fusions:

Minimum Initial Value Maximum Number of Fusions
58.0% 0 (automatically rounded up to 60.0%)
52.8% 1
48.0% 2
43.6% 3
39.7% 4
36.1% 5
32.8% 6
29.8% 7
27.1% 8
25.0% 9

For example, a  Tenet Envoy with a 42% Toxin bonus will need at most 4 Fusions to reach the maximum element bonus of 60%.


Ephemera[]

Kuva Liches have a 20%[2] chance to be created with an Ephemera equipped that corresponds to the Progenitor Warframe who created them. These Ephemeras can be equipped on CompanionsArchwings, and Necramechs. Players will receive a Lich's Ephemera regardless of whether they Vanquish or Convert them.

Element Ephemera Visuals
 Impact
VengefulShockwaveEphemera

Vengeful Shockwave

VengefulShockwaveEphemera
 Heat
VengefulFlameEphemera

Vengeful Flame

VengefulFlameEphemera
 Cold
VengefulChillEphemera

Vengeful Chill

VengefulChillEphemera
 Electricity
VengefulChargeEphemera

Vengeful Charge

VengefulChargeEphemera
 Toxin
VengefulToxinEphemera

Vengeful Toxin

VengefulToxinEphemera
 Magnetic
VengefulPullEphemera

Vengeful Pull

VengefulPullEphemera
 Radiation
VengefulTricksterEphemera

Vengeful Trickster

VengefulTricksterEphemera

Ally[]

Converted Kuva Liches can randomly appear in missions after the player self-revives after entering bleedout, fighting alongside the Tenno. The converted Kuva Lich's level follows the formula Lich Rank x 20 (capped at level 80 in normal mode and level 135 in The Steel Path) regardless of mission level, their weapons have a 3x damage multiplier, and will use all of their abilities. They will stay for a minimum of 2 minutes. Any Weaknesses, Resistances and Immunities that the Kuva Lich had at the time of conversion remain effective and are reflected by using the Synthesis Scanner's Data-Parse Widget

Railjack Crew[]

With Command Intrinsic Rank 8, Converted Kuva Liches can be brought aboard Railjacks as Crew members.

Unlike NPC crew members hired from Ticker, the Kuva Lich cannot be given weapons and will default to using their own, cannot operate Railjack systems such as the pilot seat, turrets, and repair, do not have moddable stats, and are restricted to the Defender role. However, their health and shields are significantly higher than NPC crew members, making them built for endurance and quite suited for repelling boarders.

Kuva Liches as crew members follows a different level scaling formula compared to randomly appearing converted Liches: Lich Rank x 15. For example, a Rank 5 Lich will be at level 75 when they are equipped as crew members.

Regalia[]

After the player successfully defeats their first Kuva Lich, the Old Blood Emblem and Old Blood Sigil will both be granted to them automatically as proof of their accomplishment. Both cosmetics can then be equipped on their Warframes as Regalia and depict the logo of Kuva Liches. These items are only granted once.

References[]

  1. 1.0 1.1 https://www.reddit.com/r/Warframe/comments/dz0tze/kuva_lich_data_weapon_drop_rates_elemental_bonus/
  2. Everett, Megan (2020, February 4). Empyrean: Kuva Lich Changes 27.1.0 + 27.1.0.1. Warframe Forums. Accessed 2022-06-25. Archived from the original on 2022-06-13.
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